Player Matchup

Nu Wa
Nu Wa
ArmsV1
Nu Wa
Level 153
God Stats
267W - 198L
1,610 SR
Queue Stats
487W - 460L
1,513 Elo+
Solo
Artio
Artio
DaBoiDamon
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 48L
1,641 Elo+
Party 1
Charybdis
Charybdis
FuRRiiL
Charybdis
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 21L
1,583 Elo+
Party 1
Loki
Loki
Grott
Loki
Level 129
God Stats
1W - 0L
1,496 SR
Queue Stats
104W - 84L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
TetraTex
Sun Wukong
Level 107
God Stats
4W - 2L
1,906 SR
Queue Stats
69W - 50L
1,647 Elo+
Party 1
Team Averages
Level 123
1,602 SR
1,610 Elo+

VS

Team Averages
Level 65
1,515 SR
1,492 Elo+
Kukulkan
Kukulkan
BirdFormOnly
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,690 Elo+
Solo
Arachne
Arachne
Broy_Weast
Arachne
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
DonPoki12
Sun Wukong
Level 23
God Stats
2W - 8L
1,238 SR
Queue Stats
29W - 48L
1,382 Elo+
Solo
Chang'e
Chang'e
HuhriaPanda
Chang'e
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 49L
1,629 Elo+
Solo
Medusa
Medusa
mushroomsss
Medusa
Level 102
God Stats
3W - 5L
1,836 SR
Queue Stats
44W - 76L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArmsV1
Nu Wa
20
4 / 0 / 12
11,904
794
19,506
5,980
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
18
1 / 2 / 23
10,918
728
9,723
16,900
16,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
FuRRiiL
Charybdis
20
10 / 0 / 13
12,376
825
16,414
12,311
4,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Grott
Loki
19
9 / 5 / 7
12,058
804
8,706
15,732
6,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
TetraTex
Sun Wukong
19
3 / 1 / 18
11,274
752
17,088
14,353
10,803
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BirdFormOnly
Kukulkan
19
3 / 7 / 2
11,492
766
9,680
13,763
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Broy_Weast
Arachne
17
2 / 6 / 1
10,143
676
8,335
18,403
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
DonPoki12
Sun Wukong
15
1 / 3 / 1
9,471
631
6,923
17,664
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
HuhriaPanda
Chang'e
16
2 / 5 / 2
10,139
676
15,818
15,806
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
16
0 / 6 / 1
9,589
639
7,910
16,711
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
27
Kills
8
8
Deaths
27
73
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ArmsV1
Nu Wa
4
0
12
10
L
Kukulkan
BirdFormOnly
Kukulkan
3
7
2
0.57
L
Arachne
Broy_Weast
Arachne
2
6
1
0.42
W
Artio
1
2
23
6.25
L
Sun Wukong
DonPoki12
Sun Wukong
1
3
1
0.5
W
Charybdis
FuRRiiL
Charybdis
10
0
13
16.5
W
Loki
Grott
Loki
9
5
7
2.5
L
Chang'e
HuhriaPanda
Chang'e
2
5
2
0.6
W
Sun Wukong
TetraTex
Sun Wukong
3
1
18
12
L
Medusa
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,437
Damage
48,666
65,276
Taken
82,347
40,243
Mitigated
34,340
18,068
Healing
17,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ArmsV1
Nu Wa
19,506
5,619
0
2,261
5,980
2,047
3,888
1,276
4,570
65,828
0
L
Kukulkan
BirdFormOnly
Kukulkan
9,680
405
0
730
13,763
6,470
0
5,262
8,246
71,335
0
L
Arachne
Broy_Weast
Arachne
8,335
5,001
0
4,560
18,403
8,950
0
6,814
11,099
0
38,867
W
Artio
9,723
799
877
3,202
16,900
16,395
389
4,612
11,803
25,642
0
L
Sun Wukong
DonPoki12
Sun Wukong
6,923
653
553
2,452
17,664
7,996
0
6,428
11,180
0
26,700
W
Charybdis
FuRRiiL
Charybdis
16,414
8,248
0
3,475
12,311
4,898
2,763
6,076
6,049
0
46,255
W
Loki
Grott
Loki
8,706
1,929
0
2,602
15,732
6,100
0
5,013
10,384
0
41,294
L
Chang'e
HuhriaPanda
Chang'e
15,818
634
3,764
4,878
15,806
4,432
0
3,397
12,284
48,510
0
W
Sun Wukong
TetraTex
Sun Wukong
17,088
2,679
1,247
4,404
14,353
10,803
993
7,628
6,339
0
33,867
L
Medusa
7,910
3,678
0
647
16,711
6,492
1,371
6,203
10,309
0
41,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,530
Gold Earned
50,834
306
Minions Killed
351
0
Camps Cleared
0
1,659,726
Distance Traveled
1,424,282
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,904
794
103
7
0
310,726
3
L
Kukulkan
11,492
766
128
9
0
292,676
1
L
Arachne
10,143
676
54
4
0
285,756
2
W
Artio
10,918
728
32
2
0
324,995
2
L
Sun Wukong
9,471
631
34
2
0
276,386
3
W
Charybdis
12,376
825
76
5
0
315,023
1
W
Loki
12,058
804
55
4
0
358,759
1
L
Chang'e
10,139
676
66
4
0
297,209
3
W
Sun Wukong
11,274
752
40
3
0
350,223
2
L
Medusa
9,589
639
69
5
0
272,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role