Player Matchup

Zeus
Zeus
BaddEggWee
Zeus
Level 160
God Stats
4W - 6L
1,678 SR
Queue Stats
684W - 617L
1,493 Elo+
Party 2
Cupid
Cupid
MatteoMatteo
Cupid
Level 158
God Stats
1W - 2L
1,859 SR
Queue Stats
145W - 159L
1,471 Elo+
Solo
Ah Puch
Ah Puch
Retoided
Ah Puch
Level 160
God Stats
11W - 3L
1,326 SR
Queue Stats
691W - 609L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
sayX23X
Ao Kuang
Level 125
God Stats
0W - 5L
1,314 SR
Queue Stats
503W - 544L
1,517 Elo+
Solo
Ares
Ares
ucanaccountonme
Ares
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
58W - 47L
1,535 Elo+
Party 2
Team Averages
Level 150
1,492 SR
1,501 Elo+

VS

Team Averages
Level 70
1,557 SR
1,572 Elo+
Baron Samedi
Baron Samedi
HakunaMatata-911
Baron Samedi
Level 37
God Stats
2W - 0L
1,743 SR
Queue Stats
112W - 111L
1,510 Elo+
Solo
Medusa
Medusa
Hedeox
Medusa
Level 71
God Stats
4W - 8L
1,646 SR
Queue Stats
363W - 358L
1,505 Elo+
Solo
Sobek
Sobek
Vizshyn
Sobek
Level 77
God Stats
1W - 4L
1,541 SR
Queue Stats
95W - 100L
1,544 Elo+
Party 1
Bellona
Bellona
Xbox Power Off
Bellona
Level 149
God Stats
10W - 19L
1,139 SR
Queue Stats
369W - 404L
1,455 Elo+
Party 1
Sol
Sol
Zyboh
Sol
Level 15
God Stats
2W - 0L
1,718 SR
Queue Stats
5W - 5L
1,847 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 9
11,034
788
11,168
10,137
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 6 / 10
10,519
751
11,112
12,724
6,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Retoided
Ah Puch
19
5 / 3 / 13
11,526
823
20,033
15,173
9,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
sayX23X
Ao Kuang
17
6 / 4 / 6
10,568
755
6,005
13,241
6,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 7 / 15
9,823
702
6,830
19,524
20,132
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HakunaMatata-911
Baron Samedi
17
2 / 6 / 12
10,574
755
11,869
10,195
7,910
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Hedeox
Medusa
20
10 / 2 / 10
12,024
859
15,682
9,883
4,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Vizshyn
Sobek
18
5 / 4 / 12
11,095
793
9,183
19,035
27,239
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
5 / 5 / 18
11,112
794
13,647
15,035
17,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Zyboh
Sol
18
4 / 4 / 9
11,063
790
7,872
11,036
5,452
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
87
20
Kills
26
26
Deaths
21
53
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
6
9
1.42
W
Baron Samedi
HakunaMatata-911
Baron Samedi
2
6
12
1.33
W
Medusa
Hedeox
Medusa
10
2
10
7.5
L
4
6
10
1.5
L
Ah Puch
Retoided
Ah Puch
5
3
13
3.83
W
Sobek
Vizshyn
Sobek
5
4
12
2.75
W
5
5
18
2.8
W
Sol
Zyboh
Sol
4
4
9
2.13
L
Ao Kuang
sayX23X
Ao Kuang
6
4
6
2.25
L
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,148
Damage
58,253
70,799
Taken
65,184
47,420
Mitigated
62,628
19,927
Healing
22,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,168
2,314
1,882
765
10,137
4,459
1,455
5,089
4,960
31,459
624
W
Baron Samedi
HakunaMatata-911
Baron Samedi
11,869
603
2,995
1,255
10,195
7,910
281
7,667
2,528
28,290
0
W
Medusa
Hedeox
Medusa
15,682
5,260
1,795
2,644
9,883
4,606
2,449
6,717
3,166
0
37,982
L
11,112
4,048
4,433
1,525
12,724
6,679
770
5,334
7,272
0
28,533
L
Ah Puch
Retoided
Ah Puch
20,033
559
2,091
5,751
15,173
9,378
720
5,642
9,406
38,168
0
W
Sobek
Vizshyn
Sobek
9,183
483
1,586
6,418
19,035
27,239
550
12,027
7,008
23,536
0
W
13,647
661
760
1,609
15,035
17,421
376
9,295
5,740
0
18,561
W
Sol
Zyboh
Sol
7,872
2,469
357
3,144
11,036
5,452
2,437
7,715
3,321
22,872
0
L
Ao Kuang
sayX23X
Ao Kuang
6,005
533
447
2,421
13,241
6,772
640
4,849
8,273
11,034
120
L
6,830
103
0
612
19,524
20,132
80
8,010
11,269
12,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,470
Gold Earned
55,868
146
Minions Killed
175
0
Camps Cleared
0
1,180,695
Distance Traveled
1,410,817
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,034
788
51
4
0
200,684
3
W
Baron Samedi
10,574
755
35
3
0
253,171
4
W
Medusa
12,024
859
25
2
0
294,176
0
L
Cupid
10,519
751
39
3
0
228,794
1
L
Ah Puch
11,526
823
39
3
0
260,710
2
W
Sobek
11,095
793
36
3
0
304,553
0
W
Bellona
11,112
794
22
2
0
284,446
0
W
Sol
11,063
790
57
4
0
274,471
0
L
Ao Kuang
10,568
755
11
1
0
258,811
0
L
Ares
9,823
702
6
0
0
231,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role