Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Nishu95
Merlin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Medusa
Medusa
Quoczka
Medusa
Level 137
God Stats
7W - 5L
1,614 SR
Queue Stats
41W - 48L
1,481 Elo+
Solo
Agni
Agni
crazijay
Agni
Level 125
God Stats
1W - 2L
1,491 SR
Queue Stats
19W - 20L
1,511 Elo+
Solo
Atlas
Atlas
housebase34
Atlas
Level 106
God Stats
13W - 13L
1,479 SR
Queue Stats
115W - 115L
1,434 Elo+
Solo
Team Averages
Level 111
1,517 SR
1,433 Elo+

VS

Team Averages
Level 87
1,590 SR
1,546 Elo+
Ra
Ra
BirdFormOnly
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
DaBoiDamon
Chang'e
Level 124
God Stats
2W - 0L
1,731 SR
Queue Stats
60W - 48L
1,634 Elo+
Party 1
Danzaburou
Danzaburou
FuRRiiL
Danzaburou
Level 103
God Stats
2W - 3L
1,445 SR
Queue Stats
26W - 21L
1,569 Elo+
Party 1
Geb
Geb
TetraTex
Geb
Level 107
God Stats
3W - 0L
1,833 SR
Queue Stats
69W - 50L
1,640 Elo+
Party 1
Amaterasu
Amaterasu
apegua
Amaterasu
Level 97
God Stats
6W - 3L
1,440 SR
Queue Stats
29W - 15L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
0 / 3 / 3
6,950
695
3,161
8,004
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Nishu95
Merlin
13
1 / 3 / 0
6,724
672
2,425
4,581
1,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Quoczka
Medusa
12
1 / 4 / 1
6,650
665
7,946
8,192
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
13
1 / 2 / 2
7,142
714
6,855
4,213
1,340
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 2
6,812
681
3,628
7,689
4,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
8,701
870
6,533
4,694
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
DaBoiDamon
Chang'e
15
3 / 0 / 4
7,832
783
6,261
5,175
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
FuRRiiL
Danzaburou
13
3 / 1 / 5
7,276
728
6,675
6,293
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 1 / 7
7,523
752
4,948
9,774
8,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
apegua
Amaterasu
13
3 / 1 / 3
7,056
706
2,996
8,829
5,525
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
3
Kills
13
13
Deaths
3
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
3
3
0.5
W
4
0
3
5.5
W
Chang'e
DaBoiDamon
Chang'e
3
0
4
5
W
Danzaburou
FuRRiiL
Danzaburou
3
1
5
5.5
L
Merlin
Nishu95
Merlin
1
3
0
0.33
L
Medusa
Quoczka
Medusa
1
4
1
0.38
W
0
1
7
3.5
W
Amaterasu
apegua
Amaterasu
3
1
3
4.5
L
Agni
1
2
2
1
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,015
Damage
27,413
32,679
Taken
34,765
12,155
Mitigated
22,114
5,509
Healing
16,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,161
2,712
0
3,116
8,004
2,746
296
4,657
3,347
0
17,816
W
6,533
486
1,877
1,607
4,694
1,864
1,246
3,010
1,684
41,032
0
W
Chang'e
DaBoiDamon
Chang'e
6,261
665
2,192
2,576
5,175
3,416
548
2,007
3,168
28,660
0
W
Danzaburou
FuRRiiL
Danzaburou
6,675
1,639
0
1,174
6,293
2,843
325
1,914
4,379
0
20,549
L
Merlin
Nishu95
Merlin
2,425
264
0
0
4,581
1,367
0
1,735
2,846
18,592
0
L
Medusa
Quoczka
Medusa
7,946
2,882
0
1,062
8,192
2,637
0
4,856
3,336
0
18,660
W
4,948
586
1,782
2,009
9,774
8,466
0
3,305
6,469
12,699
0
W
Amaterasu
apegua
Amaterasu
2,996
331
406
2,609
8,829
5,525
995
2,672
6,157
0
8,234
L
Agni
6,855
275
0
250
4,213
1,340
0
2,421
1,792
25,209
0
L
3,628
1,209
0
1,081
7,689
4,065
0
4,073
3,616
13,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,278
Gold Earned
38,388
177
Minions Killed
216
0
Camps Cleared
0
964,719
Distance Traveled
1,011,635
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,950
695
38
4
0
212,997
2
W
Ra
8,701
870
100
10
0
208,546
1
W
Chang'e
7,832
783
65
7
0
199,779
1
W
Danzaburou
7,276
728
27
3
0
188,937
1
L
Merlin
6,724
672
42
4
0
174,946
2
L
Medusa
6,650
665
22
2
0
179,936
3
W
Geb
7,523
752
10
1
0
205,829
1
W
Amaterasu
7,056
706
14
1
0
208,544
1
L
Agni
7,142
714
57
6
0
193,286
0
L
Atlas
6,812
681
18
2
0
203,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role