Player Matchup

Hel
Hel
BigAl359
Hel
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,433 Elo+
Solo
Susano
Susano
Heinzzwei 3
Susano
Level 155
God Stats
14W - 12L
1,267 SR
Queue Stats
426W - 447L
1,375 Elo+
Solo
Jing Wei
Jing Wei
TTVcrossfire546
Jing Wei
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
130W - 125L
1,438 Elo+
Solo
Jormungandr
Jormungandr
a11igator
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,410 Elo+
Solo
The Morrigan
The Morrigan
koya23
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,371 Elo+
Solo
Team Averages
Level 83
1,453 SR
1,405 Elo+

VS

Team Averages
Level 103
1,586 SR
1,435 Elo+
Cthulhu
Cthulhu
EliteNoob178
Cthulhu
Level 59
God Stats
4W - 4L
1,477 SR
Queue Stats
202W - 225L
1,306 Elo+
Solo
Osiris
Osiris
Ogni Flitzkacke
Osiris
Level 141
God Stats
3W - 3L
1,484 SR
Queue Stats
170W - 169L
1,506 Elo+
Solo
He Bo
He Bo
PonnDexter
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hel
Hel
Sairia
Hel
Level 160
God Stats
9W - 3L
1,715 SR
Queue Stats
193W - 204L
1,443 Elo+
Solo
Bastet
Bastet
xDr IcEBooMx
Bastet
Level 127
God Stats
14W - 6L
1,752 SR
Queue Stats
591W - 593L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 12
8,710
968
6,705
7,875
3,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
17
9 / 2 / 7
9,706
1,078
9,777
11,235
6,432
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
14
3 / 3 / 8
8,149
905
5,963
8,012
2,790
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
a11igator
Jormungandr
11
0 / 4 / 9
7,110
790
3,791
12,276
15,782
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
koya23
The Morrigan
13
2 / 4 / 7
7,844
872
3,588
6,682
2,385
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteNoob178
Cthulhu
5
0 / 1 / 0
5,338
593
0
1,197
418
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 2 / 12
7,985
887
8,551
10,631
10,054
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
12
2 / 6 / 4
6,787
754
5,527
7,514
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Sairia
Hel
15
9 / 4 / 1
8,280
920
12,971
10,137
4,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
16
2 / 3 / 9
8,524
947
10,053
10,513
5,120

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
40
16
Kills
14
14
Deaths
16
43
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
L
Cthulhu
EliteNoob178
Cthulhu
0
1
0
0
W
Susano
9
2
7
6.25
L
1
2
12
3.5
L
He Bo
2
6
4
0.67
L
Hel
Sairia
Hel
9
4
1
2.38
W
Jing Wei
3
3
8
2.33
W
Jormungandr
a11igator
Jormungandr
0
4
9
1.13
W
The Morrigan
koya23
The Morrigan
2
4
7
1.38
L
Bastet
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,824
Damage
37,102
46,080
Taken
39,992
30,543
Mitigated
23,346
21,104
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,705
686
7,899
4,677
7,875
3,154
1,011
4,250
3,625
16,927
0
L
Cthulhu
EliteNoob178
Cthulhu
0
0
0
0
1,197
418
0
573
624
0
0
W
Susano
9,777
1,076
1,281
2,678
11,235
6,432
1,357
3,284
7,951
0
18,131
L
8,551
970
631
1,752
10,631
10,054
364
3,121
7,510
102
16,517
L
He Bo
5,527
462
0
143
7,514
2,768
396
2,240
5,274
8,866
0
L
Hel
Sairia
Hel
12,971
766
4,097
4,739
10,137
4,986
157
3,733
6,404
23,138
0
W
Jing Wei
5,963
3,633
1,040
911
8,012
2,790
2,512
4,317
3,695
0
11,282
W
Jormungandr
a11igator
Jormungandr
3,791
769
470
332
12,276
15,782
221
3,806
8,470
10,355
0
W
The Morrigan
koya23
The Morrigan
3,588
1,077
1,157
659
6,682
2,385
323
2,809
3,771
12,662
1,359
L
Bastet
10,053
2,374
652
3,002
10,513
5,120
276
3,906
6,607
0
27,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
36,914
100
Minions Killed
78
0
Camps Cleared
0
865,612
Distance Traveled
736,969
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,710
968
25
3
0
206,405
0
L
Cthulhu
5,338
593
0
0
0
18,531
0
W
Susano
9,706
1,078
21
2
0
189,785
0
L
Osiris
7,985
887
22
2
0
189,757
1
L
He Bo
6,787
754
6
1
0
158,625
1
L
Hel
8,280
920
20
2
0
176,538
1
W
Jing Wei
8,149
905
23
3
0
181,917
0
W
Jormungandr
7,110
790
9
1
0
156,884
0
W
The Morrigan
7,844
872
22
2
0
130,621
0
L
Bastet
8,524
947
30
3
0
193,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role