Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BooKeMooN
Ymir
Level 72
God Stats
2W - 1L
1,503 SR
Queue Stats
47W - 22L
1,499 Elo+
Solo
Thanatos
Thanatos
JoeMagicman
Thanatos
Level 28
God Stats
16W - 12L
1,694 SR
Queue Stats
101W - 103L
1,557 Elo+
Party 1
Neith
Neith
SpatenAchat4807
Neith
Level 25
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 9L
1,425 Elo+
Solo
Team Averages
Level 75
1,584 SR
1,496 Elo+

VS

Team Averages
Level 60
1,500 SR
1,378 Elo+
Hel
Hel
BigBearKinou07
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,399 Elo+
Solo
Agni
Agni
DOJ1
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Set
Set
MDivest
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,180 Elo+
Solo
Ao Kuang
Ao Kuang
TIGGG
Ao Kuang
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Solo
Geb
Geb
moto_psih
Geb
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 13L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
2 / 0 / 12
10,137
845
10,501
9,104
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
 
Gilgamesh
16
7 / 2 / 9
10,096
841
9,012
12,027
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
17
3 / 0 / 18
10,407
867
6,859
11,736
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
JoeMagicman
Thanatos
17
8 / 2 / 8
10,340
862
10,835
11,242
5,334
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
11 / 1 / 9
11,033
919
21,550
11,136
6,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 1
8,743
729
9,893
14,298
7,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
DOJ1
Agni
12
0 / 5 / 2
7,320
610
3,655
7,166
2,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Set
14
1 / 7 / 0
7,514
626
7,579
14,724
6,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ao Kuang
TIGGG
Ao Kuang
12
0 / 9 / 1
7,082
590
2,730
12,452
4,060
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 1
8,207
684
7,610
19,483
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
31
Kills
5
5
Deaths
31
56
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
0
12
8
W
Gilgamesh
 
Gilgamesh
7
2
9
5.75
L
2
5
1
0.5
W
Ymir
3
0
18
12
L
Agni
DOJ1
Agni
0
5
2
0.2
W
Thanatos
JoeMagicman
Thanatos
8
2
8
6
L
Set
1
7
0
0.14
W
11
1
9
15.5
L
Ao Kuang
TIGGG
Ao Kuang
0
9
1
0.06
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,757
Damage
31,467
55,245
Taken
68,123
38,351
Mitigated
36,063
27,064
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,501
1,084
466
4,498
9,104
5,645
1,498
4,034
5,070
37,605
0
W
Gilgamesh
 
Gilgamesh
9,012
2,476
0
1,433
12,027
7,048
1,347
4,121
7,906
0
29,181
L
9,893
458
1,929
4,507
14,298
7,899
0
3,840
9,935
30,060
0
W
Ymir
6,859
709
466
4,358
11,736
14,124
250
6,250
5,486
20,666
0
L
Agni
DOJ1
Agni
3,655
489
0
558
7,166
2,165
0
1,967
4,935
8,663
0
W
Thanatos
JoeMagicman
Thanatos
10,835
2,591
0
10,370
11,242
5,334
2,313
3,582
7,660
0
39,718
L
Set
7,579
2,795
0
1,273
14,724
6,309
0
2,362
12,086
0
23,367
W
21,550
9,627
0
5,473
11,136
6,200
4,803
5,901
5,235
0
51,183
L
Ao Kuang
TIGGG
Ao Kuang
2,730
758
0
1,107
12,452
4,060
0
3,662
8,639
4,508
0
L
7,610
1,039
32
2,821
19,483
15,630
0
4,609
14,320
14,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,013
Gold Earned
38,866
254
Minions Killed
106
0
Camps Cleared
0
1,286,528
Distance Traveled
935,920
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,137
845
71
6
0
254,885
1
W
Gilgamesh
10,096
841
33
3
0
281,754
2
L
Hel
8,743
729
50
4
0
235,120
1
W
Ymir
10,407
867
33
3
0
233,108
2
L
Agni
7,320
610
12
1
0
136,476
1
W
Thanatos
10,340
862
41
3
0
291,466
4
L
Set
7,514
626
32
3
0
202,425
1
W
Neith
11,033
919
76
6
0
225,315
0
L
Ao Kuang
7,082
590
4
0
0
148,077
0
L
Geb
8,207
684
8
1
0
213,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role