Player Matchup

Zeus
Zeus
Alexis__DH
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Thanatos
Thanatos
IHaveYouMuted_-
Thanatos
Level 157
God Stats
6W - 7L
1,516 SR
Queue Stats
285W - 188L
1,691 Elo+
Party 2
Ratatoskr
Ratatoskr
LuckySnail25186
Ratatoskr
Level 109
God Stats
12W - 12L
1,500 SR
Queue Stats
283W - 273L
1,580 Elo+
Solo
Izanami
Izanami
TuPapitoLindo69
Izanami
Level 29
God Stats
4W - 2L
1,790 SR
Queue Stats
289W - 208L
1,683 Elo+
Party 2
Ares
Ares
X_KiritoBlack_X
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 84L
1,688 Elo+
Party 2
Team Averages
Level 85
1,561 SR
1,628 Elo+

VS

Team Averages
Level 72
1,560 SR
1,590 Elo+
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Captain_Tyr
Nike
Level 160
God Stats
4W - 1L
1,817 SR
Queue Stats
92W - 60L
1,615 Elo+
Party 3
Thanatos
Thanatos
DePrEdAdOr_LeOnG
Thanatos
Level 17
God Stats
3W - 0L
1,821 SR
Queue Stats
7W - 0L
1,775 Elo+
Party 3
Yemoja
Yemoja
xCaTxGoDx
Yemoja
Level 48
God Stats
16W - 14L
1,163 SR
Queue Stats
80W - 63L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
3,981
398
261
3,891
377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
10
1 / 3 / 3
5,404
540
2,938
7,480
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
LuckySnail25186
Ratatoskr
10
0 / 4 / 0
5,616
562
1,454
6,755
1,689
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
2 / 6 / 2
5,334
533
5,623
7,411
894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 1 / 2
5,876
588
2,243
5,084
1,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
6 / 3 / 1
6,048
605
5,161
9,304
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
10
0 / 0 / 0
5,680
568
1,622
2,810
749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 2
6,616
662
3,665
7,993
4,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
8 / 0 / 1
6,831
683
7,584
4,734
1,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
xCaTxGoDx
Yemoja
10
0 / 1 / 8
5,510
551
2,129
6,818
5,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
18
18
Deaths
5
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
3
1
2.17
W
Scylla
 
Scylla
0
0
0
0
L
0
4
1
0.13
W
4
1
2
5
W
8
0
1
8.5
L
Thanatos
1
3
3
0.83
L
Ratatoskr
LuckySnail25186
Ratatoskr
0
4
0
0
L
2
6
2
0.5
L
2
1
2
3
W
Yemoja
xCaTxGoDx
Yemoja
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,519
Damage
20,161
30,621
Taken
31,659
6,702
Mitigated
15,425
6,874
Healing
16,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,161
2,177
0
3,305
9,304
2,383
1,261
877
8,427
0
30,329
W
Scylla
 
Scylla
1,622
458
0
480
2,810
749
625
457
2,353
30,662
0
L
261
90
0
60
3,891
377
0
523
3,298
9,727
0
W
3,665
1,135
0
2,640
7,993
4,786
26
453
7,540
0
37,079
W
7,584
2,197
0
6,426
4,734
1,978
0
231
4,503
0
37,156
L
Thanatos
2,938
1,548
0
3,470
7,480
1,879
0
558
6,882
0
31,498
L
Ratatoskr
LuckySnail25186
Ratatoskr
1,454
420
0
1,245
6,755
1,689
0
0
6,755
0
32,632
L
5,623
3,848
0
873
7,411
894
0
1,070
6,341
0
28,406
L
2,243
62
123
1,103
5,084
1,863
0
1,456
3,594
11,637
0
W
Yemoja
xCaTxGoDx
Yemoja
2,129
443
1,524
2,291
6,818
5,529
597
486
6,332
17,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,211
Gold Earned
30,685
249
Minions Killed
329
0
Camps Cleared
0
928,677
Distance Traveled
982,379
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,048
605
65
7
0
170,382
1
W
Scylla
5,680
568
79
8
0
195,855
2
L
Zeus
3,981
398
17
2
0
161,086
0
W
Nike
6,616
662
90
9
0
204,170
1
W
Thanatos
6,831
683
68
7
0
250,541
1
L
Thanatos
5,404
540
61
6
0
205,908
2
L
Ratatoskr
5,616
562
97
10
0
196,729
1
L
Izanami
5,334
533
51
5
0
160,943
3
L
Ares
5,876
588
23
2
0
204,011
2
W
Yemoja
5,510
551
27
3
0
161,431
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role