Player Matchup

Apollo
Apollo
Cellularity9681
Apollo
Level 16
God Stats
11W - 6L
1,288 SR
Queue Stats
85W - 81L
1,497 Elo+
Party 1
Medusa
Medusa
Jimbobalula
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 3
Mercury
Mercury
LaborEdMiliband
Mercury
Level 115
God Stats
0W - 4L
1,546 SR
Queue Stats
46W - 36L
1,592 Elo+
Party 3
Geb
Geb
UKIPNigelFarage
Geb
Level 106
God Stats
0W - 1L
1,282 SR
Queue Stats
28W - 16L
1,637 Elo+
Party 3
Thoth
Thoth
benca0153
Thoth
Level 99
God Stats
1W - 3L
1,499 SR
Queue Stats
86W - 84L
1,497 Elo+
Party 1
Team Averages
Level 68
1,423 SR
1,579 Elo+

VS

Team Averages
Level 68
1,595 SR
1,660 Elo+
Artemis
Artemis
ItHeRMeS
Artemis
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 90L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
Markri
Cthulhu
Level 48
God Stats
1W - 1L
1,632 SR
Queue Stats
49W - 48L
1,729 Elo+
Party 2
Agni
Agni
MrFroZzT
Agni
Level 42
God Stats
6W - 2L
1,239 SR
Queue Stats
210W - 191L
1,562 Elo+
Solo
Vamana
Vamana
PercyJGamer
Vamana
Level 83
God Stats
7W - 1L
1,675 SR
Queue Stats
50W - 35L
1,729 Elo+
Party 2
Horus
Horus
Superempanao
Horus
Level 81
God Stats
8W - 9L
1,930 SR
Queue Stats
104W - 92L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,123
612
3,932
7,650
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
7
1 / 5 / 0
4,423
442
749
4,329
624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 3 / 1
5,401
540
3,014
7,461
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 2 / 2
4,706
471
2,000
6,537
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
benca0153
Thoth
8
1 / 2 / 1
5,265
527
2,707
4,348
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ItHeRMeS
Artemis
9
5 / 1 / 2
6,163
616
6,959
5,669
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Markri
Cthulhu
10
1 / 1 / 4
6,008
601
1,197
3,640
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
13
2 / 0 / 3
7,107
711
5,207
5,053
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
12
2 / 0 / 0
6,608
661
3,939
6,447
4,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
4 / 1 / 2
5,905
591
3,930
5,838
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
14
14
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Artemis
ItHeRMeS
Artemis
5
1
2
6
L
Medusa
1
5
0
0.2
L
1
3
1
0.5
W
Cthulhu
Markri
Cthulhu
1
1
4
3
W
Agni
2
0
3
3.5
W
Vamana
2
0
0
2
W
4
1
2
5
L
0
2
2
0.5
L
Thoth
benca0153
Thoth
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,402
Damage
21,232
30,325
Taken
26,647
8,324
Mitigated
11,250
7,845
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,932
2,791
0
3,469
7,650
2,057
60
334
6,979
0
38,829
W
Artemis
ItHeRMeS
Artemis
6,959
4,012
0
2,580
5,669
1,656
485
1,491
4,178
0
33,043
L
Medusa
749
749
0
105
4,329
624
0
469
3,860
0
11,081
L
3,014
1,151
0
2,441
7,461
1,663
0
2,445
5,016
0
29,438
W
Cthulhu
Markri
Cthulhu
1,197
170
70
618
3,640
1,682
0
635
3,005
16,715
3,352
W
Agni
5,207
172
0
750
5,053
1,597
0
1,537
3,516
46,090
0
W
Vamana
3,939
853
0
2,951
6,447
4,368
0
182
6,265
0
39,994
W
3,930
1,691
382
2,904
5,838
1,947
49
862
4,976
0
16,204
L
2,000
617
0
1,360
6,537
2,912
0
621
5,916
8,629
0
L
Thoth
benca0153
Thoth
2,707
211
0
470
4,348
1,068
0
2,466
1,882
28,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,918
Gold Earned
31,791
237
Minions Killed
315
0
Camps Cleared
0
1,018,988
Distance Traveled
1,065,045
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,123
612
86
9
0
181,164
4
W
Artemis
6,163
616
57
6
0
175,260
2
L
Medusa
4,423
442
25
3
0
184,682
1
L
Mercury
5,401
540
61
6
0
240,278
2
W
Cthulhu
6,008
601
41
4
0
220,730
0
W
Agni
7,107
711
97
10
0
218,769
3
W
Vamana
6,608
661
91
9
0
208,892
1
W
Horus
5,905
591
29
3
0
241,394
3
L
Geb
4,706
471
7
1
0
209,606
1
L
Thoth
5,265
527
58
6
0
203,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role