Player Matchup

Agni
Agni
AtlasTheGuardian
Agni
Level 108
God Stats
1W - 2L
1,722 SR
Queue Stats
320W - 303L
1,547 Elo+
Solo
Ganesha
Ganesha
ShovelYT
Ganesha
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 70L
1,246 Elo+
Party 1
Hun Batz
Hun Batz
SpitefulSteroid
Hun Batz
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 71L
1,246 Elo+
Party 1
Zhong Kui
Zhong Kui
masoncliff
Zhong Kui
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
tricks980
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 95
1,544 SR
1,408 Elo+

VS

Team Averages
Level 108
1,453 SR
1,504 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Bladesboy2450
Freya
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 241L
1,440 Elo+
Solo
Jormungandr
Jormungandr
GwnLukas-
Jormungandr
Level 101
God Stats
2W - 2L
1,267 SR
Queue Stats
82W - 80L
1,496 Elo+
Solo
Achilles
Achilles
SheerBK
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 190L
1,363 Elo+
Solo
Osiris
Osiris
wannes189
Osiris
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,163
680
12,671
7,930
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ganesha
ShovelYT
Ganesha
14
1 / 4 / 9
7,787
649
4,800
11,197
12,402
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
17
6 / 5 / 4
9,647
804
12,818
11,314
10,085
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
masoncliff
Zhong Kui
13
3 / 7 / 4
8,698
725
9,374
13,072
7,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
tricks980
Tiamat
17
3 / 5 / 7
9,029
752
7,929
11,379
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
5 / 3 / 15
9,898
825
6,527
12,904
12,648
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 2 / 9
11,118
927
14,209
11,792
5,339
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jormungandr
GwnLukas-
Jormungandr
14
1 / 6 / 17
9,196
766
12,775
13,907
13,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
SheerBK
Achilles
16
5 / 5 / 12
9,612
801
7,147
15,201
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
wannes189
Osiris
17
5 / 1 / 16
9,936
828
8,182
11,817
12,273
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
95
16
Kills
26
26
Deaths
17
30
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
3
15
4.17
L
3
5
6
1.2
W
10
2
9
7.25
W
Jormungandr
GwnLukas-
Jormungandr
1
6
17
1.58
W
Achilles
SheerBK
Achilles
5
5
12
2.2
L
Ganesha
ShovelYT
Ganesha
1
4
9
1.38
L
Hun Batz
6
5
4
1.6
L
Zhong Kui
masoncliff
Zhong Kui
3
7
4
0.71
L
Tiamat
tricks980
Tiamat
3
5
7
1.3
W
Osiris
wannes189
Osiris
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,592
Damage
48,840
54,892
Taken
65,621
41,771
Mitigated
56,526
10,584
Healing
22,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,527
1,548
2,915
2,013
12,904
12,648
648
6,152
6,466
0
13,055
L
12,671
878
301
641
7,930
3,481
48
1,986
5,852
26,563
0
W
14,209
4,857
827
5,770
11,792
5,339
1,829
6,265
5,358
32,444
0
W
Jormungandr
GwnLukas-
Jormungandr
12,775
4,717
1,634
706
13,907
13,095
722
5,514
7,922
29,009
0
W
Achilles
SheerBK
Achilles
7,147
1,504
2,036
3,221
15,201
13,171
760
7,927
6,809
0
10,631
L
Ganesha
ShovelYT
Ganesha
4,800
236
790
616
11,197
12,402
0
5,859
5,047
8,982
0
L
Hun Batz
12,818
2,653
463
1,125
11,314
10,085
0
5,783
5,357
0
21,224
L
Zhong Kui
masoncliff
Zhong Kui
9,374
1,281
150
3,337
13,072
7,702
420
7,054
5,889
16,018
0
L
Tiamat
tricks980
Tiamat
7,929
776
173
2,988
11,379
8,101
0
6,302
4,927
16,156
0
W
Osiris
wannes189
Osiris
8,182
1,678
781
3,083
11,817
12,273
264
6,961
4,292
0
18,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,324
Gold Earned
49,760
89
Minions Killed
121
0
Camps Cleared
0
1,027,180
Distance Traveled
1,095,322
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,898
825
10
1
0
218,169
0
L
Agni
8,163
680
29
2
0
217,898
0
W
Freya
11,118
927
51
4
0
213,371
0
W
Jormungandr
9,196
766
32
3
0
196,036
0
W
Achilles
9,612
801
11
1
0
216,767
2
L
Ganesha
7,787
649
1
0
0
207,048
0
L
Hun Batz
9,647
804
17
1
0
198,692
0
L
Zhong Kui
8,698
725
32
3
0
185,983
1
L
Tiamat
9,029
752
10
1
0
217,559
0
W
Osiris
9,936
828
17
1
0
250,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role