Player Matchup

Sobek
Sobek
OHIOisAWESOME
Sobek
Level 128
God Stats
9W - 15L
1,500 SR
Queue Stats
1,540W - 1,377L
1,556 Elo+
Party 1
Yemoja
Yemoja
PhxntomMyth
Yemoja
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 154L
1,422 Elo+
Party 1
Chiron
Chiron
oGxDANKx7
Chiron
Level 154
God Stats
1W - 4L
1,115 SR
Queue Stats
270W - 268L
1,540 Elo+
Party 1
Sol
Sol
oGxLORDx24
Sol
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 130L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
vPuRExInSaNiTYv
Ah Puch
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
307W - 308L
1,545 Elo+
Solo
Team Averages
Level 97
1,423 SR
1,511 Elo+

VS

Team Averages
Level 83
1,508 SR
1,431 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dadro420Qc
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Hel
Hel
HorusKingOfGods
Hel
Level 79
God Stats
1W - 1L
1,538 SR
Queue Stats
21W - 32L
1,339 Elo+
Party 3
Raijin
Raijin
LokiMain120489
Raijin
Level 156
God Stats
1W - 2L
1,503 SR
Queue Stats
26W - 35L
1,339 Elo+
Party 3
Sun Wukong
Sun Wukong
MrWonkQc
Sun Wukong
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
342W - 315L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 18
11,960
704
15,551
30,484
39,033
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yemoja
17
0 / 3 / 19
10,288
605
6,175
20,113
26,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
oGxDANKx7
Chiron
18
7 / 5 / 13
11,785
693
20,519
18,272
7,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 5 / 15
10,766
633
9,744
12,076
4,512
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 6 / 13
13,503
794
45,941
25,288
11,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
13 / 3 / 10
14,937
879
36,168
22,289
9,654
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Dadro420Qc
Jing Wei
16
0 / 8 / 13
10,444
614
3,088
15,710
5,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
1 / 4 / 14
11,157
656
6,817
19,602
10,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 7 / 8
13,804
812
28,619
21,738
9,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
MrWonkQc
Sun Wukong
18
1 / 4 / 13
10,582
622
10,445
29,739
28,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
84
26
Kills
26
26
Deaths
26
78
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
13
3
10
6
W
Jing Wei
Dadro420Qc
Jing Wei
0
8
13
0.81
W
1
4
14
2
W
11
7
8
2.14
W
Sun Wukong
MrWonkQc
Sun Wukong
1
4
13
1.88
L
4
7
18
1.86
L
Yemoja
0
3
19
3.17
L
Chiron
oGxDANKx7
Chiron
7
5
13
2.7
L
3
5
15
2.1
L
12
6
13
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,930
Damage
85,137
106,233
Taken
109,078
89,243
Mitigated
63,787
46,862
Healing
60,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
36,168
10,288
755
8,888
22,289
9,654
4,288
16,666
5,623
0
71,159
W
Jing Wei
Dadro420Qc
Jing Wei
3,088
1,835
242
2,118
15,710
5,658
840
11,216
4,494
0
8,560
W
6,817
658
19,928
12,519
19,602
10,682
476
15,172
4,430
19,717
0
W
28,619
1,078
636
3,709
21,738
9,444
462
13,738
8,000
48,596
0
W
Sun Wukong
MrWonkQc
Sun Wukong
10,445
1,298
1,438
10,444
29,739
28,349
325
20,619
9,120
0
17,983
L
15,551
871
2,681
6,321
30,484
39,033
123
7,050
22,731
30,893
0
L
Yemoja
6,175
1,193
12,970
5,161
20,113
26,238
775
6,152
13,292
10,541
0
L
Chiron
oGxDANKx7
Chiron
20,519
5,424
4,199
4,018
18,272
7,580
2,325
7,027
10,831
0
32,147
L
9,744
1,557
998
1,347
12,076
4,512
513
5,361
6,232
20,618
0
L
45,941
1,691
1,651
7,516
25,288
11,880
100
8,116
16,345
89,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,302
Gold Earned
60,924
212
Minions Killed
172
0
Camps Cleared
0
1,487,237
Distance Traveled
1,584,362
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,937
879
73
4
0
350,375
0
W
Jing Wei
10,444
614
23
1
0
291,952
0
W
Hel
11,157
656
24
1
0
363,485
0
W
Raijin
13,804
812
43
3
0
255,447
0
W
Sun Wukong
10,582
622
9
1
0
323,103
0
L
Sobek
11,960
704
35
2
0
302,151
0
L
Yemoja
10,288
605
10
1
0
305,809
0
L
Chiron
11,785
693
38
2
0
284,474
0
L
Sol
10,766
633
19
1
0
326,654
0
L
Ah Puch
13,503
794
110
6
0
268,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role