Player Matchup

Loki
Loki
Gamer456754334
Loki
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 25L
1,475 Elo+
Party 1
Horus
Horus
Karac7878
Horus
Level 57
God Stats
3W - 2L
1,213 SR
Queue Stats
47W - 50L
1,470 Elo+
Party 1
Atlas
Atlas
Tale Of Grim
Atlas
Level 98
God Stats
9W - 6L
1,651 SR
Queue Stats
269W - 273L
1,522 Elo+
Party 4
Rama
Rama
Thekillerz1
Rama
Level 44
God Stats
1W - 3L
1,293 SR
Queue Stats
92W - 96L
1,433 Elo+
Party 4
Chronos
Chronos
Zaurion_FB
Chronos
Level 85
God Stats
1W - 2L
1,228 SR
Queue Stats
44W - 51L
1,449 Elo+
Party 1
Team Averages
Level 62
1,377 SR
1,470 Elo+

VS

Team Averages
Level 53
1,528 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
AlexB12003
Tsukuyomi
Level 88
God Stats
15W - 14L
1,564 SR
Queue Stats
27W - 38L
1,475 Elo+
Party 2
Anubis
Anubis
Claraaaaaxy
Anubis
Level 48
God Stats
7W - 13L
1,457 SR
Queue Stats
73W - 109L
1,465 Elo+
Party 2
He Bo
He Bo
D_Dreamland-_-
He Bo
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,747 Elo+
Party 3
Xing Tian
Xing Tian
DrBaazinga
Xing Tian
Level 104
God Stats
32W - 21L
1,622 SR
Queue Stats
42W - 29L
1,606 Elo+
Party 3
Neith
Neith
zan0107
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 4
5,371
537
2,268
6,921
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Karac7878
Horus
11
5 / 1 / 0
6,442
644
5,228
6,886
4,918
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
6 / 1 / 4
6,627
663
6,315
7,480
5,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
4 / 1 / 5
6,242
624
3,538
3,570
1,066
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Zaurion_FB
Chronos
10
1 / 2 / 0
5,865
587
2,429
4,763
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlexB12003
Tsukuyomi
10
2 / 5 / 3
5,816
582
7,186
8,213
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
8
2 / 3 / 0
5,067
507
1,948
4,925
1,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
3 / 1 / 0
4,866
487
2,090
3,013
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
DrBaazinga
Xing Tian
9
1 / 1 / 2
5,388
539
2,850
6,825
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
zan0107
Neith
5
1 / 7 / 0
4,335
434
1,370
6,132
1,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
17
Kills
9
9
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AlexB12003
Tsukuyomi
2
5
3
0.7
L
Anubis
2
3
0
0.67
L
3
1
0
3
L
Xing Tian
DrBaazinga
Xing Tian
1
1
2
2
W
1
4
4
0.75
W
Horus
Karac7878
Horus
5
1
0
5
W
6
1
4
8
W
4
1
5
6.5
W
Chronos
Zaurion_FB
Chronos
1
2
0
0.5
L
Neith
zan0107
Neith
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,778
Damage
15,444
29,620
Taken
29,108
15,394
Mitigated
9,301
7,945
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AlexB12003
Tsukuyomi
7,186
2,566
102
1,103
8,213
2,148
0
769
7,444
0
33,389
L
Anubis
1,948
72
0
1,587
4,925
1,716
0
0
4,925
11,754
0
L
2,090
0
0
1,639
3,013
720
0
813
2,200
12,675
0
L
Xing Tian
DrBaazinga
Xing Tian
2,850
766
76
1,520
6,825
3,275
224
3,551
3,274
18,363
0
W
2,268
334
0
1,826
6,921
1,568
0
1,344
5,491
0
10,082
W
Horus
Karac7878
Horus
5,228
2,431
0
1,863
6,886
4,918
0
1,605
5,281
0
20,275
W
6,315
2,991
266
1,765
7,480
5,404
813
1,097
6,383
24,469
0
W
3,538
2,754
126
790
3,570
1,066
2,157
754
2,816
0
21,599
W
Chronos
Zaurion_FB
Chronos
2,429
1,136
0
1,309
4,763
2,438
0
1,898
2,761
29,031
0
L
Neith
zan0107
Neith
1,370
368
0
369
6,132
1,442
0
3,611
2,521
0
6,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,547
Gold Earned
25,472
212
Minions Killed
158
0
Camps Cleared
0
934,069
Distance Traveled
781,526
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,816
582
58
6
0
200,208
0
L
Anubis
5,067
507
26
3
0
141,822
0
L
He Bo
4,866
487
27
3
0
87,562
0
L
Xing Tian
5,388
539
35
4
0
209,143
2
W
Loki
5,371
537
22
2
0
202,074
2
W
Horus
6,442
644
51
5
0
192,249
3
W
Atlas
6,627
663
21
2
0
194,498
3
W
Rama
6,242
624
61
6
0
172,382
1
W
Chronos
5,865
587
57
6
0
172,866
0
L
Neith
4,335
434
12
1
0
142,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role