Player Matchup

Mulan
Mulan
Silver I
ALMA_Sverige
Mulan
Silver I
Level 89
God Stats
2W - 7L
1,379 SR
Queue Stats
25W - 19L
1,426 MMR
Party 2
Thoth
Thoth
Gold III
ProofZ-CRO
Thoth
Gold III
Level 101
God Stats
8W - 8L
1,500 SR
Queue Stats
190W - 163L
1,569 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
aQuA_Phekki
Kuzenbo
Gold V
Level 119
God Stats
5W - 1L
1,771 SR
Queue Stats
24W - 18L
1,487 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,550 SR
1,494 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,644 SR
1,513 MMR
Bastet
Bastet
Silver I
FG_GenlXl
Bastet
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,537 MMR
Party 1
Sobek
Sobek
Gold V
Hclili
Sobek
Gold V
Level 160
God Stats
12W - 12L
1,932 SR
Queue Stats
19W - 30L
1,433 MMR
Solo
Janus
Janus
Bronze III
itzz_top_L4yer
Janus
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,569 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,921
720
9,960
10,300
7,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thoth
14
9 / 0 / 2
9,076
825
13,572
7,561
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
aQuA_Phekki
Kuzenbo
13
1 / 1 / 10
8,419
765
4,123
13,550
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SolGebAtlasPersephoneGilgamesh

VS

Bans
Ah Muzen CabChaacMedusaFenrirCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
FG_GenlXl
Bastet
11
1 / 3 / 1
7,078
643
12,962
10,340
3,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Hclili
Sobek
10
1 / 4 / 1
7,138
649
5,790
13,972
12,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 5 / 1
6,821
620
3,856
8,066
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
12
Kills
2
2
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
9
6.5
L
Bastet
FG_GenlXl
Bastet
1
3
1
0.5
L
Sobek
Hclili
Sobek
1
4
1
0.38
W
Thoth
9
0
2
10
W
Kuzenbo
aQuA_Phekki
Kuzenbo
1
1
10
6
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
22,608
31,411
Taken
32,378
26,861
Mitigated
18,555
12,087
Healing
9,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,960
1,575
0
4,236
10,300
7,425
723
3,833
6,467
0
18,750
L
Bastet
FG_GenlXl
Bastet
12,962
2,782
0
2,697
10,340
3,333
0
4,719
5,429
0
24,234
L
Sobek
Hclili
Sobek
5,790
229
305
5,280
13,972
12,666
0
8,033
5,644
14,676
0
W
Thoth
13,572
274
0
3,182
7,561
2,713
60
2,887
4,674
47,909
0
W
Kuzenbo
aQuA_Phekki
Kuzenbo
4,123
1,641
516
4,153
13,550
16,723
52
3,137
10,413
10,367
0
L
3,856
347
0
1,039
8,066
2,556
0
5,509
2,388
30,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
21,037
143
Minions Killed
109
6
Camps Cleared
3
676,633
Distance Traveled
617,226
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,921
720
39
4
2
216,785
4
L
Bastet
7,078
643
29
3
1
241,086
1
L
Sobek
7,138
649
20
2
0
201,492
1
W
Thoth
9,076
825
88
8
3
233,524
5
W
Kuzenbo
8,419
765
16
1
1
226,324
3
L
Janus
6,821
620
60
5
2
174,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role