Player Matchup

Heimdallr
Heimdallr
Gameiro490
Heimdallr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 84L
1,495 Elo+
Solo
Atlas
Atlas
I POTIS I
Atlas
Level 48
God Stats
35W - 30L
1,626 SR
Queue Stats
54W - 53L
1,529 Elo+
Party 3
Erlang Shen
Erlang Shen
Phantrum
Erlang Shen
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 82L
1,551 Elo+
Party 2
Mercury
Mercury
YD NoVa
Mercury
Level 69
God Stats
6W - 2L
1,631 SR
Queue Stats
166W - 178L
1,549 Elo+
Party 3
Nu Wa
Nu Wa
x LlMBO
Nu Wa
Level 29
God Stats
4W - 4L
1,465 SR
Queue Stats
9W - 21L
1,253 Elo+
Party 2
Team Averages
Level 58
1,544 SR
1,476 Elo+

VS

Team Averages
Level 82
1,462 SR
1,435 Elo+
Ah Muzen Cab
Ah Muzen Cab
BeardnK
Ah Muzen Cab
Level 84
God Stats
6W - 6L
1,298 SR
Queue Stats
150W - 140L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
LootGoblin7530
Baron Samedi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Achilles
Achilles
TECTONICS2033
Achilles
Level 30
God Stats
4W - 4L
1,359 SR
Queue Stats
92W - 84L
1,286 Elo+
Party 1
Thanatos
Thanatos
craig9599
Thanatos
Level 158
God Stats
9W - 8L
1,655 SR
Queue Stats
25W - 24L
1,429 Elo+
Solo
Aphrodite
Aphrodite
gazeofwinter347
Aphrodite
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gameiro490
Heimdallr
14
1 / 6 / 11
8,913
446
9,993
14,890
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
I POTIS I
Atlas
14
3 / 2 / 11
9,954
498
11,465
20,356
19,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Phantrum
Erlang Shen
19
7 / 2 / 2
12,489
624
10,225
10,383
8,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
YD NoVa
Mercury
17
11 / 1 / 7
11,278
564
11,610
16,198
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
x LlMBO
Nu Wa
18
4 / 3 / 6
11,370
569
11,438
8,572
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeardnK
Ah Muzen Cab
15
3 / 5 / 3
9,476
474
13,863
16,904
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LootGoblin7530
Baron Samedi
14
2 / 7 / 6
9,051
453
11,748
15,576
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
TECTONICS2033
Achilles
14
3 / 7 / 2
8,670
434
8,282
17,421
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
craig9599
Thanatos
18
3 / 4 / 5
10,712
536
6,069
15,629
8,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
gazeofwinter347
Aphrodite
14
3 / 3 / 7
9,785
489
11,092
18,137
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
26
Kills
14
14
Deaths
26
37
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeardnK
Ah Muzen Cab
3
5
3
0.9
W
Heimdallr
Gameiro490
Heimdallr
1
6
11
1.08
W
Atlas
I POTIS I
Atlas
3
2
11
4.25
L
Baron Samedi
LootGoblin7530
Baron Samedi
2
7
6
0.71
W
Erlang Shen
Phantrum
Erlang Shen
7
2
2
4
L
Achilles
TECTONICS2033
Achilles
3
7
2
0.57
W
Mercury
YD NoVa
Mercury
11
1
7
14.5
L
Thanatos
craig9599
Thanatos
3
4
5
1.38
L
Aphrodite
gazeofwinter347
Aphrodite
3
3
7
2.17
W
Nu Wa
x LlMBO
Nu Wa
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,731
Damage
51,054
70,399
Taken
83,667
42,860
Mitigated
43,369
18,798
Healing
45,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeardnK
Ah Muzen Cab
13,863
8,546
0
6,634
16,904
5,897
1,266
4,911
11,829
0
68,548
W
Heimdallr
Gameiro490
Heimdallr
9,993
3,376
0
1,843
14,890
5,431
246
6,561
8,252
0
46,051
W
Atlas
I POTIS I
Atlas
11,465
4,894
425
4,445
20,356
19,768
0
7,925
12,270
33,732
0
L
Baron Samedi
LootGoblin7530
Baron Samedi
11,748
791
1,840
3,515
15,576
5,678
62
4,953
10,427
46,653
0
W
Erlang Shen
Phantrum
Erlang Shen
10,225
4,684
0
4,080
10,383
8,574
1,717
1,368
8,792
0
82,214
L
Achilles
TECTONICS2033
Achilles
8,282
3,272
0
2,216
17,421
7,672
268
3,833
13,464
0
32,885
W
Mercury
YD NoVa
Mercury
11,610
2,666
0
7,284
16,198
6,205
0
5,206
10,876
0
70,608
L
Thanatos
craig9599
Thanatos
6,069
1,138
0
15,495
15,629
8,266
0
2,115
13,350
0
85,289
L
Aphrodite
gazeofwinter347
Aphrodite
11,092
812
4,560
11,478
18,137
15,856
92
6,279
11,694
33,097
0
W
Nu Wa
x LlMBO
Nu Wa
11,438
1,954
137
584
8,572
2,882
1,242
1,780
6,677
75,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,004
Gold Earned
47,694
532
Minions Killed
426
0
Camps Cleared
0
1,905,526
Distance Traveled
1,915,191
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,476
474
122
6
0
347,447
5
W
Heimdallr
8,913
446
84
4
0
337,078
3
W
Atlas
9,954
498
36
2
0
382,400
4
L
Baron Samedi
9,051
453
69
3
0
306,221
2
W
Erlang Shen
12,489
624
164
8
0
394,150
4
L
Achilles
8,670
434
53
3
0
419,251
4
W
Mercury
11,278
564
114
6
0
491,787
0
L
Thanatos
10,712
536
137
7
0
433,232
4
L
Aphrodite
9,785
489
45
2
0
409,040
7
W
Nu Wa
11,370
569
134
7
0
300,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role