Player Matchup

Chaac
Chaac
Alzheir
Chaac
Level 79
God Stats
10W - 17L
1,500 SR
Queue Stats
76W - 94L
1,611 Elo+
Solo
Ganesha
Ganesha
EtreSupreme1
Ganesha
Level 27
God Stats
25W - 13L
1,584 SR
Queue Stats
37W - 24L
1,460 Elo+
Party 2
Baron Samedi
Baron Samedi
PsYkOozZ GAME
Baron Samedi
Level 101
God Stats
87W - 74L
1,523 SR
Queue Stats
249W - 248L
1,448 Elo+
Party 2
Team Averages
Level 69
1,536 SR
1,507 Elo+

VS

Team Averages
Level 79
1,475 SR
1,375 Elo+
Chaac
Chaac
Gotty131198
Chaac
Level 94
God Stats
0W - 3L
1,197 SR
Queue Stats
68W - 110L
1,393 Elo+
Party 1
Merlin
Merlin
JinxxThaPoindex
Merlin
Level 59
God Stats
31W - 37L
1,594 SR
Queue Stats
248W - 391L
1,421 Elo+
Solo
Rama
Rama
x forge 31
Rama
Level 85
God Stats
2W - 2L
1,634 SR
Queue Stats
34W - 60L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Alzheir
Chaac
14
3 / 1 / 7
9,428
725
6,733
17,926
16,458
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
EtreSupreme1
Ganesha
14
0 / 0 / 9
9,663
743
5,073
14,886
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
PsYkOozZ GAME
Baron Samedi
15
7 / 0 / 3
10,202
785
14,090
9,254
5,296
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,745
596
14,684
16,285
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 4 / 0
8,194
630
11,364
10,913
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
7,271
559
3,249
3,303
651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Alzheir
Chaac
3
1
7
6.5
W
Ganesha
EtreSupreme1
Ganesha
0
0
9
4.5
L
0
5
1
0.1
L
1
4
0
0.25
W
Baron Samedi
PsYkOozZ GAME
Baron Samedi
7
0
3
8.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,896
Damage
29,297
42,066
Taken
30,501
38,893
Mitigated
13,782
24,283
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Alzheir
Chaac
6,733
1,607
0
8,707
17,926
16,458
256
6,505
10,377
24
25,105
W
Ganesha
EtreSupreme1
Ganesha
5,073
75
0
5,121
14,886
17,139
374
3,462
10,684
20,428
0
L
14,684
1,475
0
4,167
16,285
10,461
0
9,655
6,630
4,136
32,941
L
11,364
994
0
500
10,913
2,670
90
7,682
3,231
29,746
0
W
Baron Samedi
PsYkOozZ GAME
Baron Samedi
14,090
998
4,539
5,916
9,254
5,296
1,131
2,710
6,215
38,187
0
L
3,249
1,887
0
0
3,303
651
0
2,114
1,189
0
10,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,293
Gold Earned
23,210
139
Minions Killed
105
5
Camps Cleared
4
749,488
Distance Traveled
602,834
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,428
725
66
5
0
241,840
2
W
Ganesha
9,663
743
0
0
0
263,570
0
L
Chaac
7,745
596
34
3
1
230,917
0
L
Merlin
8,194
630
54
4
3
222,149
1
W
Baron Samedi
10,202
785
73
6
5
244,078
2
L
Rama
7,271
559
17
1
0
149,768
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role