Player Matchup

Da Ji
Da Ji
Addepadda
Da Ji
Level 38
God Stats
4W - 2L
1,334 SR
Queue Stats
181W - 162L
1,605 Elo+
Party 2
Ymir
Ymir
Arpado
Ymir
Level 25
God Stats
7W - 13L
1,750 SR
Queue Stats
232W - 213L
1,549 Elo+
Party 2
Nu Wa
Nu Wa
Chuuckless
Nu Wa
Level 65
God Stats
12W - 6L
1,603 SR
Queue Stats
163W - 146L
1,653 Elo+
Party 1
Rama
Rama
Smitestinkyp00
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,672 Elo+
Party 1
Guan Yu
Guan Yu
Tesked
Guan Yu
Level 65
God Stats
2W - 10L
1,468 SR
Queue Stats
282W - 255L
1,601 Elo+
Party 2
Team Averages
Level 42
1,531 SR
1,616 Elo+

VS

Team Averages
Level 63
1,541 SR
1,532 Elo+
Zeus
Zeus
 
Zeus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
 
Charybdis
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
BreykeFox
Hercules
Level 49
God Stats
4W - 5L
1,477 SR
Queue Stats
46W - 58L
1,505 Elo+
Party 4
Cernunnos
Cernunnos
Hea2ekBaT
Cernunnos
Level 34
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Atlas
Atlas
LCPKing
Atlas
Level 105
God Stats
54W - 31L
1,711 SR
Queue Stats
155W - 163L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Addepadda
Da Ji
10
5 / 3 / 5
6,304
630
6,958
8,187
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
Arpado
Ymir
11
5 / 1 / 9
6,748
675
4,335
6,823
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
13
5 / 0 / 7
7,145
715
4,902
1,817
519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
5 / 1 / 4
7,090
709
8,794
5,072
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Tesked
Guan Yu
10
1 / 0 / 2
5,974
597
2,927
4,192
3,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 5 / 1
5,797
580
1,977
5,420
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
 
Charybdis
7
1 / 6 / 2
4,701
470
3,540
7,400
1,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Hercules
BreykeFox
Hercules
10
1 / 1 / 0
5,713
571
2,380
6,722
3,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Hea2ekBaT
Cernunnos
9
1 / 4 / 1
5,372
537
3,034
7,708
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
LCPKing
Atlas
6
2 / 5 / 1
5,012
501
4,176
11,950
4,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
21
Kills
5
5
Deaths
21
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
5
1
0.1
L
Charybdis
 
Charybdis
1
6
2
0.33
W
Da Ji
Addepadda
Da Ji
5
3
5
2.5
W
Ymir
Arpado
Ymir
5
1
9
9.5
L
Hercules
BreykeFox
Hercules
1
1
0
1
W
Nu Wa
5
0
7
8.5
L
Cernunnos
Hea2ekBaT
Cernunnos
1
4
1
0.38
L
Atlas
LCPKing
Atlas
2
5
1
0.5
W
5
1
4
7
W
Guan Yu
Tesked
Guan Yu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,916
Damage
15,107
26,091
Taken
39,200
11,652
Mitigated
11,906
9,509
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
1,977
417
0
539
5,420
1,389
0
1,197
4,095
37,383
0
L
Charybdis
 
Charybdis
3,540
2,475
0
570
7,400
1,236
0
1,236
6,100
0
13,482
W
Da Ji
Addepadda
Da Ji
6,958
1,883
0
3,281
8,187
2,550
0
1,678
6,509
0
28,275
W
Ymir
Arpado
Ymir
4,335
1,435
0
1,492
6,823
3,864
0
1,914
4,909
12,790
3,518
L
Hercules
BreykeFox
Hercules
2,380
787
0
2,175
6,722
3,447
0
575
6,073
0
24,956
W
Nu Wa
4,902
494
86
1,090
1,817
519
0
580
1,237
41,750
0
L
Cernunnos
Hea2ekBaT
Cernunnos
3,034
1,157
0
1,165
7,708
1,780
0
2,477
5,109
0
27,894
L
Atlas
LCPKing
Atlas
4,176
2,017
873
1,739
11,950
4,054
0
2,822
9,040
10,997
0
W
8,794
7,140
0
1,517
5,072
1,610
1,537
1,855
3,217
0
50,159
W
Guan Yu
Tesked
Guan Yu
2,927
367
195
1,848
4,192
3,109
0
126
4,066
0
31,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
26,595
348
Minions Killed
234
0
Camps Cleared
0
1,002,910
Distance Traveled
904,415
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,797
580
80
8
0
170,279
2
L
Charybdis
4,701
470
20
2
0
154,365
0
W
Da Ji
6,304
630
60
6
0
215,835
4
W
Ymir
6,748
675
28
3
0
202,383
7
L
Hercules
5,713
571
67
7
0
210,397
2
W
Nu Wa
7,145
715
89
9
0
185,095
4
L
Cernunnos
5,372
537
53
5
0
205,342
3
L
Atlas
5,012
501
14
1
0
164,032
1
W
Rama
7,090
709
100
10
0
186,724
1
W
Guan Yu
5,974
597
71
7
0
212,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role