Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver I
BoozeNbuds
Xing Tian
Silver I
Level 159
God Stats
17W - 10L
1,698 SR
Queue Stats
138W - 137L
1,362 MMR
Solo
Medusa
Medusa
Gold III
Greatest__nM
Medusa
Gold III
Level 112
God Stats
84W - 79L
1,611 SR
Queue Stats
289W - 277L
1,544 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,562 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,536 SR
1,369 MMR
Chaac
Chaac
Silver II
DzO xKakashiX
Chaac
Silver II
Level 120
God Stats
2W - 1L
1,685 SR
Queue Stats
11W - 28L
1,353 MMR
Solo
Eset
Eset
Bronze III
EightEqualsD286
Eset
Bronze III
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 78L
1,370 MMR
Solo
Loki
Loki
Silver I
Lucard_PL
Loki
Silver I
Level 140
God Stats
0W - 2L
1,715 SR
Queue Stats
214W - 237L
1,356 MMR
Solo
Sylvanus
Sylvanus
Silver IV
noncholas07_KYZ
Sylvanus
Silver IV
Level 115
God Stats
2W - 8L
1,110 SR
Queue Stats
15W - 21L
1,329 MMR
Party 3
Skadi
Skadi
Silver I
twolf22_KYZ
Skadi
Silver I
Level 107
God Stats
6W - 3L
1,670 SR
Queue Stats
16W - 21L
1,436 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
6 / 0 / 4
7,517
752
5,115
4,168
4,505
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
 
Arachne
12
6 / 0 / 2
7,010
701
4,143
6,117
1,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
 
Nu Wa
11
2 / 1 / 2
6,553
655
2,731
4,047
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
BoozeNbuds
Xing Tian
10
0 / 0 / 5
5,538
554
3,376
7,709
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
10
2 / 0 / 3
6,240
624
3,831
3,109
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasArtemisGeb

VS

Bans
AthenaGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,835
484
1,076
9,202
4,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 0
6,103
610
2,854
5,569
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
8
0 / 0 / 0
5,018
502
1,295
3,584
930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
7
0 / 2 / 0
4,779
478
2,070
7,156
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 3 / 0
4,710
471
1,719
4,953
1,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
1
16
Kills
1
1
Deaths
16
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
6
0
4
8
W
Arachne
 
Arachne
6
0
2
7
W
Nu Wa
 
Nu Wa
2
1
2
3
W
Xing Tian
BoozeNbuds
Xing Tian
0
0
5
2.5
L
0
7
0
0
L
1
4
0
0.25
W
Medusa
2
0
3
3.5
L
Loki
0
0
0
0
L
Sylvanus
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
9,014
25,150
Taken
30,464
12,016
Mitigated
10,824
6,892
Healing
6,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,115
466
0
993
4,168
4,505
232
438
3,584
33,735
0
W
Arachne
 
Arachne
4,143
2,868
0
1,277
6,117
1,801
0
1,024
5,093
0
35,423
W
Nu Wa
 
Nu Wa
2,731
1,167
0
500
4,047
1,246
674
1,959
2,088
39,095
0
W
Xing Tian
BoozeNbuds
Xing Tian
3,376
324
0
2,569
7,709
3,617
100
876
6,833
17,647
0
L
1,076
334
0
986
9,202
4,507
0
3,687
5,515
0
21,815
L
2,854
78
0
967
5,569
1,220
0
3,104
2,465
41,084
0
W
Medusa
3,831
1,671
0
1,553
3,109
847
1,089
627
2,482
0
43,114
L
Loki
1,295
192
0
2,020
3,584
930
0
1,018
2,540
0
22,199
L
Sylvanus
2,070
462
160
1,979
7,156
2,980
0
1,372
5,574
9,510
0
L
1,719
538
0
606
4,953
1,187
0
1,645
3,148
0
25,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
25,445
349
Minions Killed
280
0
Camps Cleared
0
983,773
Distance Traveled
906,903
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,517
752
95
10
0
162,581
0
W
Arachne
7,010
701
65
7
0
230,046
0
W
Nu Wa
6,553
655
78
8
0
188,486
0
W
Xing Tian
5,538
554
25
3
0
204,971
3
L
Chaac
4,835
484
52
5
0
166,217
2
L
Eset
6,103
610
96
10
0
198,697
2
W
Medusa
6,240
624
86
9
0
197,689
1
L
Loki
5,018
502
49
5
0
198,817
0
L
Sylvanus
4,779
478
27
3
0
182,531
2
L
Skadi
4,710
471
56
6
0
160,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role