Player Matchup

Hachiman
Hachiman
CheeseHead23
Hachiman
Level 62
God Stats
53W - 42L
1,877 SR
Queue Stats
320W - 338L
1,622 Elo+
Solo
Sylvanus
Sylvanus
RealRosanneBarr
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
205W - 192L
1,523 Elo+
Solo
Nemesis
Nemesis
SpcRS3
Nemesis
Level 96
God Stats
8W - 9L
1,514 SR
Queue Stats
51W - 47L
1,574 Elo+
Party 1
Jormungandr
Jormungandr
thegreatwoz4271
Jormungandr
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 84L
1,473 Elo+
Party 1
Sol
Sol
vergiil1108
Sol
Level 105
God Stats
19W - 23L
1,624 SR
Queue Stats
164W - 157L
1,517 Elo+
Solo
Team Averages
Level 98
1,603 SR
1,542 Elo+

VS

Team Averages
Level 82
1,500 SR
1,475 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Belledonna
Eset
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,414 Elo+
Solo
Achilles
Achilles
RivalLlama
Achilles
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
321W - 329L
1,461 Elo+
Solo
Ymir
Ymir
Yummymonsters
Ymir
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
jflex9
Apollo
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 140L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CheeseHead23
Hachiman
6
1 / 0 / 0
3,348
670
1,426
1,822
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sylvanus
6
0 / 0 / 1
3,559
712
676
1,926
692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
SpcRS3
Nemesis
6
1 / 0 / 0
3,752
750
859
2,622
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
thegreatwoz4271
Jormungandr
6
0 / 1 / 1
3,647
729
2,169
3,224
1,703
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 0 / 0
3,646
729
1,482
1,863
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
2
0 / 0 / 0
2,588
518
0
567
119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
3,103
621
1,158
1,734
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
RivalLlama
Achilles
6
1 / 1 / 0
3,670
734
1,975
3,942
1,654
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

1
0 / 0 / 0
2,519
504
0
616
172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
jflex9
Apollo
5
0 / 1 / 0
3,020
604
1,401
2,342
442
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
0
0
L
0
1
0
0
W
Hachiman
CheeseHead23
Hachiman
1
0
0
1
W
Sylvanus
0
0
1
0.5
L
Achilles
RivalLlama
Achilles
1
1
0
1
W
Nemesis
SpcRS3
Nemesis
1
0
0
1
L
0
0
0
0
L
Apollo
jflex9
Apollo
0
1
0
0
W
Jormungandr
thegreatwoz4271
Jormungandr
0
1
1
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,612
Damage
4,534
11,457
Taken
9,201
3,821
Mitigated
2,843
5,348
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
0
0
0
0
567
119
0
164
379
0
1,463
L
1,158
42
0
450
1,734
456
0
1,076
440
10,336
0
W
Hachiman
CheeseHead23
Hachiman
1,426
566
0
1,261
1,822
350
508
0
1,822
0
15,761
W
Sylvanus
676
258
72
954
1,926
692
348
0
1,926
7,089
0
L
Achilles
RivalLlama
Achilles
1,975
349
0
1,529
3,942
1,654
0
2,169
1,773
0
12,044
W
Nemesis
SpcRS3
Nemesis
859
423
0
68
2,622
643
0
273
2,335
0
16,412
L
0
0
0
42
616
172
0
30
586
947
0
L
Apollo
jflex9
Apollo
1,401
940
0
808
2,342
442
0
646
1,696
0
10,505
W
Jormungandr
thegreatwoz4271
Jormungandr
2,169
1,141
0
1,780
3,224
1,703
0
0
3,224
15,419
0
W
1,482
386
0
1,213
1,863
433
535
723
992
14,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,952
Gold Earned
14,900
149
Minions Killed
78
0
Camps Cleared
0
461,018
Distance Traveled
334,077
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,588
518
7
1
0
33,560
0
L
Eset
3,103
621
22
4
0
89,524
1
W
Hachiman
3,348
670
29
6
0
95,397
1
W
Sylvanus
3,559
712
18
4
0
96,217
0
L
Achilles
3,670
734
25
5
0
92,453
1
W
Nemesis
3,752
750
38
8
0
110,888
2
L
Ymir
2,519
504
1
0
0
26,338
0
L
Apollo
3,020
604
23
5
0
92,202
2
W
Jormungandr
3,647
729
32
6
0
78,559
0
W
Sol
3,646
729
32
6
0
79,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role