Player Matchup

Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Driskav
Terra
Level 39
God Stats
1W - 0L
1,272 SR
Queue Stats
45W - 28L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
Rodha2427
Baron Samedi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,389 Elo+
Solo
Eset
Eset
critseeker
Eset
Level 129
God Stats
3W - 6L
1,885 SR
Queue Stats
54W - 45L
1,610 Elo+
Party 2
Team Averages
Level 90
1,531 SR
1,508 Elo+

VS

Team Averages
Level 46
1,649 SR
1,570 Elo+
Cerberus
Cerberus
AdurmSnurmp
Cerberus
Level 7
God Stats
11W - 7L
1,723 SR
Queue Stats
12W - 7L
1,675 Elo+
Party 1
Awilix
Awilix
As5ethtic
Awilix
Level 22
God Stats
15W - 9L
1,466 SR
Queue Stats
235W - 253L
1,542 Elo+
Solo
Hou Yi
Hou Yi
Brought2U
Hou Yi
Level 102
God Stats
2W - 1L
1,817 SR
Queue Stats
108W - 100L
1,569 Elo+
Party 1
Tiamat
Tiamat
TiMo-ZotosanOPSK
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 173L
1,347 Elo+
Solo
Bacchus
Bacchus
WavieCrockett
Bacchus
Level 84
God Stats
3W - 2L
1,740 SR
Queue Stats
59W - 31L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 3 / 9
8,550
950
9,509
6,825
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
 
Gilgamesh
15
7 / 3 / 13
8,432
937
12,296
12,894
9,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Driskav
Terra
14
3 / 1 / 16
8,047
894
5,508
8,523
7,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Rodha2427
Baron Samedi
12
1 / 4 / 8
6,719
747
2,504
5,277
1,739
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 11
8,227
914
8,669
5,197
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AdurmSnurmp
Cerberus
12
0 / 7 / 10
6,852
761
2,978
14,109
9,952
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
As5ethtic
Awilix
10
1 / 3 / 3
5,996
666
3,192
4,277
1,118
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Brought2U
Hou Yi
15
7 / 3 / 4
8,543
949
10,734
9,684
3,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 4
6,292
699
1,841
8,133
3,467
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
15
7 / 4 / 6
8,250
917
10,211
9,825
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
42
23
Kills
15
15
Deaths
23
57
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
3
9
3.5
W
Gilgamesh
 
Gilgamesh
7
3
13
4.5
L
Cerberus
AdurmSnurmp
Cerberus
0
7
10
0.71
L
Awilix
As5ethtic
Awilix
1
3
3
0.83
L
Hou Yi
Brought2U
Hou Yi
7
3
4
3
W
Terra
Driskav
Terra
3
1
16
11
W
Baron Samedi
Rodha2427
Baron Samedi
1
4
8
1.25
L
0
6
4
0.33
L
Bacchus
7
4
6
2.5
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,486
Damage
28,956
38,716
Taken
46,028
22,699
Mitigated
24,637
9,993
Healing
5,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,509
8,009
0
1,181
6,825
2,147
3,787
2,421
4,340
0
24,792
W
Gilgamesh
 
Gilgamesh
12,296
3,013
0
2,944
12,894
9,295
288
3,415
9,219
1,160
34,131
L
Cerberus
AdurmSnurmp
Cerberus
2,978
448
1,202
2,022
14,109
9,952
273
4,698
9,133
6,588
0
L
Awilix
As5ethtic
Awilix
3,192
1,222
0
230
4,277
1,118
0
1,183
3,022
0
6,883
L
Hou Yi
Brought2U
Hou Yi
10,734
3,588
0
836
9,684
3,782
1,316
3,575
5,865
0
34,800
W
Terra
Driskav
Terra
5,508
462
2,380
2,162
8,523
7,977
476
3,430
4,908
11,942
0
W
Baron Samedi
Rodha2427
Baron Samedi
2,504
589
229
220
5,277
1,739
294
2,507
2,700
9,863
0
L
1,841
278
0
460
8,133
3,467
0
3,134
4,882
9,670
0
L
Bacchus
10,211
1,334
0
742
9,825
6,318
220
3,711
5,968
19,238
0
W
8,669
706
296
581
5,197
1,541
477
2,516
2,519
11,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
35,933
126
Minions Killed
127
0
Camps Cleared
0
906,502
Distance Traveled
771,734
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,550
950
44
5
0
178,106
1
W
Gilgamesh
8,432
937
42
5
0
201,979
1
L
Cerberus
6,852
761
12
1
0
163,086
0
L
Awilix
5,996
666
6
1
0
97,180
1
L
Hou Yi
8,543
949
61
7
0
175,763
0
W
Terra
8,047
894
14
2
0
199,857
3
W
Baron Samedi
6,719
747
11
1
0
146,472
2
L
Tiamat
6,292
699
21
2
0
158,636
0
L
Bacchus
8,250
917
27
3
0
177,069
1
W
Eset
8,227
914
15
2
0
180,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role