Player Matchup

Cliodhna
Cliodhna
GoldenLucky
Cliodhna
Level 158
God Stats
1W - 0L
1,824 SR
Queue Stats
23W - 8L
1,626 Elo+
Party 1
Geb
Geb
RezelMine
Geb
Level 126
God Stats
1W - 0L
1,790 SR
Queue Stats
20W - 8L
1,593 Elo+
Party 1
Anhur
Anhur
Suzuna7
Anhur
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,568 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qwephen
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,806 SR
Queue Stats
9W - 5L
1,314 Elo+
Party 1
Gilgamesh
Gilgamesh
motyappu
Gilgamesh
Level 100
God Stats
1W - 0L
1,738 SR
Queue Stats
21W - 6L
1,645 Elo+
Party 1
Team Averages
Level 99
1,731 SR
1,549 Elo+

VS

Team Averages
Level 51
1,460 SR
1,446 Elo+
Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Averycoolname
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,680 Elo+
Solo
Charybdis
Charybdis
EC Shift
Charybdis
Level 21
God Stats
18W - 24L
1,299 SR
Queue Stats
59W - 83L
1,328 Elo+
Solo
Yemoja
Yemoja
Galts_72
Yemoja
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 18L
1,261 Elo+
Solo
Arachne
Arachne
ragnare lothbro
Arachne
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 41L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GoldenLucky
Cliodhna
11
2 / 0 / 5
5,574
1,115
4,843
3,522
1,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 1 / 3
5,716
1,143
2,516
2,735
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Suzuna7
Anhur
11
2 / 1 / 3
5,227
1,045
1,643
3,323
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
qwephen
Morgan Le Fay
10
0 / 0 / 3
4,665
933
2,532
2,018
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
4,778
956
2,619
3,204
1,692
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
0 / 0 / 0
3,922
784
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

9
2 / 3 / 1
4,682
936
1,476
4,414
1,819
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
EC Shift
Charybdis
10
1 / 4 / 0
4,726
945
3,443
5,394
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Yemoja
Galts_72
Yemoja
9
0 / 1 / 1
4,456
891
269
3,662
1,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 1 / 0
4,322
864
1,279
3,277
1,033
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
3
3
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
0
0
L
2
3
1
0.83
L
Charybdis
EC Shift
Charybdis
1
4
0
0.25
L
Yemoja
Galts_72
Yemoja
0
1
1
0.5
W
Cliodhna
GoldenLucky
Cliodhna
2
0
5
4.5
W
4
1
3
5.5
W
Anhur
Suzuna7
Anhur
2
1
3
3.5
W
Morgan Le Fay
qwephen
Morgan Le Fay
0
0
3
1.5
L
0
1
0
0
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,153
Damage
6,467
14,802
Taken
16,747
6,358
Mitigated
6,011
3,743
Healing
2,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
1,476
0
0
463
4,414
1,819
0
1,206
3,120
9,053
0
L
Charybdis
EC Shift
Charybdis
3,443
1,128
0
306
5,394
1,647
0
1,418
3,826
0
10,823
L
Yemoja
Galts_72
Yemoja
269
102
1,306
257
3,662
1,512
0
731
2,855
3,231
0
W
Cliodhna
GoldenLucky
Cliodhna
4,843
683
0
600
3,522
1,057
0
424
3,098
0
22,533
W
2,516
198
0
622
2,735
2,011
135
365
2,370
6,504
0
W
Anhur
Suzuna7
Anhur
1,643
316
0
756
3,323
1,004
1,235
243
3,080
0
15,049
W
Morgan Le Fay
qwephen
Morgan Le Fay
2,532
60
0
648
2,018
594
196
45
1,973
10,910
0
L
1,279
892
0
449
3,277
1,033
0
1,287
1,898
0
5,654
W
2,619
861
510
607
3,204
1,692
68
668
2,536
0
6,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,960
Gold Earned
22,108
127
Minions Killed
53
0
Camps Cleared
0
630,258
Distance Traveled
391,290
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,922
784
0
0
0
427
0
L
Anubis
4,682
936
14
3
0
89,040
1
L
Charybdis
4,726
945
21
4
0
92,550
0
L
Yemoja
4,456
891
2
0
0
83,330
1
W
Cliodhna
5,574
1,115
48
10
0
142,385
1
W
Geb
5,716
1,143
10
2
0
128,366
3
W
Anhur
5,227
1,045
39
8
0
96,811
1
W
Morgan Le Fay
4,665
933
25
5
0
131,449
1
L
Arachne
4,322
864
16
3
0
125,943
0
W
Gilgamesh
4,778
956
5
1
0
131,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role