Player Matchup

Ra
Ra
BladeSkull
Ra
Level 141
God Stats
33W - 17L
1,629 SR
Queue Stats
166W - 151L
1,571 Elo+
Party 1
Osiris
Osiris
Smokin_Catnip
Osiris
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,764 Elo+
Party 4
Khepri
Khepri
deadlybash33
Khepri
Level 159
God Stats
3W - 3L
1,623 SR
Queue Stats
131W - 133L
1,557 Elo+
Party 4
Cupid
Cupid
highN1nja
Cupid
Level 109
God Stats
7W - 8L
1,685 SR
Queue Stats
16W - 22L
1,837 Elo+
Party 1
Pele
Pele
killakobugi
Pele
Level 157
God Stats
44W - 20L
2,008 SR
Queue Stats
520W - 498L
1,547 Elo+
Party 1
Team Averages
Level 134
1,689 SR
1,655 Elo+

VS

Team Averages
Level 106
1,433 SR
1,498 Elo+
Camazotz
Camazotz
JohnAllynMyth
Camazotz
Level 152
God Stats
5W - 8L
1,294 SR
Queue Stats
1,212W - 1,302L
1,534 Elo+
Party 3
Amaterasu
Amaterasu
NachoSupremeZ
Amaterasu
Level 146
God Stats
17W - 25L
1,482 SR
Queue Stats
135W - 142L
1,556 Elo+
Party 2
Heimdallr
Heimdallr
Snowbunny0311
Heimdallr
Level 67
God Stats
16W - 19L
1,252 SR
Queue Stats
593W - 659L
1,402 Elo+
Party 3
Xing Tian
Xing Tian
Takeov3rShot
Xing Tian
Level 95
God Stats
1W - 3L
1,612 SR
Queue Stats
180W - 168L
1,474 Elo+
Party 2
Olorun
Olorun
ilovemarina316
Olorun
Level 68
God Stats
9W - 9L
1,524 SR
Queue Stats
165W - 201L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 2
11,605
725
13,693
8,530
4,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 8
8,606
538
6,265
8,957
7,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
14
1 / 1 / 12
9,011
563
6,810
13,488
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
highN1nja
Cupid
13
3 / 3 / 7
8,155
510
8,184
7,897
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 3 / 9
9,954
622
9,679
9,433
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
JohnAllynMyth
Camazotz
14
2 / 3 / 5
8,606
538
3,216
12,666
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
NachoSupremeZ
Amaterasu
15
4 / 5 / 3
9,640
603
10,578
19,306
16,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Snowbunny0311
Heimdallr
13
4 / 5 / 0
8,309
519
9,690
9,948
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Takeov3rShot
Xing Tian
11
1 / 3 / 5
7,538
471
4,730
15,633
9,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 3
8,139
509
4,737
9,592
2,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
21
Kills
11
12
Deaths
22
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
L
Camazotz
JohnAllynMyth
Camazotz
2
3
5
1.5
L
Amaterasu
NachoSupremeZ
Amaterasu
4
5
3
1.1
W
1
3
8
1.67
L
Heimdallr
Snowbunny0311
Heimdallr
4
5
0
0.8
L
Xing Tian
Takeov3rShot
Xing Tian
1
3
5
1.17
W
Khepri
1
1
12
7
W
Cupid
highN1nja
Cupid
3
3
7
2.17
L
0
6
3
0.25
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,631
Damage
32,951
48,305
Taken
67,145
35,288
Mitigated
35,652
13,998
Healing
15,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,693
1,640
3,248
3,635
8,530
4,494
1,758
2,723
5,807
80,687
5,054
L
Camazotz
JohnAllynMyth
Camazotz
3,216
908
0
5,038
12,666
3,742
81
2,372
10,194
0
52,293
L
Amaterasu
NachoSupremeZ
Amaterasu
10,578
3,973
0
5,119
19,306
16,356
86
4,104
15,122
0
57,378
W
6,265
2,367
0
500
8,957
7,382
1,694
291
8,510
0
38,254
L
Heimdallr
Snowbunny0311
Heimdallr
9,690
3,479
0
1,511
9,948
3,358
291
2,751
7,169
0
38,495
L
Xing Tian
Takeov3rShot
Xing Tian
4,730
556
100
2,566
15,633
9,889
0
5,484
10,053
21,990
0
W
Khepri
6,810
720
360
4,123
13,488
16,879
135
2,892
10,596
25,535
0
W
Cupid
highN1nja
Cupid
8,184
3,534
37
1,398
7,897
2,789
2,105
2,177
5,652
0
27,867
L
4,737
2,070
0
952
9,592
2,307
611
4,346
5,146
56,576
0
W
9,679
1,144
0
697
9,433
3,744
3,457
1,384
8,049
0
64,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,331
Gold Earned
42,232
423
Minions Killed
410
0
Camps Cleared
0
1,703,584
Distance Traveled
1,577,361
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,605
725
161
10
0
327,361
7
L
Camazotz
8,606
538
100
6
0
347,533
5
L
Amaterasu
9,640
603
115
7
0
343,483
2
W
Osiris
8,606
538
74
5
0
348,103
1
L
Heimdallr
8,309
519
66
4
0
296,239
1
L
Xing Tian
7,538
471
21
1
0
297,230
11
W
Khepri
9,011
563
36
2
0
321,376
2
W
Cupid
8,155
510
54
3
0
339,252
1
L
Olorun
8,139
509
108
7
0
292,876
5
W
Pele
9,954
622
98
6
0
367,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role