Player Matchup

Pele
Pele
B_HelSinG
Pele
Level 154
God Stats
3W - 4L
1,500 SR
Queue Stats
229W - 237L
1,478 Elo+
Solo
Chaac
Chaac
TDK_Jonas
Chaac
Level 48
God Stats
4W - 7L
1,374 SR
Queue Stats
87W - 105L
1,414 Elo+
Party 2
Ymir
Ymir
Urfavoritepanda-
Ymir
Level 54
God Stats
13W - 18L
1,478 SR
Queue Stats
25W - 47L
1,194 Elo+
Solo
Neith
Neith
marcus_alsloew
Neith
Level 56
God Stats
12W - 8L
1,569 SR
Queue Stats
131W - 132L
1,448 Elo+
Party 2
He Bo
He Bo
t3000firefox
He Bo
Level 88
God Stats
1W - 0L
1,192 SR
Queue Stats
67W - 48L
1,437 Elo+
Solo
Team Averages
Level 80
1,423 SR
1,394 Elo+

VS

Team Averages
Level 74
1,399 SR
1,320 Elo+
Ne Zha
Ne Zha
L0urd3s-1b4n3z
Ne Zha
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
61W - 67L
1,254 Elo+
Party 1
Ganesha
Ganesha
Matasuegras3000
Ganesha
Level 25
God Stats
3W - 5L
1,296 SR
Queue Stats
33W - 50L
1,203 Elo+
Party 1
Kukulkan
Kukulkan
NIKE BABY
Kukulkan
Level 82
God Stats
73W - 84L
1,431 SR
Queue Stats
258W - 322L
1,446 Elo+
Solo
Khepri
Khepri
VCol_19
Khepri
Level 69
God Stats
4W - 4L
1,587 SR
Queue Stats
63W - 76L
1,307 Elo+
Party 1
Xbalanque
Xbalanque
whitebull0531
Xbalanque
Level 85
God Stats
8W - 12L
1,180 SR
Queue Stats
136W - 146L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
7 / 1 / 7
9,222
615
9,359
13,948
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Chaac
TDK_Jonas
Chaac
13
0 / 1 / 0
7,952
530
1,764
4,107
3,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 9
8,030
535
5,245
13,536
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
8 / 1 / 4
8,687
579
11,282
6,971
2,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 2
8,013
534
3,637
5,753
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 3
7,096
473
6,422
9,581
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 0 / 1
6,346
423
1,137
4,071
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
NIKE BABY
Kukulkan
13
2 / 4 / 0
7,679
512
3,724
7,059
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
VCol_19
Khepri
10
1 / 4 / 3
6,733
449
2,712
11,952
6,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
whitebull0531
Xbalanque
11
1 / 7 / 2
7,003
467
5,243
8,947
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
6
7
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
7
1
7
10.5
L
1
4
3
0.63
L
1
0
1
1.5
L
Kukulkan
NIKE BABY
Kukulkan
2
4
0
0.5
W
Chaac
TDK_Jonas
Chaac
0
1
0
0
W
2
3
9
2.17
L
Khepri
VCol_19
Khepri
1
4
3
0.63
W
8
1
4
10
W
2
1
2
3
L
Xbalanque
whitebull0531
Xbalanque
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
19,238
44,315
Taken
41,610
20,780
Mitigated
16,232
15,287
Healing
6,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
9,359
3,929
0
6,854
13,948
4,525
9
890
13,004
0
52,742
L
6,422
3,196
0
884
9,581
3,191
0
2,258
7,287
0
38,939
L
1,137
160
0
500
4,071
1,553
0
47
4,024
19,305
0
L
Kukulkan
NIKE BABY
Kukulkan
3,724
151
10
1,244
7,059
2,639
255
2,440
4,437
41,376
0
W
Chaac
TDK_Jonas
Chaac
1,764
88
0
1,171
4,107
3,198
686
852
3,153
3,752
30,263
W
5,245
1,892
258
1,531
13,536
8,996
596
3,133
10,303
18,338
0
L
Khepri
VCol_19
Khepri
2,712
319
1,204
1,986
11,952
6,366
0
3,003
8,885
17,302
0
W
11,282
6,625
310
2,585
6,971
2,343
3,460
1,055
5,878
0
47,880
W
3,637
52
69
2,509
5,753
1,718
599
1,255
4,404
36,446
0
L
Xbalanque
whitebull0531
Xbalanque
5,243
3,163
112
1,030
8,947
2,483
692
899
8,048
0
34,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
34,857
333
Minions Killed
310
0
Camps Cleared
0
1,357,363
Distance Traveled
1,263,993
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,222
615
76
5
0
307,135
2
L
Ne Zha
7,096
473
68
5
0
309,217
3
L
Ganesha
6,346
423
50
3
0
182,460
1
L
Kukulkan
7,679
512
102
7
0
258,596
5
W
Chaac
7,952
530
86
6
0
220,724
3
W
Ymir
8,030
535
23
2
0
273,688
0
L
Khepri
6,733
449
16
1
0
268,124
5
W
Neith
8,687
579
70
5
0
281,422
0
W
He Bo
8,013
534
78
5
0
274,394
4
L
Xbalanque
7,003
467
74
5
0
245,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role