Player Matchup

Danzaburou
Danzaburou
EzoL666
Danzaburou
Level 137
God Stats
6W - 2L
1,569 SR
Queue Stats
47W - 53L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RJparty226
Morgan Le Fay
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
185W - 46L
1,891 Elo+
Party 2
Odin
Odin
Stilsear
Odin
Level 140
God Stats
1W - 2L
1,180 SR
Queue Stats
21W - 21L
1,430 Elo+
Party 2
Team Averages
Level 142
1,416 SR
1,614 Elo+

VS

Team Averages
Level 86
1,580 SR
1,662 Elo+
Heimdallr
Heimdallr
BigRSandwich
Heimdallr
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
67W - 40L
1,733 Elo+
Party 1
Scylla
Scylla
JohnnyDang
Scylla
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 148L
1,675 Elo+
Party 1
Mercury
Mercury
coolkid9
Mercury
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 201L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EzoL666
Danzaburou
16
6 / 1 / 9
10,103
842
6,073
8,685
4,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
RJparty226
Morgan Le Fay
14
4 / 1 / 12
9,410
784
13,594
8,853
6,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
14
10 / 1 / 7
10,264
855
11,300
10,310
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigRSandwich
Heimdallr
11
1 / 11 / 2
8,028
669
3,942
14,979
5,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JohnnyDang
Scylla
12
1 / 5 / 2
7,952
663
7,852
9,117
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
coolkid9
Mercury
11
1 / 4 / 1
7,372
614
4,401
9,540
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
20
Kills
3
3
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BigRSandwich
Heimdallr
1
11
2
0.18
W
Danzaburou
EzoL666
Danzaburou
6
1
9
10.5
L
Scylla
JohnnyDang
Scylla
1
5
2
0.4
W
Morgan Le Fay
RJparty226
Morgan Le Fay
4
1
12
10
W
Odin
10
1
7
13.5
L
Mercury
coolkid9
Mercury
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,967
Damage
16,195
27,848
Taken
33,636
17,853
Mitigated
10,320
9,529
Healing
1,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BigRSandwich
Heimdallr
3,942
1,277
0
500
14,979
5,286
0
5,175
9,129
0
12,591
W
Danzaburou
EzoL666
Danzaburou
6,073
2,049
0
4,555
8,685
4,040
780
3,308
5,197
0
39,140
L
Scylla
JohnnyDang
Scylla
7,852
1,062
0
894
9,117
2,338
0
4,068
4,485
30,695
0
W
Morgan Le Fay
RJparty226
Morgan Le Fay
13,594
1,748
0
2,533
8,853
6,738
392
3,041
5,680
42,766
0
W
Odin
11,300
2,082
0
2,441
10,310
7,075
541
2,077
8,097
0
28,781
L
Mercury
coolkid9
Mercury
4,401
2,042
0
350
9,540
2,696
0
3,483
5,742
0
8,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,777
Gold Earned
23,352
152
Minions Killed
100
11
Camps Cleared
0
777,778
Distance Traveled
631,242
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,028
669
18
2
0
163,617
0
W
Danzaburou
10,103
842
62
5
3
245,670
4
L
Scylla
7,952
663
71
6
0
202,963
2
W
Morgan Le Fay
9,410
784
56
5
3
237,716
4
W
Odin
10,264
855
34
3
5
294,392
2
L
Mercury
7,372
614
11
1
0
264,662
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role