Player Matchup

Sol
Sol
THATS1LIFE
Sol
Level 27
God Stats
1W - 3L
1,390 SR
Queue Stats
3W - 8L
1,339 Elo+
Party 2
Izanami
Izanami
TakeUrGringa
Izanami
Level 88
God Stats
4W - 4L
1,486 SR
Queue Stats
265W - 305L
1,457 Elo+
Solo
Bakasura
Bakasura
bookiller64
Bakasura
Level 60
God Stats
1W - 2L
1,559 SR
Queue Stats
27W - 28L
1,548 Elo+
Party 2
Team Averages
Level 58
1,478 SR
1,448 Elo+

VS

Team Averages
Level 74
1,620 SR
1,547 Elo+
Ares
Ares
DARK SOULZ5322
Ares
Level 19
God Stats
16W - 4L
1,611 SR
Queue Stats
30W - 16L
1,740 Elo+
Party 1
Zhong Kui
Zhong Kui
EvelVadic
Zhong Kui
Level 98
God Stats
2W - 3L
1,571 SR
Queue Stats
278W - 261L
1,422 Elo+
Party 1
Bastet
Bastet
Rezulince
Bastet
Level 106
God Stats
45W - 22L
1,676 SR
Queue Stats
1,384W - 1,119L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 6
13,677
651
13,310
19,907
6,739
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TakeUrGringa
Izanami
19
3 / 8 / 6
14,128
673
18,220
21,145
7,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
bookiller64
Bakasura
17
4 / 11 / 3
13,192
628
12,937
24,480
14,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 19
14,874
708
12,502
20,290
31,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Zhong Kui
EvelVadic
Zhong Kui
20
7 / 5 / 13
15,382
732
16,521
20,384
16,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Rezulince
Bastet
20
16 / 4 / 7
16,286
776
27,773
24,221
12,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
10
Kills
27
27
Deaths
10
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
1
19
13.5
W
Zhong Kui
EvelVadic
Zhong Kui
7
5
13
2.7
W
Bastet
Rezulince
Bastet
16
4
7
4.88
L
3
8
6
0.75
L
Izanami
TakeUrGringa
Izanami
3
8
6
0.75
L
Bakasura
bookiller64
Bakasura
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,467
Damage
56,796
65,532
Taken
64,895
28,114
Mitigated
61,107
7,874
Healing
15,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,502
580
270
360
20,290
31,650
794
4,311
14,599
38,531
0
W
Zhong Kui
EvelVadic
Zhong Kui
16,521
796
472
7,600
20,384
16,700
1,497
3,603
15,751
72,678
0
W
Bastet
Rezulince
Bastet
27,773
4,206
0
6,751
24,221
12,757
1,055
5,926
17,357
0
64,538
L
13,310
6,198
0
1,891
19,907
6,739
0
9,339
10,568
32,623
0
L
Izanami
TakeUrGringa
Izanami
18,220
13,167
0
2,094
21,145
7,190
928
9,749
11,396
0
92,005
L
Bakasura
bookiller64
Bakasura
12,937
6,135
361
3,528
24,480
14,185
555
10,641
13,839
0
25,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,997
Gold Earned
46,542
236
Minions Killed
228
6
Camps Cleared
11
948,830
Distance Traveled
1,146,988
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,874
708
35
2
3
409,677
5
W
Zhong Kui
15,382
732
113
5
5
329,509
1
W
Bastet
16,286
776
80
4
3
407,802
9
L
Sol
13,677
651
44
2
2
315,099
0
L
Izanami
14,128
673
130
6
2
295,288
1
L
Bakasura
13,192
628
62
3
2
338,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role