Player Matchup

Susano
Susano
Auchitism
Susano
Level 68
God Stats
8W - 8L
1,392 SR
Queue Stats
59W - 50L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
Gambit4643
Danzaburou
Level 127
God Stats
3W - 1L
1,530 SR
Queue Stats
59W - 65L
1,425 Elo+
Solo
Ullr
Ullr
XD999IQ
Ullr
Level 47
God Stats
3W - 4L
1,314 SR
Queue Stats
12W - 12L
1,335 Elo+
Solo
Anubis
Anubis
YoungJesus0207
Anubis
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 14L
1,109 Elo+
Party 2
Guan Yu
Guan Yu
x1zoldyck1x
Guan Yu
Level 115
God Stats
7W - 8L
1,474 SR
Queue Stats
132W - 127L
1,500 Elo+
Solo
Team Averages
Level 83
1,442 SR
1,367 Elo+

VS

Team Averages
Level 68
1,502 SR
1,412 Elo+
Sol
Sol
Astranyx
Sol
Level 79
God Stats
5W - 7L
1,512 SR
Queue Stats
338W - 381L
1,405 Elo+
Solo
Medusa
Medusa
MerlinMan73
Medusa
Level 89
God Stats
3W - 6L
1,500 SR
Queue Stats
226W - 250L
1,714 Elo+
Solo
Apollo
Apollo
Thenat
Apollo
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 103L
1,157 Elo+
Party 1
Arachne
Arachne
XxDeMoN TlMe
Arachne
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 2L
1,748 Elo+
Solo
Aphrodite
Aphrodite
Ytifis
Aphrodite
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 62L
1,035 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Auchitism
Susano
20
10 / 5 / 7
15,039
578
20,778
22,474
10,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Gambit4643
Danzaburou
20
12 / 3 / 10
15,428
593
22,073
14,755
6,541
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
XD999IQ
Ullr
20
2 / 8 / 10
13,184
507
12,823
19,575
6,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 10 / 3
15,549
598
32,318
26,139
14,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
x1zoldyck1x
Guan Yu
20
5 / 3 / 3
15,014
577
12,452
21,523
19,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 3
15,714
604
24,153
26,453
7,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
18
3 / 9 / 5
11,821
455
13,630
24,391
13,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Apollo
Thenat
Apollo
18
6 / 10 / 5
12,610
485
11,220
25,314
8,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
XxDeMoN TlMe
Arachne
20
6 / 4 / 10
13,738
528
18,411
22,360
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Ytifis
Aphrodite
18
0 / 8 / 8
10,900
419
6,767
27,443
19,477
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
60
40
Kills
29
29
Deaths
40
33
Assists
31
Player
Kills
Deaths
Assists
KDA
L
14
9
3
1.72
W
Susano
Auchitism
Susano
10
5
7
2.7
W
Danzaburou
Gambit4643
Danzaburou
12
3
10
5.67
L
Medusa
3
9
5
0.61
L
Apollo
Thenat
Apollo
6
10
5
0.85
W
Ullr
XD999IQ
Ullr
2
8
10
0.88
L
Arachne
XxDeMoN TlMe
Arachne
6
4
10
2.75
W
11
10
3
1.25
L
Aphrodite
Ytifis
Aphrodite
0
8
8
0.5
W
Guan Yu
x1zoldyck1x
Guan Yu
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,444
Damage
74,181
104,466
Taken
125,961
56,679
Mitigated
59,127
33,352
Healing
30,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,153
10,549
0
8,075
26,453
7,495
932
10,414
16,039
104,681
0
W
Susano
Auchitism
Susano
20,778
4,598
0
6,609
22,474
10,017
812
5,213
17,208
0
127,421
W
Danzaburou
Gambit4643
Danzaburou
22,073
9,057
0
4,545
14,755
6,541
4,301
2,611
12,112
0
89,712
L
Medusa
13,630
6,711
0
1,717
24,391
13,508
0
7,638
16,753
0
67,970
L
Apollo
Thenat
Apollo
11,220
5,256
0
4,235
25,314
8,156
2,002
4,066
21,248
0
78,039
W
Ullr
XD999IQ
Ullr
12,823
6,016
0
2,778
19,575
6,520
2,775
8,957
10,496
0
62,124
L
Arachne
XxDeMoN TlMe
Arachne
18,411
12,532
0
5,325
22,360
10,491
0
6,208
15,564
0
80,649
W
32,318
985
0
13,134
26,139
14,431
3,671
12,193
13,733
117,764
0
L
Aphrodite
Ytifis
Aphrodite
6,767
1,626
3,217
8,427
27,443
19,477
537
6,961
20,482
36,582
0
W
Guan Yu
x1zoldyck1x
Guan Yu
12,452
3,346
0
6,286
21,523
19,170
3,937
1,946
18,534
18,515
86,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,214
Gold Earned
64,783
768
Minions Killed
573
0
Camps Cleared
0
2,312,934
Distance Traveled
2,202,849
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,714
604
158
6
0
414,775
4
W
Susano
15,039
578
168
6
0
491,457
0
W
Danzaburou
15,428
593
107
4
0
463,994
13
L
Medusa
11,821
455
109
4
0
374,478
3
L
Apollo
12,610
485
133
5
0
408,002
0
W
Ullr
13,184
507
109
4
0
424,606
2
L
Arachne
13,738
528
108
4
0
554,059
3
W
Anubis
15,549
598
182
7
0
431,206
5
L
Aphrodite
10,900
419
65
3
0
451,535
2
W
Guan Yu
15,014
577
202
8
0
501,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role