Player Matchup

Zeus
Zeus
Blyde32
Zeus
Level 47
God Stats
4W - 9L
1,297 SR
Queue Stats
40W - 47L
1,415 Elo+
Party 2
Poseidon
Poseidon
DunkinDounuts26
Poseidon
Level 64
God Stats
1W - 1L
1,312 SR
Queue Stats
71W - 76L
1,432 Elo+
Party 2
Hun Batz
Hun Batz
Neanderthal5
Hun Batz
Level 85
God Stats
8W - 9L
1,656 SR
Queue Stats
22W - 31L
1,504 Elo+
Party 1
Ares
Ares
Wanted7564
Ares
Level 30
God Stats
1W - 1L
1,442 SR
Queue Stats
14W - 6L
1,580 Elo+
Party 1
Cu Chulainn
Cu Chulainn
edwww00
Cu Chulainn
Level 58
God Stats
3W - 3L
1,468 SR
Queue Stats
53W - 50L
1,484 Elo+
Solo
Team Averages
Level 57
1,435 SR
1,483 Elo+

VS

Team Averages
Level 70
1,396 SR
1,472 Elo+
Serqet
Serqet
DaturasGift
Serqet
Level 55
God Stats
0W - 1L
1,282 SR
Queue Stats
35W - 35L
1,282 Elo+
Party 4
Sol
Sol
OompaLumpaEggs
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 2L
1,991 Elo+
Solo
Ah Puch
Ah Puch
SwagBaddieee667
Ah Puch
Level 27
God Stats
53W - 49L
1,504 SR
Queue Stats
63W - 62L
1,484 Elo+
Party 3
Chang'e
Chang'e
ZEROMrDavid
Chang'e
Level 63
God Stats
0W - 5L
1,247 SR
Queue Stats
2W - 13L
1,119 Elo+
Party 4
Hercules
Hercules
bebbanturd
Hercules
Level 155
God Stats
26W - 32L
1,447 SR
Queue Stats
185W - 200L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Blyde32
Zeus
19
8 / 1 / 13
13,405
1,117
18,872
7,250
3,798
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
19
6 / 2 / 10
13,421
1,118
13,967
7,945
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Neanderthal5
Hun Batz
19
6 / 1 / 14
13,640
1,137
12,219
6,494
3,363
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 20
13,806
1,151
12,204
17,941
28,372
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
edwww00
Cu Chulainn
19
1 / 2 / 18
12,780
1,065
7,747
19,782
15,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

218

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
0 / 7 / 3
11,208
934
5,242
15,670
5,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 6 / 6
12,443
1,037
20,208
15,747
5,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 5 / 4
11,748
979
11,936
9,925
3,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
ZEROMrDavid
Chang'e
17
2 / 3 / 2
11,999
1,000
7,024
11,899
4,471
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
bebbanturd
Hercules
17
4 / 2 / 2
12,753
1,063
11,364
16,658
13,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
23
Kills
6
6
Deaths
23
75
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
Blyde32
Zeus
8
1
13
14.5
L
Serqet
0
7
3
0.21
W
Poseidon
6
2
10
5.5
W
Hun Batz
Neanderthal5
Hun Batz
6
1
14
13
L
0
6
6
0.5
L
0
5
4
0.4
W
2
0
20
12
L
Chang'e
ZEROMrDavid
Chang'e
2
3
2
1
L
Hercules
bebbanturd
Hercules
4
2
2
2.5
W
Cu Chulainn
edwww00
Cu Chulainn
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,009
Damage
55,774
59,412
Taken
69,899
56,329
Mitigated
33,078
5,542
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Blyde32
Zeus
18,872
700
17
245
7,250
3,798
0
5,638
1,612
32,684
0
L
Serqet
5,242
1,169
0
0
15,670
5,822
0
9,743
5,927
0
12,557
W
Poseidon
13,967
1,911
0
245
7,945
5,046
0
3,651
4,103
45,310
0
W
Hun Batz
Neanderthal5
Hun Batz
12,219
750
0
242
6,494
3,363
0
3,705
2,352
0
36,586
L
20,208
5,340
0
3,444
15,747
5,445
0
9,127
6,620
58,543
3,609
L
11,936
298
0
797
9,925
3,349
0
5,549
4,376
37,952
0
W
12,204
173
0
1,095
17,941
28,372
0
10,617
5,789
19,222
0
L
Chang'e
ZEROMrDavid
Chang'e
7,024
889
2,403
3,483
11,899
4,471
0
10,261
1,638
21,221
0
L
Hercules
bebbanturd
Hercules
11,364
2,328
0
2,767
16,658
13,991
0
11,702
4,956
0
23,820
W
Cu Chulainn
edwww00
Cu Chulainn
7,747
929
0
3,698
19,782
15,750
0
14,059
5,158
7,672
28,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,052
Gold Earned
60,151
278
Minions Killed
238
10
Camps Cleared
8
1,183,450
Distance Traveled
1,103,494
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,405
1,117
51
4
1
245,667
0
L
Serqet
11,208
934
24
2
0
227,721
0
W
Poseidon
13,421
1,118
87
7
1
210,256
0
W
Hun Batz
13,640
1,137
71
6
6
234,778
1
L
Sol
12,443
1,037
105
9
4
223,281
0
L
Ah Puch
11,748
979
49
4
2
216,732
0
W
Ares
13,806
1,151
11
1
0
246,323
0
L
Chang'e
11,999
1,000
33
3
2
209,627
0
L
Hercules
12,753
1,063
27
2
0
226,133
1
W
Cu Chulainn
12,780
1,065
58
5
2
246,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role