Player Matchup

Ah Puch
Ah Puch
FatalAzn260
Ah Puch
Level 160
God Stats
2W - 3L
1,259 SR
Queue Stats
130W - 164L
1,314 Elo+
Party 2
Ymir
Ymir
FuzyWuzy214
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Serqet
Serqet
NotSachi
Serqet
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,212 Elo+
Party 1
Anhur
Anhur
RaptorWarKing
Anhur
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 87L
1,438 Elo+
Party 1
Sun Wukong
Sun Wukong
joy-n-pain12
Sun Wukong
Level 159
God Stats
4W - 3L
1,764 SR
Queue Stats
325W - 387L
1,388 Elo+
Party 2
Team Averages
Level 126
1,505 SR
1,370 Elo+

VS

Team Averages
Level 132
1,501 SR
1,522 Elo+
Vulcan
Vulcan
Fidazz27
Vulcan
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 184L
1,443 Elo+
Solo
Neith
Neith
Hanafi
Neith
Level 147
God Stats
4W - 1L
1,500 SR
Queue Stats
212W - 230L
1,553 Elo+
Solo
Ymir
Ymir
LukeSlayz
Ymir
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 67L
1,619 Elo+
Solo
Scylla
Scylla
ObeliXi
Scylla
Level 106
God Stats
9W - 2L
1,503 SR
Queue Stats
146W - 155L
1,561 Elo+
Solo
Janus
Janus
Triibal Wave
Janus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 131L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FatalAzn260
Ah Puch
19
7 / 4 / 10
11,738
903
17,516
11,407
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 4 / 15
9,786
753
3,924
17,711
23,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
NotSachi
Serqet
15
9 / 6 / 10
10,586
814
9,598
12,021
6,279
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 5 / 15
9,533
733
6,897
11,440
4,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
joy-n-pain12
Sun Wukong
15
4 / 6 / 12
9,479
729
11,191
14,792
10,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Fidazz27
Vulcan
15
1 / 6 / 11
9,631
741
7,065
8,600
3,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hanafi
Neith
17
4 / 3 / 13
10,751
827
14,297
10,286
3,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
18
5 / 4 / 11
11,435
880
7,740
15,186
21,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
ObeliXi
Scylla
18
7 / 4 / 14
11,421
879
14,622
11,499
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
8 / 5 / 9
11,684
899
12,088
7,997
2,667
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
83
22
Kills
25
25
Deaths
22
62
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FatalAzn260
Ah Puch
7
4
10
3
W
Vulcan
Fidazz27
Vulcan
1
6
11
1.08
L
0
4
15
1.88
W
Neith
Hanafi
Neith
4
3
13
3.5
W
Ymir
5
4
11
2.63
L
Serqet
NotSachi
Serqet
9
6
10
2.33
W
Scylla
ObeliXi
Scylla
7
4
14
3.5
L
2
5
15
1.9
W
8
5
9
2.5
L
Sun Wukong
joy-n-pain12
Sun Wukong
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,126
Damage
55,812
67,371
Taken
53,568
50,207
Mitigated
36,324
19,268
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FatalAzn260
Ah Puch
17,516
308
2,114
3,699
11,407
5,074
855
6,223
5,044
40,399
0
W
Vulcan
Fidazz27
Vulcan
7,065
3,618
828
711
8,600
3,577
725
3,940
4,610
13,752
0
L
3,924
544
908
3,601
17,711
23,712
267
9,906
7,595
17,219
0
W
Neith
Hanafi
Neith
14,297
4,561
1,468
3,687
10,286
3,951
1,597
3,265
6,513
0
29,575
W
Ymir
7,740
1,139
971
1,871
15,186
21,997
431
4,944
9,933
10,272
0
L
Serqet
NotSachi
Serqet
9,598
1,713
771
1,389
12,021
6,279
454
7,829
4,034
0
9,035
W
Scylla
ObeliXi
Scylla
14,622
1,243
1,766
2,682
11,499
4,132
1,018
5,494
5,642
33,374
0
L
6,897
2,953
1,433
1,571
11,440
4,897
983
7,331
3,940
0
17,085
W
12,088
882
994
346
7,997
2,667
1,563
3,797
4,086
39,444
0
L
Sun Wukong
joy-n-pain12
Sun Wukong
11,191
1,748
1,258
2,524
14,792
10,245
952
9,339
5,243
0
23,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,122
Gold Earned
54,922
121
Minions Killed
161
0
Camps Cleared
0
1,086,657
Distance Traveled
1,059,583
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,738
903
50
4
0
220,762
0
W
Vulcan
9,631
741
16
1
0
217,890
0
L
Ymir
9,786
753
31
2
0
222,109
1
W
Neith
10,751
827
28
2
0
215,899
2
W
Ymir
11,435
880
6
0
0
188,153
0
L
Serqet
10,586
814
3
0
0
212,014
0
W
Scylla
11,421
879
49
4
0
220,615
0
L
Anhur
9,533
733
19
1
0
217,395
0
W
Janus
11,684
899
62
5
0
217,026
3
L
Sun Wukong
9,479
729
18
1
0
214,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role