Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KSA_Killer_420
Anubis
Level 12
God Stats
2W - 3L
1,209 SR
Queue Stats
2W - 11L
929 Elo+
Party 1
Olorun
Olorun
Mal7as
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,013 Elo+
Party 1
Mercury
Mercury
fire_dirt_
Mercury
Level 12
God Stats
2W - 11L
912 SR
Queue Stats
2W - 11L
929 Elo+
Party 1
Thor
Thor
lopezdeguillon
Thor
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,413 Elo+
Solo
Team Averages
Level 31
1,324 SR
1,157 Elo+

VS

Team Averages
Level 88
1,481 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Malboro2157
Neith
Level 68
God Stats
8W - 8L
1,452 SR
Queue Stats
18W - 18L
1,448 Elo+
Solo
Hun Batz
Hun Batz
capras2910
Hun Batz
Level 160
God Stats
6W - 5L
1,455 SR
Queue Stats
131W - 130L
1,507 Elo+
Solo
Fenrir
Fenrir
fenrir9588
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
7 / 1 / 7
12,570
838
16,145
20,315
20,982
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 12 / 6
10,044
670
10,435
20,181
7,223
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Mal7as
Olorun
18
3 / 4 / 4
10,712
714
6,972
17,328
5,759
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mercury
fire_dirt_
Mercury
17
4 / 7 / 4
10,544
703
7,685
17,744
5,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 2 / 1
8,069
538
161
4,940
1,170
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
10 / 2 / 10
13,455
897
24,990
7,888
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
 
Jormungandr
18
4 / 2 / 12
11,735
782
9,561
17,052
12,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 6 / 6
11,054
737
10,556
11,011
3,827
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hun Batz
capras2910
Hun Batz
18
5 / 3 / 11
12,021
801
11,469
13,877
10,755
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
fenrir9588
Fenrir
17
4 / 6 / 12
11,390
759
10,894
15,853
7,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
77
17
Kills
26
26
Deaths
19
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
1
7
10.5
W
Nu Wa
 
Nu Wa
10
2
10
7.5
W
Jormungandr
 
Jormungandr
4
2
12
5
L
3
12
6
0.5
L
Olorun
Mal7as
Olorun
3
4
4
1.25
W
3
6
6
1
W
Hun Batz
capras2910
Hun Batz
5
3
11
3.5
W
Fenrir
fenrir9588
Fenrir
4
6
12
1.67
L
Mercury
fire_dirt_
Mercury
4
7
4
0.86
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,398
Damage
67,470
80,508
Taken
65,681
40,637
Mitigated
37,682
9,552
Healing
11,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
16,145
3,493
0
935
20,315
20,982
0
7,087
12,573
7,686
45,377
W
Nu Wa
 
Nu Wa
24,990
5,224
0
1,463
7,888
3,067
5,270
3,211
4,677
65,157
0
W
Jormungandr
 
Jormungandr
9,561
703
0
4,403
17,052
12,992
1,005
6,474
10,578
37,449
0
L
10,435
420
0
4,046
20,181
7,223
0
6,976
12,878
28,340
0
L
Olorun
Mal7as
Olorun
6,972
3,733
1,168
2,910
17,328
5,759
0
8,983
7,923
38,974
0
W
10,556
3,003
0
2,084
11,011
3,827
1,052
3,992
7,019
0
32,624
W
Hun Batz
capras2910
Hun Batz
11,469
1,667
0
1,274
13,877
10,755
2,268
3,441
10,436
0
48,494
W
Fenrir
fenrir9588
Fenrir
10,894
682
0
2,600
15,853
7,041
517
2,610
13,243
0
31,308
L
Mercury
fire_dirt_
Mercury
7,685
4,840
124
369
17,744
5,503
0
6,856
10,419
0
36,987
L
161
74
0
0
4,940
1,170
0
2,665
1,959
0
591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,939
Gold Earned
59,655
211
Minions Killed
277
0
Camps Cleared
0
1,124,951
Distance Traveled
1,586,933
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,570
838
65
4
0
328,417
1
W
Nu Wa
13,455
897
102
7
0
297,643
2
W
Jormungandr
11,735
782
55
4
0
328,019
1
L
Anubis
10,044
670
28
2
0
194,186
0
L
Olorun
10,712
714
59
4
0
259,190
1
W
Neith
11,054
737
33
2
0
265,816
2
W
Hun Batz
12,021
801
49
3
0
361,742
2
W
Fenrir
11,390
759
38
3
0
333,713
2
L
Mercury
10,544
703
58
4
0
303,552
0
L
Thor
8,069
538
1
0
0
39,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role