Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,500 SR
1,500 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,750 SR
1,726 MMR
Arachne
Arachne
Platinum IV
ArribaAbajo
Arachne
Platinum IV
Level 87
God Stats
1W - 2L
1,750 SR
Queue Stats
69W - 71L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 0 / 0
11,565
964
12,503
12,713
12,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ah Muzen CabSkadiBellonaSolUllr

VS

Bans
OlorunKaliPoseidonHe BoBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ArribaAbajo
Arachne
16
0 / 3 / 0
9,560
797
8,637
16,295
11,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
0
3
L
Arachne
ArribaAbajo
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,503
Damage
8,637
12,713
Taken
16,295
12,681
Mitigated
11,256
7,038
Healing
7,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
12,503
4,779
0
7,038
12,713
12,681
2,123
332
12,381
74,609
7,019
L
Arachne
ArribaAbajo
Arachne
8,637
5,183
0
7,145
16,295
11,256
0
11,322
4,973
227
58,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,565
Gold Earned
9,560
173
Minions Killed
111
6
Camps Cleared
5
240,195
Distance Traveled
269,909
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,565
964
173
14
6
240,195
3
L
Arachne
9,560
797
111
9
5
269,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role