Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
JordB33
Kali
Level 119
God Stats
3W - 1L
1,803 SR
Queue Stats
74W - 69L
1,543 Elo+
Party 1
Atlas
Atlas
Tom-Anth
Atlas
Level 98
God Stats
2W - 2L
1,738 SR
Queue Stats
4W - 6L
1,596 Elo+
Party 1
Heimdallr
Heimdallr
thorkeell
Heimdallr
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,472 Elo+
Solo
Erlang Shen
Erlang Shen
xXXConnerB33XXx
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 57L
1,559 Elo+
Party 1
Team Averages
Level 103
1,608 SR
1,534 Elo+

VS

Team Averages
Level 131
1,582 SR
1,585 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Absunt
Bastet
Level 160
God Stats
6W - 1L
1,640 SR
Queue Stats
257W - 161L
1,629 Elo+
Party 2
Izanami
Izanami
GoingInWet
Izanami
Level 160
God Stats
14W - 5L
1,502 SR
Queue Stats
219W - 202L
1,443 Elo+
Solo
Raijin
Raijin
OGPaul
Raijin
Level 160
God Stats
4W - 0L
1,768 SR
Queue Stats
231W - 92L
1,854 Elo+
Party 2
Anubis
Anubis
YourNansBear
Anubis
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 0
6,224
622
1,622
2,457
1,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
JordB33
Kali
13
2 / 11 / 0
7,220
722
6,146
13,093
4,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Tom-Anth
Atlas
13
0 / 6 / 2
6,746
675
2,876
15,209
8,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
thorkeell
Heimdallr
13
1 / 10 / 2
7,151
715
6,199
12,797
2,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xXXConnerB33XXx
Erlang Shen
13
1 / 7 / 1
7,257
726
3,625
11,496
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
10 / 1 / 15
9,300
930
15,718
9,188
8,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
Absunt
Bastet
16
7 / 2 / 10
9,333
933
6,879
7,499
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
GoingInWet
Izanami
16
3 / 0 / 11
8,747
875
6,407
7,100
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
OGPaul
Raijin
17
12 / 0 / 14
9,846
985
17,265
6,995
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
14
3 / 1 / 18
8,506
851
4,648
5,089
2,243
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
103
4
Kills
35
35
Deaths
4
5
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
0
0
W
Bacchus
 
Bacchus
10
1
15
17.5
W
Bastet
Absunt
Bastet
7
2
10
6
W
Izanami
GoingInWet
Izanami
3
0
11
8.5
L
Kali
JordB33
Kali
2
11
0
0.18
W
Raijin
OGPaul
Raijin
12
0
14
19
L
Atlas
Tom-Anth
Atlas
0
6
2
0.17
W
Anubis
3
1
18
12
L
Heimdallr
thorkeell
Heimdallr
1
10
2
0.2
L
Erlang Shen
xXXConnerB33XXx
Erlang Shen
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
50,917
55,052
Taken
35,871
23,372
Mitigated
19,269
2,148
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,622
43
0
173
2,457
1,333
0
1,462
995
10,591
0
W
Bacchus
 
Bacchus
15,718
2,031
0
1,536
9,188
8,229
303
902
8,286
27,086
0
W
Bastet
Absunt
Bastet
6,879
1,680
0
1,515
7,499
3,053
0
523
6,976
0
31,598
W
Izanami
GoingInWet
Izanami
6,407
4,167
0
1,853
7,100
2,822
6,711
943
6,157
0
29,648
L
Kali
JordB33
Kali
6,146
2,367
0
753
13,093
4,144
0
8,278
4,815
0
14,258
W
Raijin
OGPaul
Raijin
17,265
2,139
113
1,381
6,995
2,922
1,218
1,755
5,240
43,897
0
L
Atlas
Tom-Anth
Atlas
2,876
1,317
0
135
15,209
8,237
108
10,317
4,892
10,280
0
W
Anubis
4,648
585
0
125
5,089
2,243
816
375
4,713
13,192
0
L
Heimdallr
thorkeell
Heimdallr
6,199
1,493
0
446
12,797
2,748
0
9,507
3,290
0
17,439
L
Erlang Shen
xXXConnerB33XXx
Erlang Shen
3,625
744
0
641
11,496
6,910
0
8,067
3,429
0
9,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
45,732
85
Minions Killed
242
0
Camps Cleared
0
910,432
Distance Traveled
1,144,652
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,224
622
23
2
0
200,690
1
W
Bacchus
9,300
930
22
2
0
232,729
0
W
Bastet
9,333
933
61
6
0
234,171
1
W
Izanami
8,747
875
59
6
0
239,614
7
L
Kali
7,220
722
15
2
0
176,068
0
W
Raijin
9,846
985
76
8
0
205,739
0
L
Atlas
6,746
675
14
1
0
161,188
0
W
Anubis
8,506
851
24
2
0
232,399
1
L
Heimdallr
7,151
715
26
3
0
176,266
1
L
Erlang Shen
7,257
726
7
1
0
196,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role