Player Matchup

Chaac
Chaac
 
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Bastrdknt
Yemoja
Level 4
God Stats
7W - 11L
1,218 SR
Queue Stats
33W - 56L
1,211 Elo+
Party 1
Artemis
Artemis
MarblesX
Artemis
Level 97
God Stats
7W - 5L
1,718 SR
Queue Stats
47W - 54L
1,439 Elo+
Solo
Thanatos
Thanatos
Skidddlle
Thanatos
Level 68
God Stats
22W - 27L
1,500 SR
Queue Stats
99W - 116L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
thewickedwizrd
Jormungandr
Level 92
God Stats
0W - 6L
1,218 SR
Queue Stats
142W - 177L
1,363 Elo+
Party 1
Team Averages
Level 65
1,431 SR
1,380 Elo+

VS

Team Averages
Level 96
1,434 SR
1,428 Elo+
Ullr
Ullr
 
Ullr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DACSGamer
Bacchus
Level 108
God Stats
16W - 4L
1,500 SR
Queue Stats
255W - 236L
1,433 Elo+
Solo
Mercury
Mercury
MontaYPedalea
Mercury
Level 125
God Stats
2W - 7L
1,274 SR
Queue Stats
60W - 63L
1,512 Elo+
Solo
Zeus
Zeus
SeZeMittens
Zeus
Level 87
God Stats
2W - 1L
1,435 SR
Queue Stats
32W - 26L
1,340 Elo+
Solo
Amaterasu
Amaterasu
mulatin
Amaterasu
Level 57
God Stats
91W - 103L
1,462 SR
Queue Stats
156W - 162L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
6 / 2 / 3
8,990
599
7,530
10,625
12,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
Bastrdknt
Yemoja
12
2 / 2 / 4
7,238
483
3,346
9,924
8,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
MarblesX
Artemis
12
3 / 4 / 3
7,235
482
10,132
11,342
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Skidddlle
Thanatos
12
1 / 5 / 5
7,158
477
2,837
11,383
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
thewickedwizrd
Jormungandr
14
6 / 5 / 2
8,969
598
8,234
12,076
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
6 / 1 / 1
8,675
578
8,683
8,078
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
DACSGamer
Bacchus
11
1 / 5 / 9
7,377
492
4,900
13,659
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
11
2 / 6 / 2
7,157
477
5,210
10,571
3,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

15
7 / 4 / 1
8,670
578
13,687
7,462
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
mulatin
Amaterasu
13
2 / 2 / 0
7,345
490
1,881
6,293
3,964
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
31
18
Kills
18
18
Deaths
18
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
6
2
3
3.75
W
Ullr
 
Ullr
6
1
1
6.5
L
Yemoja
Bastrdknt
Yemoja
2
2
4
2
W
Bacchus
DACSGamer
Bacchus
1
5
9
1.1
L
Artemis
MarblesX
Artemis
3
4
3
1.13
W
Mercury
2
6
2
0.5
W
7
4
1
1.88
L
Thanatos
Skidddlle
Thanatos
1
5
5
0.7
W
Amaterasu
mulatin
Amaterasu
2
2
0
1
L
Jormungandr
thewickedwizrd
Jormungandr
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,079
Damage
34,361
55,350
Taken
46,063
34,134
Mitigated
22,495
18,573
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,530
2,162
0
4,796
10,625
12,481
458
1,512
9,095
0
45,423
W
Ullr
 
Ullr
8,683
4,124
0
1,952
8,078
2,366
293
1,425
6,551
0
47,685
L
Yemoja
Bastrdknt
Yemoja
3,346
1,022
617
1,153
9,924
8,977
72
4,110
5,682
22,296
0
W
Bacchus
DACSGamer
Bacchus
4,900
563
0
1,918
13,659
11,223
0
4,278
9,309
18,550
0
L
Artemis
MarblesX
Artemis
10,132
5,270
0
2,953
11,342
3,830
411
1,883
9,459
0
45,768
W
Mercury
5,210
3,326
0
2,294
10,571
3,320
0
1,657
8,776
0
36,770
W
13,687
2,720
0
0
7,462
1,622
0
4,220
3,206
55,515
0
L
Thanatos
Skidddlle
Thanatos
2,837
760
0
7,834
11,383
4,121
0
3,744
7,479
0
34,443
W
Amaterasu
mulatin
Amaterasu
1,881
844
0
2,242
6,293
3,964
222
0
5,969
0
31,556
L
Jormungandr
thewickedwizrd
Jormungandr
8,234
3,466
0
1,220
12,076
4,725
0
6,630
5,048
59,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,590
Gold Earned
39,224
378
Minions Killed
339
0
Camps Cleared
0
1,312,589
Distance Traveled
1,341,873
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,990
599
89
6
0
257,272
6
W
Ullr
8,675
578
84
6
0
282,218
4
L
Yemoja
7,238
483
36
2
0
255,279
4
W
Bacchus
7,377
492
28
2
0
265,452
2
L
Artemis
7,235
482
73
5
0
244,530
2
W
Mercury
7,157
477
65
4
0
255,508
2
W
Zeus
8,670
578
100
7
0
257,477
1
L
Thanatos
7,158
477
70
5
0
284,102
0
W
Amaterasu
7,345
490
62
4
0
281,218
4
L
Jormungandr
8,969
598
110
7
0
271,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role