Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
TonyCam
Izanami
Level 142
God Stats
0W - 3L
1,337 SR
Queue Stats
153W - 166L
1,473 Elo+
Solo
Da Ji
Da Ji
braybray_7839
Da Ji
Level 5
God Stats
1W - 1L
1,658 SR
Queue Stats
1W - 1L
1,653 Elo+
Solo
Sol
Sol
joner8263
Sol
Level 29
God Stats
44W - 71L
1,335 SR
Queue Stats
113W - 154L
1,255 Elo+
Solo
Thanatos
Thanatos
tonebone8003
Thanatos
Level 151
God Stats
0W - 5L
1,549 SR
Queue Stats
121W - 122L
1,466 Elo+
Solo
Team Averages
Level 86
1,476 SR
1,469 Elo+

VS

Team Averages
Level 111
1,439 SR
1,492 Elo+
Baron Samedi
Baron Samedi
Father Of Thyme
Baron Samedi
Level 98
God Stats
1W - 0L
1,318 SR
Queue Stats
2W - 0L
1,706 Elo+
Solo
Atlas
Atlas
Madness_of_Styla
Atlas
Level 157
God Stats
9W - 8L
1,424 SR
Queue Stats
130W - 138L
1,505 Elo+
Solo
Charybdis
Charybdis
ZeroTGT
Charybdis
Level 69
God Stats
2W - 1L
1,328 SR
Queue Stats
2W - 1L
1,250 Elo+
Solo
Hun Batz
Hun Batz
capras2910
Hun Batz
Level 160
God Stats
6W - 5L
1,457 SR
Queue Stats
131W - 130L
1,499 Elo+
Solo
Chaac
Chaac
drewseff731
Chaac
Level 69
God Stats
8W - 2L
1,667 SR
Queue Stats
14W - 7L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
7 / 5 / 6
10,990
785
17,824
17,641
11,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TonyCam
Izanami
17
1 / 5 / 3
10,386
742
11,751
15,155
5,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 10 / 3
8,215
587
700
11,926
3,718
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 4 / 6
9,915
708
10,678
11,752
5,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
tonebone8003
Thanatos
19
8 / 4 / 5
11,512
822
11,107
13,805
12,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Father Of Thyme
Baron Samedi
19
9 / 4 / 11
11,565
826
10,254
14,025
5,891
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 3 / 13
10,185
728
8,162
15,287
13,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
ZeroTGT
Charybdis
17
3 / 6 / 10
9,963
712
6,490
10,450
3,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
capras2910
Hun Batz
20
13 / 2 / 9
12,013
858
17,768
12,418
4,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 21
10,398
743
16,074
18,376
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
92
18
Kills
28
28
Deaths
18
23
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
7
5
6
2
W
Baron Samedi
Father Of Thyme
Baron Samedi
9
4
11
3.63
W
1
3
13
2.5
L
Izanami
TonyCam
Izanami
1
5
3
0.5
W
Charybdis
ZeroTGT
Charybdis
3
6
10
1.33
L
0
10
3
0.15
W
Hun Batz
capras2910
Hun Batz
13
2
9
8.75
W
2
3
21
4.17
L
2
4
6
1.25
L
Thanatos
tonebone8003
Thanatos
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,060
Damage
58,748
70,279
Taken
70,556
37,986
Mitigated
45,514
21,987
Healing
23,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
17,824
497
3,078
6,485
17,641
11,113
0
6,622
10,782
37,911
0
W
Baron Samedi
Father Of Thyme
Baron Samedi
10,254
1,146
1,835
5,042
14,025
5,891
1,678
6,117
7,823
30,692
0
W
8,162
2,186
0
3,752
15,287
13,644
304
5,264
9,696
28,965
0
L
Izanami
TonyCam
Izanami
11,751
6,857
0
1,720
15,155
5,437
1,900
4,141
10,723
0
50,113
W
Charybdis
ZeroTGT
Charybdis
6,490
2,704
0
1,571
10,450
3,358
1,850
4,658
5,688
0
26,487
L
700
0
0
0
11,926
3,718
0
2,676
9,056
0
1,825
W
Hun Batz
capras2910
Hun Batz
17,768
3,468
0
1,933
12,418
4,638
903
4,999
7,349
0
55,197
W
16,074
3,543
907
8,393
18,376
17,983
478
7,464
10,706
0
38,637
L
10,678
3,004
217
1,634
11,752
5,690
2,751
1,608
9,754
34,151
0
L
Thanatos
tonebone8003
Thanatos
11,107
2,219
0
8,853
13,805
12,028
118
3,369
10,269
0
35,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,018
Gold Earned
54,124
246
Minions Killed
261
0
Camps Cleared
0
1,285,882
Distance Traveled
1,333,863
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,990
785
46
3
0
273,650
0
W
Baron Samedi
11,565
826
44
3
0
251,968
3
W
Atlas
10,185
728
40
3
0
248,949
1
L
Izanami
10,386
742
77
6
0
245,157
1
W
Charybdis
9,963
712
37
3
0
249,919
0
L
Da Ji
8,215
587
4
0
0
194,645
0
W
Hun Batz
12,013
858
84
6
0
290,708
0
W
Chaac
10,398
743
56
4
0
292,319
1
L
Sol
9,915
708
48
3
0
252,634
1
L
Thanatos
11,512
822
71
5
0
319,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role