Player Matchup

Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Julfensin
Fafnir
Level 124
God Stats
4W - 2L
1,752 SR
Queue Stats
228W - 232L
1,497 Elo+
Solo
Hera
Hera
Kazima_Hawkeye
Hera
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
138W - 145L
1,511 Elo+
Solo
The Morrigan
The Morrigan
Swanthing
The Morrigan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,532 Elo+
Solo
Yemoja
Yemoja
XAVIPROGAMER672
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Team Averages
Level 103
1,550 SR
1,470 Elo+

VS

Team Averages
Level 121
1,596 SR
1,599 Elo+
Bastet
Bastet
Godheimr
Bastet
Level 123
God Stats
2W - 1L
1,710 SR
Queue Stats
36W - 44L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
Lauhiay
Ah Puch
Level 148
God Stats
4W - 0L
1,771 SR
Queue Stats
16W - 17L
1,465 Elo+
Party 1
Yemoja
Yemoja
Take-_-Away-_-
Yemoja
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 39L
1,502 Elo+
Solo
Erlang Shen
Erlang Shen
ebashor
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,613 Elo+
Solo
Raijin
Raijin
mylo
Raijin
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
378W - 366L
1,862 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 5 / 2
7,287
729
9,429
9,125
3,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Julfensin
Fafnir
14
4 / 4 / 1
7,797
780
8,024
10,614
12,411
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
0 / 5 / 4
6,412
641
10,335
9,190
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
Swanthing
The Morrigan
12
0 / 5 / 4
6,369
637
6,217
7,724
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 4
6,744
674
4,063
8,753
7,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Godheimr
Bastet
13
4 / 3 / 13
8,216
822
11,697
10,682
4,846
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Lauhiay
Ah Puch
15
5 / 0 / 13
8,910
891
12,301
8,294
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
9 / 1 / 12
9,994
999
4,968
10,142
10,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ebashor
Erlang Shen
14
2 / 1 / 14
7,982
798
5,362
17,346
10,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
mylo
Raijin
15
2 / 1 / 15
8,286
829
8,684
5,725
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
6
Kills
22
22
Deaths
6
15
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
W
Bastet
Godheimr
Bastet
4
3
13
3.5
L
Fafnir
Julfensin
Fafnir
4
4
1
1.13
L
0
5
4
0.4
W
Ah Puch
Lauhiay
Ah Puch
5
0
13
11.5
L
The Morrigan
Swanthing
The Morrigan
0
5
4
0.4
W
9
1
12
15
L
0
3
4
0.67
W
Erlang Shen
ebashor
Erlang Shen
2
1
14
9
W
Raijin
mylo
Raijin
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,068
Damage
43,012
45,406
Taken
52,189
30,927
Mitigated
32,238
8,020
Healing
31,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,429
653
475
869
9,125
3,741
0
5,080
3,969
23,324
0
W
Bastet
Godheimr
Bastet
11,697
1,106
3,270
2,373
10,682
4,846
862
5,798
4,806
0
23,609
L
Fafnir
Julfensin
Fafnir
8,024
3,732
676
999
10,614
12,411
0
6,503
3,945
10,782
0
L
10,335
2,205
0
2,173
9,190
3,805
0
5,607
3,423
13,046
0
W
Ah Puch
Lauhiay
Ah Puch
12,301
356
1,931
4,117
8,294
3,585
579
5,965
2,171
24,782
0
L
The Morrigan
Swanthing
The Morrigan
6,217
1,036
637
780
7,724
3,200
0
3,756
3,888
12,452
0
W
4,968
723
8,578
2,890
10,142
10,307
699
9,385
663
16,020
0
L
4,063
186
906
505
8,753
7,770
0
4,269
4,228
12,626
0
W
Erlang Shen
ebashor
Erlang Shen
5,362
2,810
598
6,895
17,346
10,888
396
11,761
5,286
0
12,448
W
Raijin
mylo
Raijin
8,684
737
631
332
5,725
2,612
1,642
4,366
1,195
17,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
43,388
96
Minions Killed
105
0
Camps Cleared
0
761,540
Distance Traveled
871,676
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,287
729
35
4
0
131,539
0
W
Bastet
8,216
822
19
2
0
206,121
0
L
Fafnir
7,797
780
9
1
0
136,747
0
L
Hera
6,412
641
18
2
0
154,473
0
W
Ah Puch
8,910
891
26
3
0
165,448
1
L
The Morrigan
6,369
637
22
2
0
161,328
3
W
Yemoja
9,994
999
23
2
0
159,899
0
L
Yemoja
6,744
674
12
1
0
177,453
0
W
Erlang Shen
7,982
798
10
1
0
187,450
4
W
Raijin
8,286
829
27
3
0
152,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role