Player Matchup

Neith
Neith
ForWandiSama
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
907 Elo+
Solo
Loki
Loki
MoonMainsAphro
Loki
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Set
Set
N1c0laS20072011
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
961 Elo+
Solo
Thoth
Thoth
becla23
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,299 Elo+
Solo
Atlas
Atlas
wenehutjr
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,453 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,224 Elo+

VS

Team Averages
Level 105
1,536 SR
1,631 Elo+
Atlas
Atlas
 
Atlas
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Louly
Hercules
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 45L
1,731 Elo+
Party 1
Tiamat
Tiamat
Mihilos
Tiamat
Level 8
God Stats
17W - 11L
1,680 SR
Queue Stats
17W - 11L
1,632 Elo+
Party 1
Janus
Janus
Schattigalice
Janus
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
420W - 345L
1,620 Elo+
Party 1
Danzaburou
Danzaburou
ƒlacon
Danzaburou
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 5L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 3
7,881
606
1,291
17,723
6,115
17
3 / 3 / 0
9,287
714
6,119
11,706
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 10 / 4
8,101
623
1,403
15,556
5,510
Thoth
becla23
Thoth
15
1 / 11 / 1
8,873
683
7,372
14,314
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
wenehutjr
Atlas
13
0 / 4 / 2
7,795
600
2,629
14,942
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
9 / 0 / 16
11,225
863
16,228
9,439
10,255
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hercules
Louly
Hercules
18
8 / 1 / 14
11,356
874
20,282
11,609
9,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Mihilos
Tiamat
12
0 / 1 / 0
8,228
633
0
1,158
374
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 0 / 4
11,296
869
5,206
7,038
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ƒlacon
Danzaburou
19
17 / 3 / 11
12,578
968
21,773
13,930
6,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
86
4
Kills
41
41
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
0
16
17
L
0
13
3
0.12
W
Hercules
Louly
Hercules
8
1
14
15
W
Tiamat
Mihilos
Tiamat
0
1
0
0
L
3
3
0
1
L
0
10
4
0.2
W
7
0
4
9
L
Thoth
becla23
Thoth
1
11
1
0.14
L
Atlas
wenehutjr
Atlas
0
4
2
0.25
W
Danzaburou
ƒlacon
Danzaburou
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,814
Damage
63,489
74,241
Taken
43,174
28,759
Mitigated
29,179
3,201
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
16,228
5,638
0
1,707
9,439
10,255
86
4,142
5,297
29,478
0
L
1,291
585
0
280
17,723
6,115
0
4,775
12,893
0
3,918
W
Hercules
Louly
Hercules
20,282
6,656
72
5,709
11,609
9,357
1,726
3,778
7,831
0
54,133
W
Tiamat
Mihilos
Tiamat
0
0
0
127
1,158
374
0
89
1,069
2,126
0
L
6,119
1,769
0
1,065
11,706
4,921
0
4,289
7,367
0
36,422
L
1,403
573
0
80
15,556
5,510
0
4,385
11,094
0
5,381
W
5,206
533
51
2,666
7,038
2,683
4,782
643
6,395
49,324
0
L
Thoth
becla23
Thoth
7,372
369
0
0
14,314
4,347
0
4,423
9,815
31,013
0
L
Atlas
wenehutjr
Atlas
2,629
822
43
1,733
14,942
7,866
0
3,520
11,322
8,046
0
W
Danzaburou
ƒlacon
Danzaburou
21,773
14,825
0
4,872
13,930
6,510
4,486
1,349
12,581
0
46,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,937
Gold Earned
54,683
131
Minions Killed
238
0
Camps Cleared
0
869,051
Distance Traveled
1,180,921
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,225
863
18
1
0
278,470
2
L
Neith
7,881
606
6
0
0
121,785
2
W
Hercules
11,356
874
66
5
0
275,712
0
W
Tiamat
8,228
633
8
1
0
67,805
0
L
Loki
9,287
714
69
5
0
275,016
1
L
Set
8,101
623
11
1
0
157,782
1
W
Janus
11,296
869
88
7
0
291,858
3
L
Thoth
8,873
683
36
3
0
202,413
0
L
Atlas
7,795
600
9
1
0
112,055
0
W
Danzaburou
12,578
968
58
4
0
267,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role