Player Matchup

Kukulkan
Kukulkan
Bronze IV
deraktor_8
Kukulkan
Bronze IV
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,437 MMR
Party 1
Skadi
Skadi
Silver II
jordan_lp
Skadi
Silver II
Level 122
God Stats
40W - 38L
1,583 SR
Queue Stats
156W - 210L
1,514 MMR
Party 1
Hercules
Hercules
Gold V
tall-clutter1
Hercules
Gold V
Level 89
God Stats
9W - 14L
1,350 SR
Queue Stats
538W - 706L
1,430 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,478 SR
1,461 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,552 SR
1,464 MMR
Sobek
Sobek
Gold II
jburns69
Sobek
Gold II
Level 148
God Stats
36W - 27L
1,656 SR
Queue Stats
111W - 119L
1,540 MMR
Party 2
Raijin
Raijin
Gold III
lVloNTy-
Raijin
Gold III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,351 MMR
Party 2
Arachne
Arachne
Silver II
temp-759195
Arachne
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
deraktor_8
Kukulkan
13
2 / 6 / 1
8,701
725
11,507
8,772
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Skadi
jordan_lp
Skadi
12
1 / 5 / 2
7,784
649
9,871
9,182
2,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Hercules
tall-clutter1
Hercules
12
1 / 6 / 3
8,108
676
6,386
16,695
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
ThothCamazotzGebBastetAtlas

VS

Bans
GilgameshSolOdinAphroditeBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
jburns69
Sobek
14
1 / 1 / 15
9,897
825
7,242
17,464
20,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
lVloNTy-
Raijin
15
6 / 1 / 9
10,223
852
11,391
6,454
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
temp-759195
Arachne
15
10 / 2 / 7
10,791
899
13,045
17,997
13,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
17
17
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
deraktor_8
Kukulkan
2
6
1
0.42
W
Sobek
jburns69
Sobek
1
1
15
8.5
L
Skadi
jordan_lp
Skadi
1
5
2
0.4
W
Raijin
lVloNTy-
Raijin
6
1
9
10.5
L
Hercules
tall-clutter1
Hercules
1
6
3
0.42
W
Arachne
temp-759195
Arachne
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,764
Damage
31,678
34,649
Taken
41,915
18,514
Mitigated
36,545
3,857
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
deraktor_8
Kukulkan
11,507
1,050
0
250
8,772
2,314
0
5,134
3,506
45,613
0
W
Sobek
jburns69
Sobek
7,242
168
697
6,711
17,464
20,599
365
5,342
11,810
20,854
0
L
Skadi
jordan_lp
Skadi
9,871
3,340
0
124
9,182
2,160
0
4,842
4,202
0
33,787
W
Raijin
lVloNTy-
Raijin
11,391
1,051
0
1,474
6,454
2,615
773
2,227
4,163
48,476
0
L
Hercules
tall-clutter1
Hercules
6,386
723
0
3,483
16,695
14,040
0
8,349
8,003
2,152
10,221
W
Arachne
temp-759195
Arachne
13,045
7,521
569
8,461
17,997
13,331
1,661
5,210
12,456
0
31,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,593
Gold Earned
30,911
162
Minions Killed
150
3
Camps Cleared
7
645,086
Distance Traveled
730,547
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,701
725
78
7
1
209,956
4
W
Sobek
9,897
825
24
2
3
256,474
2
L
Skadi
7,784
649
60
5
2
215,130
5
W
Raijin
10,223
852
99
8
1
225,487
3
L
Hercules
8,108
676
24
2
0
220,000
3
W
Arachne
10,791
899
27
2
3
248,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role