Player Matchup

Ullr
Ullr
 
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
196W - 185L
1,505 Elo+
Party 1
Hera
Hera
sesmic11
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 273L
1,534 Elo+
Solo
Odin
Odin
Мясо1012
Odin
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 165L
1,471 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,502 Elo+

VS

Team Averages
Level 91
1,519 SR
1,446 Elo+
Nemesis
Nemesis
 
Nemesis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AlmightyBarry69
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,573 Elo+
Solo
Eset
Eset
Ellyit
Eset
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,165 Elo+
Party 2
Poseidon
Poseidon
JGallo
Poseidon
Level 147
God Stats
12W - 8L
1,596 SR
Queue Stats
353W - 334L
1,535 Elo+
Solo
Chiron
Chiron
RTEoinP
Chiron
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 35L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 6 / 5
9,859
657
8,134
12,740
6,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
 
Sun Wukong
16
2 / 3 / 9
9,847
656
8,635
16,561
16,841
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
17
3 / 5 / 7
10,606
707
17,937
13,507
7,386
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
19
5 / 4 / 9
11,515
768
13,594
7,951
3,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
2 / 4 / 13
10,368
691
6,818
16,376
15,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 6 / 12
10,362
691
7,601
18,542
18,876
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
17
3 / 4 / 15
11,290
753
6,034
17,660
25,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Eset
Ellyit
Eset
15
1 / 3 / 14
9,721
648
4,924
11,301
3,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
JGallo
Poseidon
19
3 / 1 / 16
11,024
735
18,761
11,077
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
RTEoinP
Chiron
20
12 / 1 / 10
12,668
845
19,972
11,234
5,652
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
89
15
Kills
22
22
Deaths
15
43
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
6
5
0.92
L
Sun Wukong
 
Sun Wukong
2
3
9
2.17
W
Nemesis
 
Nemesis
3
6
12
1.5
W
Cerberus
3
4
15
2.63
W
Eset
Ellyit
Eset
1
3
14
2.67
W
Poseidon
JGallo
Poseidon
3
1
16
11
W
Chiron
RTEoinP
Chiron
12
1
10
17
L
Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
3
5
7
1.3
L
Hera
5
4
9
2.38
L
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,118
Damage
57,292
67,135
Taken
69,814
49,698
Mitigated
57,446
17,098
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,134
1,202
714
946
12,740
6,530
708
5,957
6,783
0
23,618
L
Sun Wukong
 
Sun Wukong
8,635
1,237
1,361
3,977
16,561
16,841
371
5,497
11,064
0
18,304
W
Nemesis
 
Nemesis
7,601
1,615
1,198
3,229
18,542
18,876
398
4,176
14,366
534
19,229
W
Cerberus
6,034
401
775
2,922
17,660
25,018
557
5,203
12,457
23,086
0
W
Eset
Ellyit
Eset
4,924
688
732
2,211
11,301
3,768
778
1,112
10,189
16,026
0
W
Poseidon
JGallo
Poseidon
18,761
1,133
1,880
3,714
11,077
4,132
1,780
1,627
9,450
43,647
0
W
Chiron
RTEoinP
Chiron
19,972
7,983
4,229
4,243
11,234
5,652
2,466
1,476
9,758
0
45,477
L
Ah Muzen Cab
SharkArtGen
Ah Muzen Cab
17,937
3,790
1,498
2,761
13,507
7,386
1,364
4,125
9,382
0
46,814
L
Hera
13,594
3,911
1,956
1,291
7,951
3,613
543
4,052
3,899
22,463
0
L
6,818
810
0
2,594
16,376
15,328
149
10,514
5,862
0
13,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
55,065
132
Minions Killed
210
0
Camps Cleared
0
1,384,900
Distance Traveled
1,377,713
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,859
657
35
2
0
255,754
5
L
Sun Wukong
9,847
656
13
1
0
292,828
4
W
Nemesis
10,362
691
26
2
0
258,307
1
W
Cerberus
11,290
753
37
2
0
253,839
3
W
Eset
9,721
648
29
2
0
267,877
0
W
Poseidon
11,024
735
61
4
0
286,179
1
W
Chiron
12,668
845
57
4
0
311,511
3
L
Ah Muzen Cab
10,606
707
47
3
0
284,961
5
L
Hera
11,515
768
24
2
0
287,825
1
L
Odin
10,368
691
13
1
0
263,532
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role