Player Matchup

Tyr
Tyr
Gold V
AaLiiiiVvEe
Tyr
Gold V
Level 64
God Stats
3W - 6L
1,658 SR
Queue Stats
445W - 446L
1,315 MMR
Solo
Geb
Geb
Silver III
Hippie-Gunner
Geb
Silver III
Level 157
God Stats
1W - 1L
1,520 SR
Queue Stats
89W - 125L
1,050 MMR
Party 1
Hou Yi
Hou Yi
Gold V
Zairox28
Hou Yi
Gold V
Level 108
God Stats
19W - 16L
1,210 SR
Queue Stats
303W - 303L
1,331 MMR
Solo
Sol
Sol
Silver II
Zarok_1
Sol
Silver II
Level 124
God Stats
2W - 3L
1,482 SR
Queue Stats
115W - 130L
1,440 MMR
Party 1
Arachne
Arachne
Silver I
xReal_sXo
Arachne
Silver I
Level 124
God Stats
12W - 2L
1,835 SR
Queue Stats
32W - 34L
1,295 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,541 SR
1,286 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,545 SR
1,286 MMR
Izanami
Izanami
Silver I
Brossz__
Izanami
Silver I
Level 123
God Stats
3W - 4L
1,602 SR
Queue Stats
55W - 56L
1,327 MMR
Solo
Mulan
Mulan
Bronze IV
ExtinctPrism688
Mulan
Bronze IV
Level 89
God Stats
1W - 7L
1,441 SR
Queue Stats
33W - 41L
1,225 MMR
Solo
Camazotz
Camazotz
Silver I
SideShowFrog
Camazotz
Silver I
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
383W - 381L
1,290 MMR
Solo
Cerberus
Cerberus
Silver IV
Zasa_86
Cerberus
Silver IV
Level 84
God Stats
3W - 6L
1,434 SR
Queue Stats
49W - 66L
1,260 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
swerkyx
Morgan Le Fay
Gold V
Level 83
God Stats
6W - 7L
1,749 SR
Queue Stats
170W - 188L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 13
15,602
557
16,927
32,423
29,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
1 / 1 / 11
14,843
530
9,865
17,783
21,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Zairox28
Hou Yi
20
5 / 2 / 3
15,728
562
15,004
16,684
6,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
20
3 / 1 / 8
15,480
553
20,429
16,290
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xReal_sXo
Arachne
20
19 / 1 / 8
19,419
694
32,831
29,009
17,137
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ZeusArtioAwilixCliodhna

VS

Bans
ThothVamanaMedusaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Brossz__
Izanami
20
3 / 5 / 2
13,300
475
12,291
20,797
9,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
4 / 5 / 3
13,506
482
12,273
19,521
18,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
SideShowFrog
Camazotz
18
2 / 8 / 4
11,677
417
11,350
29,254
12,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Zasa_86
Cerberus
15
3 / 7 / 1
10,834
387
12,031
30,976
39,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
swerkyx
Morgan Le Fay
18
0 / 6 / 3
11,564
413
18,976
19,354
8,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
31
Kills
12
13
Deaths
31
43
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
8
13
1.19
L
Izanami
Brossz__
Izanami
3
5
2
0.8
L
4
5
3
1.1
W
1
1
11
6.5
L
Camazotz
SideShowFrog
Camazotz
2
8
4
0.5
W
Hou Yi
Zairox28
Hou Yi
5
2
3
3.25
W
Sol
3
1
8
7
L
Cerberus
Zasa_86
Cerberus
3
7
1
0.5
L
Morgan Le Fay
swerkyx
Morgan Le Fay
0
6
3
0.25
W
Arachne
xReal_sXo
Arachne
19
1
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,056
Damage
66,921
112,189
Taken
119,902
80,049
Mitigated
88,587
44,295
Healing
35,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,927
1,648
0
7,232
32,423
29,294
231
4,779
26,832
9,320
80,539
L
Izanami
Brossz__
Izanami
12,291
7,558
0
5,472
20,797
9,652
1,129
3,293
17,504
0
120,391
L
12,273
910
238
6,219
19,521
18,277
1,586
3,618
15,903
0
92,825
W
9,865
295
0
4,667
17,783
21,214
885
4,522
13,095
65,679
9,542
L
Camazotz
SideShowFrog
Camazotz
11,350
1,487
0
12,325
29,254
12,587
0
7,663
21,591
0
82,170
W
Hou Yi
Zairox28
Hou Yi
15,004
8,447
0
8,959
16,684
6,281
4,028
4,132
12,428
0
109,947
W
Sol
20,429
8,037
0
9,599
16,290
6,123
10,517
8,145
7,861
130,482
0
L
Cerberus
Zasa_86
Cerberus
12,031
530
0
5,932
30,976
39,321
10
10,125
20,851
35,589
0
L
Morgan Le Fay
swerkyx
Morgan Le Fay
18,976
756
467
5,312
19,354
8,750
0
6,602
12,752
96,731
0
W
Arachne
xReal_sXo
Arachne
32,831
24,421
0
13,838
29,009
17,137
2,513
10,315
18,154
0
183,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,072
Gold Earned
60,881
850
Minions Killed
751
0
Camps Cleared
0
2,757,538
Distance Traveled
2,389,539
21
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,602
557
167
6
0
489,845
5
L
Izanami
13,300
475
229
8
0
445,464
7
L
Mulan
13,506
482
165
6
0
420,304
5
W
Geb
14,843
530
103
4
0
554,991
0
L
Camazotz
11,677
417
130
5
0
529,190
2
W
Hou Yi
15,728
562
178
6
0
517,642
8
W
Sol
15,480
553
195
7
0
529,370
4
L
Cerberus
10,834
387
44
2
0
481,213
17
L
Morgan Le Fay
11,564
413
183
7
0
513,368
5
W
Arachne
19,419
694
207
7
0
665,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role