Player Matchup

Neith
Neith
Silver II
 
Neith
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Dragon_Uraraka
Morgan Le Fay
Platinum IV
Level 151
God Stats
21W - 27L
1,350 SR
Queue Stats
307W - 290L
1,720 MMR
Party 1
Bastet
Bastet
Gold II
Jewellykins
Bastet
Gold II
Level 146
God Stats
2W - 0L
1,718 SR
Queue Stats
491W - 477L
1,524 MMR
Solo
Athena
Athena
Gold III
Toskey
Athena
Gold III
Level 125
God Stats
10W - 8L
1,640 SR
Queue Stats
89W - 91L
1,536 MMR
Solo
Nike
Nike
Gold IV
ig7_Jdm_
Nike
Gold IV
Level 147
God Stats
121W - 107L
1,662 SR
Queue Stats
644W - 642L
1,342 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,574 SR
1,524 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,630 SR
1,526 MMR
Ao Kuang
Ao Kuang
Gold II
DabUpDopeyOG
Ao Kuang
Gold II
Level 160
God Stats
18W - 14L
1,741 SR
Queue Stats
615W - 609L
1,526 MMR
Solo
Cthulhu
Cthulhu
Gold IV
IvoryShiesty
Cthulhu
Gold IV
Level 155
God Stats
3W - 5L
1,538 SR
Queue Stats
137W - 132L
1,519 MMR
Party 2
Nemesis
Nemesis
Silver II
Jbxman13
Nemesis
Silver II
Level 124
God Stats
1W - 1L
1,828 SR
Queue Stats
4W - 4L
1,537 MMR
Solo
Thoth
Thoth
Gold IV
TheMechanicalE
Thoth
Gold IV
Level 102
God Stats
9W - 13L
1,541 SR
Queue Stats
87W - 99L
1,542 MMR
Solo
Medusa
Medusa
Gold III
xTekShieSty
Medusa
Gold III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 125L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 4 / 4
14,635
636
18,556
21,065
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Dragon_Uraraka
Morgan Le Fay
20
9 / 3 / 7
13,503
587
16,734
15,240
5,442
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
19
6 / 3 / 9
12,490
543
12,570
15,151
5,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Toskey
Athena
17
0 / 2 / 13
11,385
495
8,196
21,520
20,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
20
5 / 1 / 9
13,988
608
13,384
15,506
15,063
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ZeusThanatosKaliMulan

VS

Bans
Hun BatzAtlasGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DabUpDopeyOG
Ao Kuang
19
3 / 6 / 2
11,547
502
9,890
18,903
7,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
IvoryShiesty
Cthulhu
16
1 / 3 / 6
10,429
453
11,585
23,173
23,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Jbxman13
Nemesis
15
2 / 4 / 1
9,692
421
9,004
15,706
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 7 / 2
11,089
482
4,254
12,945
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
18
6 / 6 / 2
11,761
511
15,279
19,023
6,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
26
Kills
13
13
Deaths
26
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
4
4
2
L
Ao Kuang
DabUpDopeyOG
Ao Kuang
3
6
2
0.67
W
Morgan Le Fay
Dragon_Uraraka
Morgan Le Fay
9
3
7
4.17
L
Cthulhu
IvoryShiesty
Cthulhu
1
3
6
1.33
L
Nemesis
Jbxman13
Nemesis
2
4
1
0.63
W
Bastet
6
3
9
3.5
L
1
7
2
0.29
W
Athena
Toskey
Athena
0
2
13
3.25
W
Nike
5
1
9
9.5
L
Medusa
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,440
Damage
50,012
88,482
Taken
89,750
53,452
Mitigated
46,723
30,043
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,556
3,717
0
12,198
21,065
7,683
2,589
3,241
17,824
0
132,540
L
Ao Kuang
DabUpDopeyOG
Ao Kuang
9,890
1,305
0
7,368
18,903
7,874
262
4,970
13,933
68,408
5,970
W
Morgan Le Fay
Dragon_Uraraka
Morgan Le Fay
16,734
871
122
3,359
15,240
5,442
1,024
5,250
9,990
96,256
0
L
Cthulhu
IvoryShiesty
Cthulhu
11,585
943
712
3,097
23,173
23,331
0
6,944
16,229
50,624
0
L
Nemesis
Jbxman13
Nemesis
9,004
3,500
0
2,204
15,706
5,162
2
3,591
12,115
0
67,790
W
Bastet
12,570
3,525
0
7,234
15,151
5,185
1,493
5,019
10,132
0
81,065
L
4,254
100
0
2,408
12,945
3,810
0
6,375
6,570
66,018
0
W
Athena
Toskey
Athena
8,196
2,458
1,037
2,962
21,520
20,079
174
7,325
14,195
44,938
0
W
Nike
13,384
1,057
57
3,074
15,506
15,063
874
4,284
11,222
0
100,940
L
Medusa
15,279
6,890
0
5,706
19,023
6,546
0
3,050
15,973
0
89,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,001
Gold Earned
54,518
693
Minions Killed
605
0
Camps Cleared
0
2,350,338
Distance Traveled
2,065,274
42
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,635
636
217
9
0
423,454
11
L
Ao Kuang
11,547
502
131
6
0
447,052
2
W
Morgan Le Fay
13,503
587
142
6
0
407,062
9
L
Cthulhu
10,429
453
85
4
0
457,333
10
L
Nemesis
9,692
421
97
4
0
415,936
0
W
Bastet
12,490
543
99
4
0
491,067
7
L
Thoth
11,089
482
145
6
0
379,453
2
W
Athena
11,385
495
58
3
0
492,667
6
W
Nike
13,988
608
177
8
0
536,088
9
L
Medusa
11,761
511
147
6
0
365,500
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role