Player Matchup

Sobek
Sobek
ArdubaESP
Sobek
Level 83
God Stats
1W - 5L
1,500 SR
Queue Stats
30W - 32L
1,511 Elo+
Party 1
Anhur
Anhur
SoilaCerdaRica
Anhur
Level 46
God Stats
1W - 1L
1,736 SR
Queue Stats
54W - 58L
1,490 Elo+
Party 1
Atlas
Atlas
kidroan
Atlas
Level 35
God Stats
6W - 6L
1,536 SR
Queue Stats
27W - 33L
1,482 Elo+
Solo
Neith
Neith
lalucia_10
Neith
Level 23
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 9L
1,315 Elo+
Party 1
Discordia
Discordia
salviRBB
Discordia
Level 101
God Stats
8W - 4L
1,742 SR
Queue Stats
33W - 33L
1,507 Elo+
Party 1
Team Averages
Level 58
1,562 SR
1,461 Elo+

VS

Team Averages
Level 67
1,523 SR
1,477 Elo+
Arachne
Arachne
D_Dreamland-_-
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
DrBaazinga
Baron Samedi
Level 104
God Stats
5W - 3L
1,681 SR
Queue Stats
42W - 29L
1,581 Elo+
Party 3
King Arthur
King Arthur
LewisBennett
King Arthur
Level 37
God Stats
7W - 8L
1,384 SR
Queue Stats
81W - 76L
1,428 Elo+
Solo
Ares
Ares
ScORp_SHAYs
Ares
Level 46
God Stats
2W - 3L
1,498 SR
Queue Stats
77W - 71L
1,461 Elo+
Party 2
Apollo
Apollo
ShadowScorpio1
Apollo
Level 125
God Stats
4W - 3L
1,550 SR
Queue Stats
94W - 93L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArdubaESP
Sobek
13
4 / 5 / 4
8,545
534
11,462
19,618
10,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 2
8,697
544
4,905
10,773
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
kidroan
Atlas
10
1 / 2 / 2
6,583
411
5,395
12,156
9,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
10
1 / 3 / 0
6,378
399
4,693
7,022
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
salviRBB
Discordia
13
2 / 6 / 2
7,824
489
5,654
8,965
3,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
9,783
611
13,811
14,429
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
DrBaazinga
Baron Samedi
15
4 / 1 / 5
9,794
612
9,175
10,708
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
LewisBennett
King Arthur
17
4 / 1 / 2
10,169
636
10,129
9,716
4,785
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 1 / 2
7,945
497
4,199
12,069
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
1 / 2 / 3
9,775
611
7,197
10,438
3,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
19
19
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
ArdubaESP
Sobek
4
5
4
1.2
W
8
3
5
3.5
W
Baron Samedi
DrBaazinga
Baron Samedi
4
1
5
6.5
W
King Arthur
LewisBennett
King Arthur
4
1
2
5
W
2
1
2
3
W
1
2
3
1.25
L
0
3
2
0.33
L
Atlas
kidroan
Atlas
1
2
2
1
L
Neith
1
3
0
0.33
L
Discordia
salviRBB
Discordia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,109
Damage
44,511
58,534
Taken
57,360
28,571
Mitigated
26,051
13,684
Healing
18,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
ArdubaESP
Sobek
11,462
1,513
0
3,297
19,618
10,475
0
4,007
15,611
49,887
0
W
13,811
9,130
0
3,768
14,429
4,321
0
7,299
7,130
0
47,943
W
Baron Samedi
DrBaazinga
Baron Samedi
9,175
377
1,413
3,916
10,708
4,111
76
5,026
5,682
66,540
0
W
King Arthur
LewisBennett
King Arthur
10,129
2,109
0
2,547
9,716
4,785
738
2,716
7,000
0
63,760
W
4,199
124
685
2,355
12,069
9,484
69
3,646
8,093
16,332
2,845
W
7,197
4,489
618
3,393
10,438
3,350
3,017
3,824
6,360
0
85,714
L
4,905
1,740
0
3,449
10,773
3,616
0
0
10,773
0
53,925
L
Atlas
kidroan
Atlas
5,395
2,395
613
2,231
12,156
9,170
0
4,768
7,388
19,482
0
L
Neith
4,693
1,726
0
2,785
7,022
1,922
0
2,369
4,653
0
24,043
L
Discordia
salviRBB
Discordia
5,654
458
0
1,309
8,965
3,388
0
2,170
6,795
43,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,027
Gold Earned
47,466
381
Minions Killed
478
0
Camps Cleared
0
1,389,846
Distance Traveled
1,617,050
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,545
534
71
4
0
309,461
3
W
Arachne
9,783
611
68
4
0
374,451
3
W
Baron Samedi
9,794
612
120
8
0
334,067
4
W
King Arthur
10,169
636
119
7
0
314,656
0
W
Ares
7,945
497
17
1
0
294,514
5
W
Apollo
9,775
611
154
10
0
299,362
3
L
Anhur
8,697
544
141
9
0
244,964
3
L
Atlas
6,583
411
33
2
0
297,342
4
L
Neith
6,378
399
48
3
0
273,224
0
L
Discordia
7,824
489
88
6
0
264,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role