Player Matchup

King Arthur
King Arthur
AyReX-_-CrAzY
King Arthur
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 260L
1,545 Elo+
Party 1
Athena
Athena
Dylsan31
Athena
Level 125
God Stats
6W - 4L
1,642 SR
Queue Stats
40W - 53L
1,431 Elo+
Party 2
Olorun
Olorun
bordeciel9
Olorun
Level 46
God Stats
2W - 2L
1,378 SR
Queue Stats
53W - 47L
1,469 Elo+
Party 2
Arachne
Arachne
chacalkoolic
Arachne
Level 108
God Stats
17W - 7L
1,855 SR
Queue Stats
288W - 247L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
temp-102012
Nu Wa
Level 49
God Stats
32W - 18L
1,702 SR
Queue Stats
144W - 155L
1,459 Elo+
Party 1
Team Averages
Level 80
1,615 SR
1,465 Elo+

VS

Team Averages
Level 53
1,405 SR
1,379 Elo+
Skadi
Skadi
 
Skadi
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
BxMr_1
Cthulhu
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 70L
1,401 Elo+
Party 3
Artio
Artio
KKRFL
Artio
Level 96
God Stats
8W - 14L
1,292 SR
Queue Stats
588W - 541L
1,475 Elo+
Party 3
Arachne
Arachne
arvid_201299
Arachne
Level 31
God Stats
1W - 2L
1,267 SR
Queue Stats
3W - 15L
1,081 Elo+
Solo
Bastet
Bastet
xI S3iF3R Ix
Bastet
Level 40
God Stats
12W - 9L
1,466 SR
Queue Stats
68W - 73L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyReX-_-CrAzY
King Arthur
11
2 / 0 / 1
6,860
490
2,674
9,192
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
Dylsan31
Athena
10
1 / 0 / 4
7,129
509
4,249
7,679
7,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
bordeciel9
Olorun
12
1 / 0 / 1
7,254
518
3,411
6,231
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
chacalkoolic
Arachne
14
3 / 0 / 1
8,387
599
8,722
10,474
4,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 1 / 2
6,733
481
4,678
2,870
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 1 / 0
7,151
511
5,845
6,010
1,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
BxMr_1
Cthulhu
10
0 / 1 / 0
5,891
421
1,953
5,809
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
KKRFL
Artio
13
1 / 3 / 0
7,586
542
7,368
13,293
9,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
arvid_201299
Arachne
12
0 / 2 / 0
6,651
475
1,255
8,826
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bastet
13
0 / 0 / 1
7,312
522
4,288
8,982
2,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
7
Kills
1
1
Deaths
7
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
1
0
0
W
King Arthur
AyReX-_-CrAzY
King Arthur
2
0
1
2.5
L
Cthulhu
BxMr_1
Cthulhu
0
1
0
0
W
Athena
Dylsan31
Athena
1
0
4
3
L
Artio
KKRFL
Artio
1
3
0
0.33
L
Arachne
arvid_201299
Arachne
0
2
0
0
W
Olorun
bordeciel9
Olorun
1
0
1
1.5
W
Arachne
chacalkoolic
Arachne
3
0
1
3.5
W
0
1
2
1
L
Bastet
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
20,709
36,446
Taken
42,920
17,524
Mitigated
20,199
15,782
Healing
13,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,845
3,826
266
3,021
6,010
1,844
48
2,928
3,018
0
52,551
W
King Arthur
AyReX-_-CrAzY
King Arthur
2,674
781
0
2,926
9,192
3,400
0
868
8,294
0
34,862
L
Cthulhu
BxMr_1
Cthulhu
1,953
328
0
286
5,809
3,615
0
3,439
2,266
15,467
0
W
Athena
Dylsan31
Athena
4,249
1,016
0
1,562
7,679
7,220
130
927
6,591
15,683
0
L
Artio
KKRFL
Artio
7,368
451
39
5,675
13,293
9,091
224
1,174
12,011
51,110
0
L
Arachne
arvid_201299
Arachne
1,255
1,042
0
2,393
8,826
3,130
0
2,870
5,690
0
23,401
W
Olorun
bordeciel9
Olorun
3,411
1,291
430
3,701
6,231
1,777
0
558
5,558
41,975
0
W
Arachne
chacalkoolic
Arachne
8,722
5,243
0
6,888
10,474
4,347
204
5,738
4,736
0
51,809
W
4,678
622
0
275
2,870
780
124
924
1,946
39,936
0
L
Bastet
4,288
1,044
0
2,073
8,982
2,519
0
1,269
7,282
0
65,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,363
Gold Earned
34,591
390
Minions Killed
410
0
Camps Cleared
0
1,514,786
Distance Traveled
1,520,361
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,151
511
97
7
0
279,064
0
W
King Arthur
6,860
490
60
4
0
321,661
0
L
Cthulhu
5,891
421
26
2
0
297,299
0
W
Athena
7,129
509
39
3
0
316,105
1
L
Artio
7,586
542
122
9
0
300,708
3
L
Arachne
6,651
475
62
4
0
292,276
9
W
Olorun
7,254
518
90
6
0
267,009
5
W
Arachne
8,387
599
121
9
0
332,897
6
W
Nu Wa
6,733
481
80
6
0
277,114
2
L
Bastet
7,312
522
103
7
0
351,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role