Player Matchup

Rama
Rama
FindingMason
Rama
Level 138
God Stats
4W - 6L
1,289 SR
Queue Stats
307W - 309L
1,584 Elo+
Solo
Cthulhu
Cthulhu
No_Limit_Mafia_
Cthulhu
Level 127
God Stats
2W - 4L
1,345 SR
Queue Stats
135W - 130L
1,531 Elo+
Solo
Atlas
Atlas
ZenHeartless
Atlas
Level 159
God Stats
0W - 1L
1,728 SR
Queue Stats
56W - 50L
1,319 Elo+
Party 2
Agni
Agni
granddeezy
Agni
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
lI Action Il
Amaterasu
Level 147
God Stats
16W - 14L
1,451 SR
Queue Stats
552W - 528L
1,551 Elo+
Solo
Team Averages
Level 140
1,462 SR
1,497 Elo+

VS

Team Averages
Level 109
1,613 SR
1,542 Elo+
Gilgamesh
Gilgamesh
CEO of Golf
Gilgamesh
Level 109
God Stats
7W - 5L
1,776 SR
Queue Stats
334W - 328L
1,450 Elo+
Party 1
Cernunnos
Cernunnos
DidntSeeDatComin
Cernunnos
Level 160
God Stats
6W - 3L
1,500 SR
Queue Stats
320W - 287L
1,534 Elo+
Solo
Medusa
Medusa
EnderMew
Medusa
Level 66
God Stats
2W - 2L
1,492 SR
Queue Stats
125W - 129L
1,554 Elo+
Party 1
Merlin
Merlin
aidenweber7
Merlin
Level 86
God Stats
34W - 36L
1,616 SR
Queue Stats
263W - 226L
1,584 Elo+
Solo
Arachne
Arachne
krisbalsamo
Arachne
Level 125
God Stats
65W - 34L
1,683 SR
Queue Stats
306W - 278L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,598
543
3,658
12,092
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 2 / 3
7,144
510
3,268
8,983
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
3 / 3 / 4
6,774
484
5,624
9,315
7,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 3 / 4
8,122
580
8,951
7,177
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
lI Action Il
Amaterasu
15
1 / 2 / 2
8,482
606
6,622
12,310
9,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CEO of Golf
Gilgamesh
14
2 / 2 / 1
8,061
576
7,203
10,993
6,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
13
1 / 2 / 6
7,460
533
4,608
9,860
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
EnderMew
Medusa
14
2 / 1 / 4
8,183
585
9,371
6,970
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
15
4 / 3 / 2
8,952
639
3,998
5,261
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
krisbalsamo
Arachne
13
5 / 4 / 2
8,219
587
8,376
12,617
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
14
14
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CEO of Golf
Gilgamesh
2
2
1
1.25
W
Cernunnos
1
2
6
2
W
Medusa
EnderMew
Medusa
2
1
4
4
L
1
4
1
0.38
L
2
2
3
1.75
L
3
3
4
1.67
W
Merlin
4
3
2
1.67
L
5
3
4
2.33
W
Arachne
krisbalsamo
Arachne
5
4
2
1.5
L
Amaterasu
lI Action Il
Amaterasu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,123
Damage
33,556
49,877
Taken
45,701
24,608
Mitigated
21,491
19,155
Healing
14,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CEO of Golf
Gilgamesh
7,203
3,061
0
2,522
10,993
6,178
0
1,676
9,217
0
52,604
W
Cernunnos
4,608
1,609
427
2,433
9,860
6,548
0
4,102
5,648
0
24,682
W
Medusa
EnderMew
Medusa
9,371
3,996
0
3,086
6,970
2,263
0
2,402
4,534
0
63,623
L
3,658
3,128
0
5,794
12,092
2,062
0
39
12,053
0
49,171
L
3,268
391
171
2,838
8,983
3,848
0
126
8,857
38,049
0
L
5,624
2,302
439
3,052
9,315
7,093
0
1,187
7,765
17,536
0
W
Merlin
3,998
180
0
569
5,261
1,806
0
2,675
2,276
63,465
0
L
8,951
1,048
0
1,000
7,177
1,943
43
2,412
4,765
41,254
0
W
Arachne
krisbalsamo
Arachne
8,376
5,204
0
5,596
12,617
4,696
0
6,248
6,183
0
56,025
L
Amaterasu
lI Action Il
Amaterasu
6,622
3,182
0
5,861
12,310
9,662
175
234
12,076
0
61,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,120
Gold Earned
40,875
441
Minions Killed
469
0
Camps Cleared
0
1,323,093
Distance Traveled
1,386,900
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,061
576
110
8
0
269,561
3
W
Cernunnos
7,460
533
32
2
0
266,136
3
W
Medusa
8,183
585
108
8
0
271,550
3
L
Rama
7,598
543
116
8
0
253,121
1
L
Cthulhu
7,144
510
87
6
0
285,261
0
L
Atlas
6,774
484
24
2
0
267,275
5
W
Merlin
8,952
639
128
9
0
264,517
6
L
Agni
8,122
580
80
6
0
258,842
1
W
Arachne
8,219
587
91
7
0
315,136
5
L
Amaterasu
8,482
606
134
10
0
258,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role