Player Matchup

Eset
Eset
 
Eset
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Vaussylum
Hou Yi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 155L
1,653 Elo+
Solo
Gilgamesh
Gilgamesh
wachufly
Gilgamesh
Level 94
God Stats
2W - 7L
1,328 SR
Queue Stats
10W - 15L
1,603 Elo+
Solo
Team Averages
Level 115
1,443 SR
1,586 Elo+

VS

Team Averages
Level 131
1,672 SR
1,566 Elo+
Ah Puch
Ah Puch
AbysseKUN
Ah Puch
Level 159
God Stats
6W - 3L
1,882 SR
Queue Stats
177W - 132L
1,588 Elo+
Solo
Tsukuyomi
Tsukuyomi
S3paulma15
Tsukuyomi
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
163W - 174L
1,582 Elo+
Solo
Hou Yi
Hou Yi
Tuaygc
Hou Yi
Level 127
God Stats
66W - 41L
1,635 SR
Queue Stats
318W - 271L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 8 / 5
8,965
690
6,334
13,873
3,239
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Vaussylum
Hou Yi
14
4 / 7 / 3
9,714
747
9,357
12,764
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
wachufly
Gilgamesh
14
3 / 8 / 4
10,006
770
6,816
19,810
18,596
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AbysseKUN
Ah Puch
16
7 / 2 / 12
11,176
860
17,439
9,451
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
S3paulma15
Tsukuyomi
15
9 / 4 / 7
10,583
814
11,203
9,027
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Tuaygc
Hou Yi
14
7 / 2 / 12
10,372
798
11,526
11,607
5,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
23
23
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
8
5
0.44
W
Ah Puch
AbysseKUN
Ah Puch
7
2
12
6.5
W
Tsukuyomi
S3paulma15
Tsukuyomi
9
4
7
3.13
W
Hou Yi
Tuaygc
Hou Yi
7
2
12
6.5
L
Hou Yi
Vaussylum
Hou Yi
4
7
3
0.79
L
Gilgamesh
wachufly
Gilgamesh
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,507
Damage
40,168
46,447
Taken
30,085
26,137
Mitigated
13,385
6,525
Healing
6,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,334
524
680
1,743
13,873
3,239
0
4,100
9,482
29,148
0
W
Ah Puch
AbysseKUN
Ah Puch
17,439
777
100
3,425
9,451
3,728
626
617
8,834
58,046
0
W
Tsukuyomi
S3paulma15
Tsukuyomi
11,203
2,518
0
999
9,027
4,344
944
2,690
6,337
0
24,211
W
Hou Yi
Tuaygc
Hou Yi
11,526
3,196
0
1,662
11,607
5,313
1,398
3,275
8,332
0
22,101
L
Hou Yi
Vaussylum
Hou Yi
9,357
4,251
0
1,236
12,764
4,302
0
7,063
5,523
0
36,387
L
Gilgamesh
wachufly
Gilgamesh
6,816
1,577
354
2,512
19,810
18,596
0
6,626
12,567
0
20,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
32,131
132
Minions Killed
137
3
Camps Cleared
7
633,422
Distance Traveled
736,174
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,965
690
48
4
0
206,732
4
W
Ah Puch
11,176
860
95
7
3
239,264
2
W
Tsukuyomi
10,583
814
23
2
3
270,517
3
W
Hou Yi
10,372
798
19
1
1
226,393
1
L
Hou Yi
9,714
747
56
4
2
205,454
3
L
Gilgamesh
10,006
770
28
2
1
221,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role