Player Matchup

Neith
Neith
Silver I
DestroyDaPuss
Neith
Silver I
Level 147
God Stats
10W - 10L
1,351 SR
Queue Stats
147W - 155L
1,264 MMR
Solo
Discordia
Discordia
Silver II
KRATO342
Discordia
Silver II
Level 153
God Stats
2W - 3L
1,273 SR
Queue Stats
58W - 67L
1,523 MMR
Party 1
Nike
Nike
Silver I
blue board v2
Nike
Silver I
Level 115
God Stats
3W - 1L
1,242 SR
Queue Stats
329W - 318L
1,278 MMR
Solo
Cerberus
Cerberus
Silver I
elchurroglaseado
Cerberus
Silver I
Level 142
God Stats
7W - 9L
1,626 SR
Queue Stats
274W - 280L
1,080 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
zeus_tt1017
Gilgamesh
Gold V
Level 103
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 30L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,398 SR
1,289 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,598 SR
1,288 MMR
Ah Puch
Ah Puch
Silver II
DzO xKakashiX
Ah Puch
Silver II
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 28L
1,307 MMR
Solo
Bacchus
Bacchus
Gold V
SeuEpaminondas_
Bacchus
Gold V
Level 129
God Stats
9W - 8L
1,594 SR
Queue Stats
241W - 236L
1,281 MMR
Solo
Chaac
Chaac
Gold V
V0rTeXPlayZ1
Chaac
Gold V
Level 118
God Stats
32W - 16L
1,714 SR
Queue Stats
201W - 203L
1,285 MMR
Solo
Hou Yi
Hou Yi
Silver I
chuygaytan17
Hou Yi
Silver I
Level 153
God Stats
19W - 22L
1,597 SR
Queue Stats
262W - 268L
1,303 MMR
Solo
Achilles
Achilles
Silver I
janpierreT420
Achilles
Silver I
Level 160
God Stats
12W - 10L
1,583 SR
Queue Stats
296W - 293L
1,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,250
650
516
979
345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
KRATO342
Discordia
7
0 / 0 / 1
3,328
666
595
1,637
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,624
725
254
2,253
847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 0 / 2
3,667
733
1,765
2,991
1,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
zeus_tt1017
Gilgamesh
6
2 / 0 / 0
3,944
789
362
2,235
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ZeusArachneAtlasBastet

VS

Bans
CliodhnaGebArtioThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
6
0 / 1 / 0
3,540
708
741
2,183
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 0
3,308
662
1,031
2,166
1,240
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

2
0 / 0 / 0
2,642
528
0
686
228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
1
0 / 0 / 0
2,463
493
0
127
20
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
janpierreT420
Achilles
5
0 / 1 / 0
3,215
643
1,213
3,156
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Ah Puch
0
1
0
0
W
Discordia
KRATO342
Discordia
0
0
1
0.5
L
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Hou Yi
0
0
0
0
W
0
0
2
1
L
Achilles
janpierreT420
Achilles
0
1
0
0
W
Gilgamesh
zeus_tt1017
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,492
Damage
2,985
10,095
Taken
8,318
3,732
Mitigated
3,425
4,504
Healing
2,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
516
182
0
220
979
345
0
492
487
0
16,649
L
Ah Puch
741
0
0
670
2,183
489
0
1,029
1,125
16,520
0
W
Discordia
KRATO342
Discordia
595
0
0
460
1,637
383
0
528
1,109
15,378
0
L
1,031
74
0
1,141
2,166
1,240
0
0
2,166
13,040
0
L
0
0
0
0
686
228
0
0
686
0
3,311
W
254
75
129
1,159
2,253
847
0
539
1,714
0
13,104
L
Hou Yi
0
0
0
14
127
20
0
0
127
0
480
W
1,765
31
0
1,446
2,991
1,499
0
102
2,699
13,441
0
L
Achilles
janpierreT420
Achilles
1,213
133
0
679
3,156
1,448
0
1,136
1,854
0
9,079
W
Gilgamesh
zeus_tt1017
Gilgamesh
362
74
0
1,090
2,235
658
0
111
2,096
0
11,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,813
Gold Earned
15,168
159
Minions Killed
93
0
Camps Cleared
0
523,458
Distance Traveled
320,673
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,250
650
40
8
0
91,901
2
L
Ah Puch
3,540
708
38
8
0
95,252
1
W
Discordia
3,328
666
27
5
0
95,482
1
L
Bacchus
3,308
662
25
5
0
105,751
1
L
Chaac
2,642
528
12
2
0
24,602
0
W
Nike
3,624
725
23
5
0
113,004
1
L
Hou Yi
2,463
493
1
0
0
14,478
0
W
Cerberus
3,667
733
28
6
0
104,209
0
L
Achilles
3,215
643
17
3
0
80,590
1
W
Gilgamesh
3,944
789
41
8
0
118,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role