Player Matchup

Mulan
Mulan
AbusiveGoku
Mulan
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,565 Elo+
Solo
Gilgamesh
Gilgamesh
DaFEDSisWATCHIN
Gilgamesh
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 115L
1,460 Elo+
Solo
Fenrir
Fenrir
High--Ways
Fenrir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 58L
1,724 Elo+
Solo
Merlin
Merlin
IJustShotMyself
Merlin
Level 109
God Stats
16W - 13L
1,278 SR
Queue Stats
30W - 23L
1,243 Elo+
Solo
Izanami
Izanami
Tantalius
Izanami
Level 158
God Stats
5W - 8L
1,396 SR
Queue Stats
74W - 96L
1,397 Elo+
Solo
Team Averages
Level 120
1,435 SR
1,478 Elo+

VS

Team Averages
Level 66
1,612 SR
1,526 Elo+
Aphrodite
Aphrodite
DegenerateFun
Aphrodite
Level 68
God Stats
130W - 89L
1,669 SR
Queue Stats
240W - 187L
1,541 Elo+
Solo
Hou Yi
Hou Yi
Invictodejinetes
Hou Yi
Level 109
God Stats
14W - 2L
1,745 SR
Queue Stats
107W - 109L
1,604 Elo+
Party 1
Rama
Rama
Rangergus1
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,440 Elo+
Solo
Yemoja
Yemoja
TurinTurambar17
Yemoja
Level 24
God Stats
3W - 2L
1,646 SR
Queue Stats
73W - 61L
1,558 Elo+
Party 1
Guan Yu
Guan Yu
prime_lime_time
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
8,481
771
8,871
9,048
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
DaFEDSisWATCHIN
Gilgamesh
14
1 / 0 / 11
7,977
725
11,554
8,018
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
High--Ways
Fenrir
13
0 / 3 / 10
7,239
658
2,924
8,161
6,037
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 3 / 4
9,178
834
16,237
6,969
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Tantalius
Izanami
16
9 / 5 / 7
9,448
859
15,984
13,749
5,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DegenerateFun
Aphrodite
14
2 / 4 / 6
7,903
718
7,199
8,890
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 4 / 5
9,554
869
10,693
15,199
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 3
8,495
772
6,298
10,302
3,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 4 / 5
7,646
695
3,946
13,877
12,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 4 / 6
7,729
703
2,627
17,120
15,030
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
38
20
Kills
13
13
Deaths
20
43
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
2
11
3.25
L
Gilgamesh
DaFEDSisWATCHIN
Gilgamesh
1
0
11
6.5
W
Aphrodite
DegenerateFun
Aphrodite
2
4
6
1.25
L
Fenrir
High--Ways
Fenrir
0
3
10
1.67
L
9
3
4
3.67
W
7
4
5
2.38
W
3
4
3
1.13
L
Izanami
Tantalius
Izanami
9
5
7
2.5
W
0
4
5
0.63
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,570
Damage
30,763
45,945
Taken
65,388
29,203
Mitigated
39,249
9,482
Healing
25,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,871
1,274
0
2,030
9,048
7,903
34
1,864
7,184
6,396
30,058
L
Gilgamesh
DaFEDSisWATCHIN
Gilgamesh
11,554
2,168
0
2,326
8,018
7,470
0
2,314
5,704
0
24,751
W
Aphrodite
DegenerateFun
Aphrodite
7,199
444
4,908
3,771
8,890
3,452
0
1,452
7,300
23,515
0
L
Fenrir
High--Ways
Fenrir
2,924
889
0
333
8,161
6,037
959
2,454
5,707
0
9,199
L
16,237
844
0
0
6,969
2,599
0
1,656
5,313
35,171
0
W
10,693
6,276
0
2,581
15,199
5,321
0
2,831
12,128
0
35,634
W
6,298
4,607
0
594
10,302
3,250
0
4,394
5,758
0
28,264
L
Izanami
Tantalius
Izanami
15,984
10,848
455
4,338
13,749
5,194
1,383
2,857
10,892
0
37,006
W
3,946
714
3,025
1,925
13,877
12,196
0
2,700
10,822
12,793
0
W
2,627
600
2,694
6,196
17,120
15,030
0
5,964
10,692
5
9,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
41,327
176
Minions Killed
175
0
Camps Cleared
0
1,015,604
Distance Traveled
1,079,921
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,481
771
58
5
0
207,823
1
L
Gilgamesh
7,977
725
21
2
0
220,475
3
W
Aphrodite
7,903
718
32
3
0
210,103
1
L
Fenrir
7,239
658
13
1
0
160,013
0
L
Merlin
9,178
834
39
4
0
222,881
0
W
Hou Yi
9,554
869
50
5
0
202,378
0
W
Rama
8,495
772
56
5
0
202,023
0
L
Izanami
9,448
859
45
4
0
204,412
3
W
Yemoja
7,646
695
21
2
0
211,224
2
W
Guan Yu
7,729
703
16
1
0
254,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role