Player Matchup

Ares
Ares
Bronze III
 
Ares
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Bronze IV
Lilanes Einhorn
Ra
Bronze IV
Level 49
God Stats
1W - 3L
1,432 SR
Queue Stats
1W - 24L
1,069 MMR
Party 1
Charybdis
Charybdis
Bronze IV
Rotes Einhorn
Charybdis
Bronze IV
Level 64
God Stats
1W - 4L
1,341 SR
Queue Stats
1W - 24L
1,146 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 60
1,424 SR
1,238 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,325 SR
1,038 MMR
Mulan
Mulan
Silver IV
MasterPro3117
Mulan
Silver IV
Level 108
God Stats
26W - 40L
1,264 SR
Queue Stats
903W - 1,482L
713 MMR
Solo
Vamana
Vamana
Silver I
TmatoysaTerminao
Vamana
Silver I
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
esaule46
Baron Samedi
Silver IV
Level 125
God Stats
92W - 119L
1,210 SR
Queue Stats
396W - 581L
900 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 5 / 3
7,537
685
4,401
15,235
12,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 1
7,319
665
8,320
8,328
2,925
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charybdis
Rotes Einhorn
Charybdis
11
1 / 6 / 2
7,082
644
4,234
11,227
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PoseidonThothZeusBacchusChaac

VS

Bans
HorusGebPersephoneIzanamiAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 12
8,521
775
8,555
13,401
6,419
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
8 / 1 / 6
9,833
894
10,216
14,556
9,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
esaule46
Baron Samedi
14
4 / 0 / 11
8,889
808
11,842
4,131
2,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
15
15
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
3
0.5
L
2
4
1
0.63
W
3
3
12
3
L
Charybdis
Rotes Einhorn
Charybdis
1
6
2
0.33
W
8
1
6
11
W
Baron Samedi
esaule46
Baron Samedi
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
30,613
34,790
Taken
32,088
19,468
Mitigated
18,188
6,211
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,401
168
0
3,319
15,235
12,729
0
4,590
10,147
11,418
0
L
8,320
1,040
1,207
755
8,328
2,925
0
3,138
5,024
28,083
0
W
8,555
2,108
75
1,860
13,401
6,419
514
7,200
6,201
0
24,472
L
Charybdis
Rotes Einhorn
Charybdis
4,234
2,808
247
683
11,227
3,814
0
3,590
7,358
0
17,611
W
10,216
4,473
0
5,070
14,556
9,731
1,373
4,767
9,789
0
40,090
W
Baron Samedi
esaule46
Baron Samedi
11,842
389
4,026
2,602
4,131
2,038
947
1,078
3,053
34,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,938
Gold Earned
27,243
95
Minions Killed
146
3
Camps Cleared
7
525,355
Distance Traveled
655,979
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,537
685
16
1
0
179,320
4
L
Ra
7,319
665
36
3
3
182,319
2
W
Mulan
8,521
775
38
3
0
205,420
3
L
Charybdis
7,082
644
43
4
0
163,716
2
W
Vamana
9,833
894
67
6
7
237,368
3
W
Baron Samedi
8,889
808
41
4
0
213,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role