Player Matchup

Sobek
Sobek
 
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fabab9559
Neith
Level 68
God Stats
5W - 3L
1,379 SR
Queue Stats
98W - 113L
1,449 Elo+
Solo
Agni
Agni
WeiZi_SwYZz
Agni
Level 47
God Stats
7W - 4L
1,754 SR
Queue Stats
97W - 94L
1,438 Elo+
Party 1
Freya
Freya
l-Exp3rt--
Freya
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 172L
1,449 Elo+
Solo
Gilgamesh
Gilgamesh
licoorne
Gilgamesh
Level 23
God Stats
10W - 7L
1,377 SR
Queue Stats
288W - 261L
1,431 Elo+
Party 1
Team Averages
Level 58
1,502 SR
1,453 Elo+

VS

Team Averages
Level 81
1,551 SR
1,528 Elo+
King Arthur
King Arthur
Eolgie
King Arthur
Level 67
God Stats
7W - 13L
1,515 SR
Queue Stats
373W - 342L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
FireRaven08
Baron Samedi
Level 114
God Stats
2W - 2L
1,738 SR
Queue Stats
63W - 67L
1,446 Elo+
Solo
Awilix
Awilix
J311Y SN1P3R
Awilix
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 95L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
T0NY0903
Danzaburou
Level 66
God Stats
2W - 8L
1,500 SR
Queue Stats
13W - 20L
1,536 Elo+
Party 2
Hades
Hades
W4720N1707
Hades
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 1 / 1
6,501
591
2,254
9,235
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Fabab9559
Neith
10
1 / 2 / 2
5,847
532
7,305
6,048
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 0 / 2
7,087
644
3,925
3,516
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
11
1 / 4 / 2
6,483
589
2,440
8,105
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
licoorne
Gilgamesh
11
4 / 0 / 1
6,652
605
4,409
5,437
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eolgie
King Arthur
6
2 / 2 / 0
5,207
473
1,312
3,262
1,230
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FireRaven08
Baron Samedi
8
1 / 3 / 2
5,621
511
2,813
7,688
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Awilix
12
2 / 2 / 0
6,834
621
5,288
8,065
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
T0NY0903
Danzaburou
10
2 / 1 / 0
5,763
524
6,542
7,200
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
9
0 / 1 / 0
5,546
504
1,284
6,279
1,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
7
7
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
1
3.5
L
King Arthur
Eolgie
King Arthur
2
2
0
1
W
Neith
Fabab9559
Neith
1
2
2
1
L
Baron Samedi
FireRaven08
Baron Samedi
1
3
2
0.67
L
Awilix
2
2
0
1
L
Danzaburou
T0NY0903
Danzaburou
2
1
0
2
L
Hades
0
1
0
0
W
0
0
2
1
W
Freya
1
4
2
0.5
W
Gilgamesh
licoorne
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,333
Damage
17,239
32,341
Taken
32,494
13,045
Mitigated
11,346
12,372
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,254
237
0
5,072
9,235
5,992
0
1,956
7,279
14,438
0
L
King Arthur
Eolgie
King Arthur
1,312
249
0
579
3,262
1,230
0
1,263
1,999
0
12,049
W
Neith
Fabab9559
Neith
7,305
3,617
0
2,462
6,048
1,587
114
857
5,191
0
29,851
L
Baron Samedi
FireRaven08
Baron Samedi
2,813
649
785
2,525
7,688
4,237
0
1,707
5,981
13,726
0
L
Awilix
5,288
1,787
0
3,457
8,065
2,613
21
1,422
6,643
0
45,937
L
Danzaburou
T0NY0903
Danzaburou
6,542
3,582
0
2,680
7,200
1,780
0
1,425
5,775
0
30,869
L
Hades
1,284
340
114
2,394
6,279
1,486
0
2,802
3,477
22,402
0
W
3,925
534
0
1,245
3,516
1,065
822
1,133
2,383
51,424
0
W
Freya
2,440
1,115
0
2,931
8,105
2,150
464
0
8,105
28,386
0
W
Gilgamesh
licoorne
Gilgamesh
4,409
1,805
0
662
5,437
2,251
0
151
5,286
0
37,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
28,971
310
Minions Killed
274
0
Camps Cleared
0
1,133,873
Distance Traveled
915,717
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,501
591
17
2
0
244,640
4
L
King Arthur
5,207
473
26
2
0
93,191
0
W
Neith
5,847
532
62
6
0
207,788
4
L
Baron Samedi
5,621
511
26
2
0
153,143
1
L
Awilix
6,834
621
100
9
0
243,979
2
L
Danzaburou
5,763
524
62
6
0
211,801
3
L
Hades
5,546
504
60
5
0
213,603
0
W
Agni
7,087
644
106
10
0
234,756
2
W
Freya
6,483
589
56
5
0
187,899
2
W
Gilgamesh
6,652
605
69
6
0
258,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role