Player Matchup

Fenrir
Fenrir
Anonemuss93
Fenrir
Level 113
God Stats
1W - 4L
1,365 SR
Queue Stats
27W - 31L
1,545 Elo+
Solo
Hachiman
Hachiman
Deadloxz
Hachiman
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 157L
1,598 Elo+
Solo
Ganesha
Ganesha
hippeux
Ganesha
Level 66
God Stats
7W - 2L
1,873 SR
Queue Stats
21W - 32L
1,418 Elo+
Solo
Hercules
Hercules
jason1456
Hercules
Level 107
God Stats
144W - 139L
1,554 SR
Queue Stats
374W - 378L
1,468 Elo+
Solo
Olorun
Olorun
tonkadog79
Olorun
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,436 Elo+
Solo
Team Averages
Level 72
1,558 SR
1,493 Elo+

VS

Team Averages
Level 19
1,479 SR
1,563 Elo+
Atlas
Atlas
Blossom01
Atlas
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 1
Yemoja
Yemoja
Fahsai69
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 1
Fenrir
Fenrir
HERmeneJILDo24
Fenrir
Level 67
God Stats
0W - 1L
1,514 SR
Queue Stats
8W - 12L
1,517 Elo+
Solo
Ganesha
Ganesha
MasterMoe2853
Ganesha
Level 14
God Stats
11W - 24L
1,381 SR
Queue Stats
11W - 24L
1,339 Elo+
Solo
Nemesis
Nemesis
Teodorkan
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 1 / 7
12,413
955
16,934
12,198
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Deadloxz
Hachiman
18
7 / 2 / 5
10,922
840
17,421
10,582
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ganesha
hippeux
Ganesha
16
1 / 0 / 13
10,326
794
7,227
11,886
11,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
jason1456
Hercules
17
7 / 0 / 5
10,948
842
10,472
11,560
7,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
tonkadog79
Olorun
17
0 / 5 / 11
9,933
764
5,669
10,153
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blossom01
Atlas
15
1 / 8 / 1
8,655
666
4,861
17,094
14,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
Fahsai69
Yemoja
15
0 / 5 / 4
8,645
665
3,367
12,491
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 4 / 1
9,815
755
15,758
14,768
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
14
0 / 3 / 3
8,425
648
3,442
10,376
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Teodorkan
Nemesis
14
1 / 8 / 2
8,159
628
4,734
17,238
9,240
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
28
Kills
8
8
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
1
7
16.5
L
Atlas
Blossom01
Atlas
1
8
1
0.19
W
Hachiman
Deadloxz
Hachiman
7
2
5
4.75
L
Yemoja
Fahsai69
Yemoja
0
5
4
0.4
L
6
4
1
1.63
L
Ganesha
0
3
3
0.5
L
Nemesis
Teodorkan
Nemesis
1
8
2
0.25
W
Ganesha
hippeux
Ganesha
1
0
13
7.5
W
Hercules
jason1456
Hercules
7
0
5
9.5
W
Olorun
tonkadog79
Olorun
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,723
Damage
32,162
56,379
Taken
71,967
33,039
Mitigated
48,477
18,620
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
16,934
6,489
0
5,636
12,198
6,177
1,637
1,758
10,440
0
49,055
L
Atlas
Blossom01
Atlas
4,861
2,091
48
532
17,094
14,730
0
2,133
14,961
21,383
0
W
Hachiman
Deadloxz
Hachiman
17,421
11,469
0
857
10,582
4,042
1,840
3,058
7,524
0
45,057
L
Yemoja
Fahsai69
Yemoja
3,367
555
1,092
1,058
12,491
7,856
0
1,932
10,559
19,468
0
L
15,758
3,274
170
2,716
14,768
6,833
0
4,037
10,731
0
41,930
L
Ganesha
3,442
157
0
531
10,376
9,818
0
2,731
7,645
16,523
0
L
Nemesis
Teodorkan
Nemesis
4,734
1,720
200
1,370
17,238
9,240
0
2,063
15,175
0
12,313
W
Ganesha
hippeux
Ganesha
7,227
412
0
4,120
11,886
11,493
836
2,114
9,772
27,651
0
W
Hercules
jason1456
Hercules
10,472
3,433
0
5,146
11,560
7,661
1,175
2,123
9,437
0
26,280
W
Olorun
tonkadog79
Olorun
5,669
3,736
730
2,131
10,153
3,666
2,894
2,617
7,536
27,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,542
Gold Earned
43,699
248
Minions Killed
159
0
Camps Cleared
0
1,360,192
Distance Traveled
1,096,892
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,413
955
80
6
0
307,074
2
L
Atlas
8,655
666
29
2
0
210,197
1
W
Hachiman
10,922
840
75
6
0
243,140
0
L
Yemoja
8,645
665
42
3
0
189,137
3
L
Fenrir
9,815
755
54
4
0
264,637
1
L
Ganesha
8,425
648
7
1
0
184,892
0
L
Nemesis
8,159
628
27
2
0
248,029
1
W
Ganesha
10,326
794
12
1
0
288,181
2
W
Hercules
10,948
842
40
3
0
325,152
2
W
Olorun
9,933
764
41
3
0
196,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role