Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Apollo
Apollo
KalemWard
Apollo
Level 47
God Stats
0W - 2L
1,309 SR
Queue Stats
86W - 69L
1,630 Elo+
Party 4
Discordia
Discordia
Ragatooth
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,439 Elo+
Party 3
Ymir
Ymir
TheSurvivalGamer
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,439 Elo+
Party 3
Izanami
Izanami
max00996
Izanami
Level 45
God Stats
0W - 2L
1,233 SR
Queue Stats
1W - 9L
1,439 Elo+
Party 3
Team Averages
Level 30
1,408 SR
1,490 Elo+

VS

Team Averages
Level 62
1,353 SR
1,459 Elo+
Fafnir
Fafnir
 
Fafnir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
BenTheBaller
Hun Batz
Level 29
God Stats
1W - 3L
1,059 SR
Queue Stats
6W - 3L
1,490 Elo+
Party 2
Izanami
Izanami
SEAL_KAI_01
Izanami
Level 46
God Stats
7W - 10L
1,435 SR
Queue Stats
184W - 193L
1,361 Elo+
Party 1
Ra
Ra
StevenSeagal
Ra
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 2
Bellona
Bellona
alonchobjj
Bellona
Level 37
God Stats
5W - 1L
1,270 SR
Queue Stats
128W - 137L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 4 / 2
7,546
539
8,085
12,432
7,890
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
KalemWard
Apollo
12
5 / 5 / 2
7,846
560
10,526
10,670
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Ragatooth
Discordia
10
0 / 6 / 2
6,284
449
3,828
5,690
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 4 / 3
5,924
423
1,469
9,642
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
max00996
Izanami
11
0 / 3 / 2
6,549
468
4,794
8,901
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
5 / 1 / 9
8,882
634
7,053
12,041
12,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
BenTheBaller
Hun Batz
12
3 / 2 / 6
7,686
549
5,821
9,778
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
SEAL_KAI_01
Izanami
14
4 / 0 / 7
8,097
578
8,541
6,950
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 5
8,943
639
9,703
8,352
2,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
alonchobjj
Bellona
14
2 / 2 / 3
8,134
581
5,594
9,867
5,873
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
52
7
Kills
22
22
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
4
2
0.75
W
Fafnir
 
Fafnir
5
1
9
9.5
W
Hun Batz
BenTheBaller
Hun Batz
3
2
6
3
L
Apollo
KalemWard
Apollo
5
5
2
1.2
L
Discordia
Ragatooth
Discordia
0
6
2
0.17
W
Izanami
SEAL_KAI_01
Izanami
4
0
7
7.5
W
8
2
5
5.25
L
0
4
3
0.38
W
Bellona
alonchobjj
Bellona
2
2
3
1.75
L
Izanami
max00996
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,702
Damage
36,712
47,335
Taken
46,988
18,911
Mitigated
27,219
10,051
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,085
1,183
479
3,935
12,432
7,890
282
2,848
9,519
43,101
0
W
Fafnir
 
Fafnir
7,053
2,449
1,898
4,866
12,041
12,611
3
3,823
8,204
23,830
0
W
Hun Batz
BenTheBaller
Hun Batz
5,821
1,836
0
2,545
9,778
3,617
150
1,171
8,565
0
39,364
L
Apollo
KalemWard
Apollo
10,526
5,476
0
2,670
10,670
3,123
0
4,157
6,317
0
41,223
L
Discordia
Ragatooth
Discordia
3,828
283
0
100
5,690
1,527
672
3,088
2,546
24,961
0
W
Izanami
SEAL_KAI_01
Izanami
8,541
4,278
0
3,378
6,950
2,133
182
1,243
5,647
0
72,795
W
9,703
565
998
1,816
8,352
2,985
360
2,051
5,895
48,079
0
L
1,469
377
0
558
9,642
4,575
0
3,953
5,607
4,958
0
W
Bellona
alonchobjj
Bellona
5,594
1,132
179
1,155
9,867
5,873
0
4,705
5,122
0
49,523
L
Izanami
max00996
Izanami
4,794
3,342
0
2,309
8,901
1,796
1,250
2,833
6,040
0
46,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
41,742
295
Minions Killed
452
0
Camps Cleared
0
1,245,881
Distance Traveled
1,409,824
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,546
539
74
5
0
211,781
1
W
Fafnir
8,882
634
33
2
0
265,291
0
W
Hun Batz
7,686
549
82
6
0
292,723
4
L
Apollo
7,846
560
73
5
0
246,654
0
L
Discordia
6,284
449
46
3
0
267,015
5
W
Izanami
8,097
578
130
9
0
280,425
1
W
Ra
8,943
639
96
7
0
275,482
0
L
Ymir
5,924
423
3
0
0
255,761
1
W
Bellona
8,134
581
111
8
0
295,903
4
L
Izanami
6,549
468
99
7
0
264,670
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role