Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Fyther000
Ravana
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 66L
1,559 Elo+
Party 2
Thoth
Thoth
Wooddyyy HD
Thoth
Level 79
God Stats
5W - 7L
1,500 SR
Queue Stats
514W - 596L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
gr34iffith
Erlang Shen
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 44L
1,478 Elo+
Solo
Set
Set
Аstorn
Set
Level 22
God Stats
3W - 3L
1,754 SR
Queue Stats
73W - 66L
1,532 Elo+
Party 2
Team Averages
Level 76
1,551 SR
1,497 Elo+

VS

Team Averages
Level 87
1,637 SR
1,427 Elo+
Nu Wa
Nu Wa
FuSioNx_Storm
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,396 Elo+
Solo
Janus
Janus
Menodan
Janus
Level 146
God Stats
21W - 21L
1,499 SR
Queue Stats
257W - 286L
1,289 Elo+
Solo
Thanatos
Thanatos
Voetbalboy23
Thanatos
Level 26
God Stats
11W - 13L
1,489 SR
Queue Stats
120W - 123L
1,451 Elo+
Party 1
Chaac
Chaac
Yolo_Jordy_St4r
Chaac
Level 80
God Stats
11W - 2L
1,831 SR
Queue Stats
110W - 117L
1,455 Elo+
Party 1
Amaterasu
Amaterasu
expertguns
Amaterasu
Level 156
God Stats
13W - 5L
1,865 SR
Queue Stats
472W - 518L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
3 / 5 / 5
9,318
777
9,793
11,134
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Fyther000
Ravana
15
2 / 9 / 7
8,734
728
8,916
16,315
8,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 7 / 4
9,694
808
10,278
13,101
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
gr34iffith
Erlang Shen
15
3 / 4 / 3
8,839
737
5,376
10,634
8,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Set
14
1 / 6 / 2
7,806
651
6,218
13,519
8,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
9,546
796
7,819
7,839
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Menodan
Janus
18
12 / 2 / 9
10,942
912
16,661
8,177
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Voetbalboy23
Thanatos
16
8 / 7 / 12
9,947
829
9,539
11,501
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 1 / 18
10,211
851
10,207
13,211
10,876
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
expertguns
Amaterasu
17
3 / 1 / 19
10,486
874
11,849
16,782
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
13
Kills
31
31
Deaths
13
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
5
5
1.1
W
4
2
11
4.75
L
Ravana
Fyther000
Ravana
2
9
7
0.61
W
Janus
Menodan
Janus
12
2
9
8.25
W
Thanatos
Voetbalboy23
Thanatos
8
7
12
2
L
4
7
4
0.86
W
4
1
18
13
W
Amaterasu
expertguns
Amaterasu
3
1
19
12.5
L
Erlang Shen
gr34iffith
Erlang Shen
3
4
3
1.13
L
Set
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
56,075
64,703
Taken
57,510
32,302
Mitigated
30,399
9,425
Healing
25,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,793
549
1,953
3,211
11,134
3,452
0
3,935
7,141
33,829
0
W
7,819
3,332
83
2,836
7,839
2,237
1,434
2,124
5,378
29,284
0
L
Ravana
Fyther000
Ravana
8,916
1,522
0
1,350
16,315
8,735
0
6,637
9,399
0
16,227
W
Janus
Menodan
Janus
16,661
424
0
787
8,177
2,741
1,929
3,268
4,719
41,089
0
W
Thanatos
Voetbalboy23
Thanatos
9,539
2,879
405
6,088
11,501
4,512
0
5,197
5,846
0
22,040
L
10,278
537
0
1,643
13,101
3,405
0
6,111
6,808
36,343
0
W
10,207
1,712
40
4,686
13,211
10,876
313
3,874
8,973
0
38,097
W
Amaterasu
expertguns
Amaterasu
11,849
6,301
1,662
8,462
16,782
10,033
358
4,826
11,372
0
32,215
L
Erlang Shen
gr34iffith
Erlang Shen
5,376
2,439
0
688
10,634
8,157
0
3,865
6,650
0
13,442
L
Set
6,218
2,327
0
580
13,519
8,553
0
3,370
10,019
0
13,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,391
Gold Earned
51,132
141
Minions Killed
228
0
Camps Cleared
0
1,075,744
Distance Traveled
1,336,229
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,318
777
48
4
0
236,043
1
W
Nu Wa
9,546
796
34
3
0
222,875
1
L
Ravana
8,734
728
16
1
0
222,085
5
W
Janus
10,942
912
62
5
0
292,414
1
W
Thanatos
9,947
829
17
1
0
255,067
0
L
Thoth
9,694
808
49
4
0
251,696
5
W
Chaac
10,211
851
65
5
0
279,893
0
W
Amaterasu
10,486
874
50
4
0
285,980
0
L
Erlang Shen
8,839
737
15
1
0
139,382
0
L
Set
7,806
651
13
1
0
226,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role