Player Matchup

Izanami
Izanami
An_Ke3x1000
Izanami
Level 34
God Stats
0W - 2L
1,300 SR
Queue Stats
3W - 13L
1,299 Elo+
Party 2
Set
Set
JoRgito_Ferrerin
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Werz_Codak
Nemesis
Level 28
God Stats
1W - 2L
1,664 SR
Queue Stats
15W - 27L
1,365 Elo+
Party 2
Scylla
Scylla
elbarrachas
Scylla
Level 43
God Stats
3W - 6L
1,300 SR
Queue Stats
96W - 116L
1,339 Elo+
Solo
Nu Wa
Nu Wa
wZarone
Nu Wa
Level 43
God Stats
10W - 16L
1,325 SR
Queue Stats
14W - 27L
1,344 Elo+
Party 2
Team Averages
Level 30
1,418 SR
1,369 Elo+

VS

Team Averages
Level 20
1,497 SR
1,297 Elo+
Mulan
Mulan
Asasinoob
Mulan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 56L
1,310 Elo+
Party 1
Scylla
Scylla
Emiica
Scylla
Level 7
God Stats
1W - 1L
1,248 SR
Queue Stats
1W - 5L
1,284 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Terra491
Ah Muzen Cab
Level 23
God Stats
102W - 112L
1,370 SR
Queue Stats
394W - 414L
1,267 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Veradiss
Morgan Le Fay
Level 26
God Stats
3W - 2L
1,684 SR
Queue Stats
30W - 51L
1,310 Elo+
Party 1
Ra
Ra
santorini7
Ra
Level 17
God Stats
4W - 2L
1,684 SR
Queue Stats
31W - 50L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
An_Ke3x1000
Izanami
16
3 / 5 / 2
9,686
692
6,795
11,959
3,877
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 8 / 4
8,777
627
2,130
14,869
9,872
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Werz_Codak
Nemesis
17
4 / 4 / 3
10,150
725
11,333
17,283
7,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
18
4 / 6 / 6
11,043
789
10,378
13,170
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nu Wa
wZarone
Nu Wa
17
2 / 3 / 5
9,941
710
20,823
10,618
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asasinoob
Mulan
18
9 / 5 / 8
10,883
777
17,448
15,550
6,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Emiica
Scylla
17
3 / 2 / 10
10,240
731
7,621
12,445
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Terra491
Ah Muzen Cab
18
2 / 2 / 6
10,912
779
11,676
9,218
3,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Veradiss
Morgan Le Fay
18
7 / 2 / 7
10,622
759
15,996
16,972
6,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 10
10,034
717
8,869
8,402
3,000
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
26
26
Deaths
13
20
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
An_Ke3x1000
Izanami
3
5
2
0.8
W
Mulan
Asasinoob
Mulan
9
5
8
2.6
W
Scylla
Emiica
Scylla
3
2
10
4
L
0
8
4
0.25
W
Ah Muzen Cab
Terra491
Ah Muzen Cab
2
2
6
2.5
W
Morgan Le Fay
Veradiss
Morgan Le Fay
7
2
7
5.25
L
Nemesis
Werz_Codak
Nemesis
4
4
3
1.38
L
Scylla
4
6
6
1.17
W
5
2
10
5
L
Nu Wa
wZarone
Nu Wa
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,459
Damage
61,610
67,899
Taken
62,587
29,273
Mitigated
23,861
14,378
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
An_Ke3x1000
Izanami
6,795
2,188
0
1,520
11,959
3,877
0
6,459
5,444
0
23,242
W
Mulan
Asasinoob
Mulan
17,448
4,853
0
2,434
15,550
6,842
0
8,324
6,878
0
37,983
W
Scylla
Emiica
Scylla
7,621
677
0
2,091
12,445
4,156
56
6,566
5,749
29,016
0
L
2,130
291
168
1,375
14,869
9,872
0
6,338
8,401
0
9,993
W
Ah Muzen Cab
Terra491
Ah Muzen Cab
11,676
2,627
390
1,874
9,218
3,387
2,599
4,825
4,239
0
60,257
W
Morgan Le Fay
Veradiss
Morgan Le Fay
15,996
1,569
321
4,298
16,972
6,476
216
6,491
10,375
37,973
0
L
Nemesis
Werz_Codak
Nemesis
11,333
3,411
0
5,526
17,283
7,907
0
7,595
9,446
0
29,291
L
Scylla
10,378
814
21
1,496
13,170
3,962
0
4,987
8,065
37,881
0
W
8,869
99
1,616
1,390
8,402
3,000
262
4,443
3,919
34,175
0
L
Nu Wa
wZarone
Nu Wa
20,823
5,718
759
3,513
10,618
3,655
0
6,487
4,057
49,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,597
Gold Earned
52,691
236
Minions Killed
314
0
Camps Cleared
0
1,316,442
Distance Traveled
1,366,322
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,686
692
51
4
0
269,916
2
W
Mulan
10,883
777
46
3
0
289,728
1
W
Scylla
10,240
731
64
5
0
257,052
1
L
Set
8,777
627
24
2
0
218,465
2
W
Ah Muzen Cab
10,912
779
119
9
0
264,545
0
W
Morgan Le Fay
10,622
759
38
3
0
267,363
1
L
Nemesis
10,150
725
26
2
0
301,231
0
L
Scylla
11,043
789
77
6
0
263,835
2
W
Ra
10,034
717
47
3
0
287,634
0
L
Nu Wa
9,941
710
58
4
0
262,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role