Player Matchup

Pele
Pele
Blissfu1l
Pele
Level 20
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 4L
1,579 Elo+
Solo
Ymir
Ymir
DIEGUIX34
Ymir
Level 4
God Stats
1W - 3L
1,447 SR
Queue Stats
2W - 4L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
GrinningDante
Kukulkan
Level 87
God Stats
5W - 6L
1,500 SR
Queue Stats
231W - 223L
1,627 Elo+
Solo
Ares
Ares
JaeChris
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Party 1
Artemis
Artemis
bmowens1992xxx
Artemis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 7L
1,502 Elo+
Solo
Team Averages
Level 26
1,443 SR
1,478 Elo+

VS

Team Averages
Level 76
1,723 SR
1,595 Elo+
Mulan
Mulan
Bridgekeeper
Mulan
Level 88
God Stats
3W - 0L
1,860 SR
Queue Stats
16W - 11L
1,544 Elo+
Party 2
Charybdis
Charybdis
MrGrimnnin
Charybdis
Level 121
God Stats
3W - 1L
1,576 SR
Queue Stats
22W - 12L
1,621 Elo+
Party 2
Poseidon
Poseidon
Pr0m3t30Gri4
Poseidon
Level 18
God Stats
4W - 2L
1,716 SR
Queue Stats
8W - 8L
1,610 Elo+
Solo
Sylvanus
Sylvanus
Realmorningstar
Sylvanus
Level 28
God Stats
2W - 1L
1,662 SR
Queue Stats
119W - 126L
1,528 Elo+
Solo
Janus
Janus
kensax
Janus
Level 127
God Stats
29W - 13L
1,803 SR
Queue Stats
37W - 16L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
3 / 8 / 1
9,173
706
6,930
17,632
6,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
0 / 8 / 6
8,347
642
5,638
18,154
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
GrinningDante
Kukulkan
18
3 / 2 / 2
9,698
746
15,647
9,343
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
0 / 7 / 7
8,676
667
3,699
14,064
11,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 5 / 4
10,324
794
14,601
14,024
5,735
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
10,141
780
11,851
13,944
11,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
MrGrimnnin
Charybdis
19
8 / 0 / 13
11,404
877
13,070
11,414
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Pr0m3t30Gri4
Poseidon
19
6 / 3 / 8
11,233
864
12,382
10,934
4,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
17
3 / 2 / 12
10,151
781
8,916
14,203
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
kensax
Janus
18
8 / 2 / 5
11,070
852
13,549
6,681
2,379
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
10
Kills
30
30
Deaths
10
20
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Pele
3
8
1
0.44
W
5
3
12
3.67
L
Ymir
0
8
6
0.38
L
Kukulkan
GrinningDante
Kukulkan
3
2
2
2
L
Ares
0
7
7
0.5
W
Charybdis
MrGrimnnin
Charybdis
8
0
13
14.5
W
Poseidon
Pr0m3t30Gri4
Poseidon
6
3
8
3.33
W
Sylvanus
3
2
12
4.5
L
4
5
4
1.2
W
Janus
kensax
Janus
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,515
Damage
59,768
73,217
Taken
57,176
41,488
Mitigated
30,134
10,870
Healing
20,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,930
1,513
0
1,919
17,632
6,684
75
8,836
8,796
0
26,146
W
11,851
1,353
0
4,799
13,944
11,007
462
6,189
7,755
0
24,682
L
Ymir
5,638
1,902
0
1,865
18,154
14,623
0
8,032
10,122
13,676
0
L
Kukulkan
GrinningDante
Kukulkan
15,647
1,504
0
2,263
9,343
2,623
0
5,520
3,823
55,385
0
L
Ares
3,699
449
0
962
14,064
11,823
0
6,634
7,430
10,268
0
W
Charybdis
MrGrimnnin
Charybdis
13,070
6,125
0
5,456
11,414
4,658
2,544
4,588
6,826
0
46,219
W
Poseidon
Pr0m3t30Gri4
Poseidon
12,382
1,292
0
1,214
10,934
4,145
706
3,736
7,198
50,843
0
W
Sylvanus
8,916
2,339
2,346
5,741
14,203
7,945
230
8,095
6,108
22,088
2,745
L
14,601
4,560
0
3,861
14,024
5,735
0
4,873
9,151
0
44,391
W
Janus
kensax
Janus
13,549
1,742
0
884
6,681
2,379
1,610
2,376
4,305
44,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
53,999
218
Minions Killed
302
0
Camps Cleared
0
1,243,905
Distance Traveled
1,294,564
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,173
706
32
2
0
269,630
0
W
Mulan
10,141
780
27
2
0
256,085
0
L
Ymir
8,347
642
7
1
0
224,780
0
L
Kukulkan
9,698
746
87
7
0
268,605
2
L
Ares
8,676
667
12
1
0
247,015
1
W
Charybdis
11,404
877
83
6
0
265,950
3
W
Poseidon
11,233
864
95
7
0
292,115
1
W
Sylvanus
10,151
781
32
2
0
215,920
0
L
Artemis
10,324
794
80
6
0
233,875
3
W
Janus
11,070
852
65
5
0
264,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role