Player Matchup

Loki
Loki
Gold I
 
Loki
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Medusa
Medusa
Platinum V
ShieldWalllTaunt
Medusa
Platinum V
Level 160
God Stats
11W - 12L
1,790 SR
Queue Stats
51W - 53L
1,642 MMR
Party 1
Mulan
Mulan
Gold II
TyruhBehnks
Mulan
Gold II
Level 160
God Stats
4W - 2L
1,469 SR
Queue Stats
35W - 26L
1,779 MMR
Party 1
Tiamat
Tiamat
Platinum V
YagiKira
Tiamat
Platinum V
Level 114
God Stats
5W - 6L
1,495 SR
Queue Stats
66W - 62L
1,739 MMR
Solo
Bacchus
Bacchus
Gold II
famous742
Bacchus
Gold II
Level 160
God Stats
8W - 6L
1,580 SR
Queue Stats
10W - 6L
1,689 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,567 SR
1,670 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,665 SR
1,726 MMR
Hel
Hel
Platinum V
ATEternal
Hel
Platinum V
Level 120
God Stats
3W - 3L
1,664 SR
Queue Stats
85W - 91L
1,749 MMR
Party 2
Hachiman
Hachiman
Gold IV
NoV498
Hachiman
Gold IV
Level 124
God Stats
6W - 8L
1,740 SR
Queue Stats
75W - 95L
1,683 MMR
Solo
Tyr
Tyr
Platinum IV
SausageMan0000
Tyr
Platinum IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,778 MMR
Party 2
Geb
Geb
Gold IV
XxDaRkEnDAllyxX
Geb
Gold IV
Level 156
God Stats
6W - 5L
1,579 SR
Queue Stats
82W - 73L
1,706 MMR
Solo
Hun Batz
Hun Batz
Gold I
franksbusted
Hun Batz
Gold I
Level 152
God Stats
8W - 15L
1,842 SR
Queue Stats
252W - 244L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
16 / 5 / 4
19,369
625
19,440
23,678
11,271
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 5 / 10
17,786
574
25,376
25,924
13,397
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 4 / 9
18,267
589
35,772
42,155
68,181
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tiamat
YagiKira
Tiamat
20
3 / 5 / 6
17,229
556
25,808
18,594
12,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
famous742
Bacchus
20
0 / 3 / 14
15,549
502
15,338
32,701
60,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HorusOsirisAmaterasuCliodhna

VS

Bans
GaneshaBastetArtemisAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 8 / 10
14,300
461
16,197
25,571
9,064
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
NoV498
Hachiman
19
3 / 10 / 8
13,444
434
14,389
28,859
8,274
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 7
15,979
515
29,152
45,498
51,330
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
3 / 7 / 11
12,939
417
16,295
27,750
31,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
franksbusted
Hun Batz
20
10 / 2 / 8
17,976
580
24,440
27,058
11,141
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
32
Kills
22
22
Deaths
32
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
16
5
4
3.6
L
4
8
10
1.13
L
Hachiman
NoV498
Hachiman
3
10
8
0.7
L
2
5
7
1.1
W
8
5
10
2.6
W
5
4
9
2.38
L
3
7
11
1.21
W
Tiamat
YagiKira
Tiamat
3
5
6
1.2
W
Bacchus
famous742
Bacchus
0
3
14
2.33
L
Hun Batz
franksbusted
Hun Batz
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,734
Damage
100,473
143,052
Taken
154,736
166,167
Mitigated
111,585
53,104
Healing
53,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
19,440
4,864
0
9,893
23,678
11,271
2,110
4,929
18,749
0
139,718
L
16,197
838
6,438
12,871
25,571
9,064
0
12,093
13,478
98,440
0
L
Hachiman
NoV498
Hachiman
14,389
7,418
479
7,285
28,859
8,274
0
2,498
26,361
0
90,898
L
29,152
4,475
0
18,141
45,498
51,330
0
9,203
36,295
0
135,251
W
25,376
10,309
0
9,686
25,924
13,397
10,285
8,437
17,487
0
170,356
W
35,772
5,957
0
14,306
42,155
68,181
753
4,719
37,436
0
142,398
L
16,295
937
0
1,660
27,750
31,776
0
11,692
16,058
58,087
0
W
Tiamat
YagiKira
Tiamat
25,808
4,079
0
6,854
18,594
12,690
2,612
6,135
12,459
130,225
0
W
Bacchus
famous742
Bacchus
15,338
543
934
11,431
32,701
60,628
999
10,780
21,921
48,472
0
L
Hun Batz
franksbusted
Hun Batz
24,440
3,957
0
7,002
27,058
11,141
5,706
5,660
21,398
0
174,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,200
Gold Earned
74,638
847
Minions Killed
861
0
Camps Cleared
0
2,968,451
Distance Traveled
2,973,386
51
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
19,369
625
153
5
0
687,779
19
L
Hel
14,300
461
166
5
0
572,324
5
L
Hachiman
13,444
434
130
4
0
536,728
6
L
Tyr
15,979
515
254
8
0
614,951
3
W
Medusa
17,786
574
211
7
0
574,614
3
W
Mulan
18,267
589
229
7
0
540,592
7
L
Geb
12,939
417
65
2
0
567,457
7
W
Tiamat
17,229
556
218
7
0
574,463
6
W
Bacchus
15,549
502
36
1
0
591,003
16
L
Hun Batz
17,976
580
246
8
0
681,926
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role